Grab yourself a tall glass of blue milk, Star Wars fans, as BioWare has released a lengthy new edition of its Studio Insider feature to carry you through your Friday afternoon.
The update features principal lead animator Mark How talking about -- wait for it -- animation! To be more precise, How tells us all about The Old Republic's combat animation, and he even tosses in an interesting video clip that features different stages in the development of a Jedi force leap and a Republic trooper full auto firing animation.
How also gets into the challenges inherent in melding the lightsaber battles from the Star Wars films with the design limitations of an MMORPG. "Players do not enjoy having character control taken away from them because of an action or animation," How explains. "It was particularly challenging to develop animations that allowed for visually appealing combat while still allowing the players complete control over their characters." How successful were BioWare designers in this regard? That remains to be seen, but you can get a feel for their approach by reading How's blog.
Finally, this week's Community Q&A feature continues the combat focus, and lead PvP designer Gabe Amatangelo has the answers to a few burning questions from the TOR faithful.
Reader Comments (43)
Posted: Sep 17th 2011 4:30AM Graill440 said
I'm not as nice as you Gymratmac, i like to point out idiocy and personal like verse observed faults or laudatory comments on something.
There are some truths in this thread, and even more "i dont know what the hell i am talking about" blogs right beside them.
One thing of note is that anyone spending "hours looking over the shoulder" is either very very interested or is a dungeon dweller with nothing better to do and even less to say. Which is it? The game that interesting or you like the shoulder you were spending hours looking over?
What does a keyboard turner verse a mouser have to do with anyones eyesight or combination of common sense? Preference? No one has to answer that. People should understand it.
Most here here know i am pretty brutal to games that do not meet my...."imagined standards" as a dev once put it. Right now this beta is what it is, nothing spectacular. Better or worse than Rift was at this point polishwise? Maybe, cant say, its different, thats for sure.
Does it deserve some of the shit on this thread? No. But neither does it need to be defended until the thing is released and the devs are held accountable for the release build people pay money for, then you can bitch if you do not like it, that is if you sunk money into it.
Until then play with yourself or whatever game you like. Its like the Amazon forums, you likely dont post there, and no one misses your comments, the same applies here. Laugh.
There are some truths in this thread, and even more "i dont know what the hell i am talking about" blogs right beside them.
One thing of note is that anyone spending "hours looking over the shoulder" is either very very interested or is a dungeon dweller with nothing better to do and even less to say. Which is it? The game that interesting or you like the shoulder you were spending hours looking over?
What does a keyboard turner verse a mouser have to do with anyones eyesight or combination of common sense? Preference? No one has to answer that. People should understand it.
Most here here know i am pretty brutal to games that do not meet my...."imagined standards" as a dev once put it. Right now this beta is what it is, nothing spectacular. Better or worse than Rift was at this point polishwise? Maybe, cant say, its different, thats for sure.
Does it deserve some of the shit on this thread? No. But neither does it need to be defended until the thing is released and the devs are held accountable for the release build people pay money for, then you can bitch if you do not like it, that is if you sunk money into it.
Until then play with yourself or whatever game you like. Its like the Amazon forums, you likely dont post there, and no one misses your comments, the same applies here. Laugh.
Posted: Sep 17th 2011 5:58PM eyeball2452 said
DDDDDDDDDDDDDDDDDDuuuueeeelllll specs ... post launch. =( At least they're on the radar now.
Lack of role flexibility is almost a deal breaker for me.
Lack of role flexibility is almost a deal breaker for me.
Posted: Sep 24th 2011 2:30PM MMOEating said
ohmen,
i never thought that i had to pull out this old one agian anyway....
THE ANIMATIONS STINK LIKE YOUR MOTHER BETWEEN THE LEGS
sorry for profanity.







