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Reader Comments (19)

Posted: Sep 21st 2011 3:03PM Lucidus said

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Sometimes I like to buy companies just to shut them down, too -- for giggles.

Posted: Sep 21st 2011 3:18PM Daverator said

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@Lucidus

To be fair, if I bought a company that included a studio still developing a game that was supposed to launch in 2010. I might be inclined to re-evaluate that project also.
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Posted: Oct 21st 2011 6:46PM Octopon said

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@Daverator To be really fair...I actually worked on Mytheon when I was at Petroglyph. Public record shows that True Games sued Petro for the source code (which was not in the original contract. Petro was to keep all game assets and source code, and True Games was supposed to publish it), and in order to avoid any major hold ups of the game, Petro settled with True Games (now UTV) to sell them the source code for the game. Then the game went into beta, and UTV/True Games was supposed to handle the servers, only they didn't have the ability to do that, which was why it hung in limbo for so long. UTV/True Games threatened to sue Petro again, saying the game was buggy, and not playable, but Petro prepared a counter suit refuting UTV/True Games' claims. Eventually, Petro just sold the whole thing outright to UTV/True Games just to be done with it, and it's been in their hands since. I don't know what happened at UTV/True Games, and I know some things I can't say, but I do know they didn't seem to have their act together at the time. The only thing they had released before Mytheon was a failed game called Warrior Epic. It's too bad, because it was a fun game to play with other people, and had lots of neat social aspects. I put a lot of time and energy into that game, and it's really sad to see my hard work, along with everyone else's work at Petro, evaporate into the ether like that, especially the lead game designers who came up with the original idea for the game. Had Petro self published the game, it would have been out in 2010 like it was supposed to.
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Posted: Sep 21st 2011 3:11PM gandales said

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I didn't play either Mytheon or Faxion but I feel for those devs, it is sad to see your work shutdown.

Posted: Sep 21st 2011 6:39PM tooright said

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@gandales thats why you feel for them.

Because if you played either of those piles your care cup would be on "E".

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Posted: Sep 21st 2011 3:20PM Softserve said

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Disney has been doing this to a lot of gaming companies. I'm not even sure why they bought them if all they're planning on doing is liquidating.

Posted: Sep 21st 2011 3:45PM arodriguezc said

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@Softserve

I wonder what Mickey Mouse is saying to Donald Duck every time they get together at the board of director meeting... "Please Donald don't shut them down!" followed by a "I WILL STOP SHUTTING THEM DOWN WHEN SOMEONE GETS ME A PAIR OF PANTS!!!!"
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Posted: Sep 21st 2011 5:27PM drunkingamebar said

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@arodriguezc How stupid, I just read that in character... wtg
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Posted: Sep 21st 2011 3:21PM thud said

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kinda bummed, both were games I was watching (never played). oh well, the market is over-saturated with games that are only "average" anyways...

Posted: Sep 21st 2011 3:45PM Lenn said

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Seems like Disney is going for that Microsoft title of "Company Most Likely To Be Lethal To MMOs".

Posted: Sep 21st 2011 4:19PM aaradun said

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@Lenn Well they did Hire that guy that was lead designer or champion online and the failed Hellgate London (Original) to be the head of their MMO shop. Did you really expect anything different?

Beside let's be honest Faxiom was crap and Mytheon was okay at best but all those delay pretty much killed it, and it's not different or better in any shape of form to compete with Atlantica.
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Posted: Sep 21st 2011 4:25PM smartstep said

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Well competition is big , one could say even huge in f2p department with all those titles going f2p lately. Disney just evaluated that those games won't bring enough profit.

With this fierce competition and new mmos in 2012 I can see more games shut down or stalled with any development.

Posted: Sep 21st 2011 4:39PM Space Cobra said

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Well, either Disney is divvying up the assets (devs, software, etc. or separately) and putting them to work elsewhere or they are simply killing off competition.

I know they are looking hard at the gaming and MMO space, even though they currently have a few relatively popular titles already out (although, I guess Club Penguin is probably their most popular?).

Posted: Sep 21st 2011 11:36PM aaradun said

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@Space Cobra i don't see how they diving up dev, didn't they like fire them all.
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Posted: Sep 21st 2011 4:44PM real65rcncom said

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the faxion looked liked pure garbage but this game didnt look all that bad from YouTube vids.

Looks like it would be perfect for some handheld play. too bad..

Posted: Sep 21st 2011 5:42PM (Unverified) said

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If disney bought it then that means that they made a profit from selling it all off in little tiny pieces, which means they bought it for pennies on the dollar.....IMO they paid too much that company shouldn't have tried to start with. Thier flagship was a pathetic attempt at mmo's.

Posted: Sep 21st 2011 9:03PM UnSub said

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Disney is buying studios who specialise in casual / Facebook / mobile games and killing the projects that don't fit that goal.

Posted: Sep 22nd 2011 8:26AM Ripper McGee said

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Posted: Sep 24th 2011 4:51AM BGExorcist said

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That thing was even live? Hmm

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