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Reader Comments (18)

Posted: Sep 14th 2011 1:43PM Doran7 said

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I've noticed the listen here on this link for the last little while has never worked.. is something wrong with the site?

Posted: Sep 14th 2011 1:56PM ShawnSchuster said

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@Doran7

It works for me. It might be an adblocker (mine blocks anything embedded).
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Posted: Sep 15th 2011 12:12AM Vazzaroth said

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@Doran7

I always listen on the site. I have Adblock plus installed to Firefox 5. Maybe you need some runtime package like Java or whatever it uses?
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Posted: Sep 14th 2011 3:40PM Manistine said

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During the podcast there was an email about not needing Origin for SWTOR, is there an official announcment along those lines. As far as I knew any version even a hard copy bought at a store, here's a link for the FAQ. Theres a question specifically about that. I'd be happy to be wrong but I just wondered if there was anything official.

http://www.swtor.com/info/faq
(7th question)

Posted: Sep 14th 2011 3:49PM Manistine said

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@Manistine
Opps, typing fail. "As far as I know any version, even a hard copy bought at a store, requires Origin"
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Posted: Sep 14th 2011 4:12PM Lenn said

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@Manistine You don't need Origin if you have a hardcopy of the game. See: http://www.swtor.com/community/showthread.php?t=343383&page=4 (post by Stephen Reid at the bottom)
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Posted: Sep 14th 2011 6:04PM (Unverified) said

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Huh. I was installing Fallout: New Vegas as I listened to this. Hopefully I don't encounter any game-crashing bugs or frustration like I did with Fallout 3.

Corn you say?

The internet is for corn.
The internet is for corn.
So grab your husk before it's dusk
For corn, corn, corn!

Posted: Sep 14th 2011 7:28PM (Unverified) said

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Sean, you were talking about going back to old games like Allods Online and Free Realms so I was wondering if you've ever tried Vanguard: Saga of Heroes?
I've been looking for something to play while I wait on the next wave of MMOs(TOR, GW2, Secret World, ArchAge, etc.) so after trying just about everything else you can think of, I decided to give this "dead" MMO, Vanguard, a try.
Well, so far I love it! It has a very open, sandbox feel to it.(no instancing, you can build your home in the actual world, build ships to sail the open sea, crafting, diplomacy card game, etc) It does look somewhat dated but the environments and world design are very nice and detailed. I read the history behind it and I understand why it's servers have been narrowed down to just 2(1 US server that many Euros play on, too) but it's still a great game! It just seems that people aren't aware of it or have dismissed it as a "dead world".
My problem is that I really don't like to sub to 2 games at once and with SWTOR coming out soon(I have my CE preordered) I don't know what I will do about Vanguard...
Should I cancel my ToR CE and support a small game like Vanguard and be a part of a more exclusive(and more mature) community or should I just cancel my sub and switch when ToR hits?? I'm torn.
Anyways, if you ever have time on a future podcast to discuss this kind of dilemma that I'm sure many players face, then I think it would be very interesting fodder for the show.

Posted: Sep 14th 2011 7:45PM (Unverified) said

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@(Unverified)
*Shawn ...oops.
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Posted: Sep 15th 2011 12:14AM Vazzaroth said

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@(Unverified)

You should E-mail that in for them to read on the show. Maybe condensed a bit, but it would be good to bring up.
I have been flirting with the idea of trying out Vanguard for a long time and have been looking for a good sandbox, maybe I'll have to look into a demo or something.
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Posted: Sep 15th 2011 12:11AM Vazzaroth said

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I am a huge fan of Guild Wars 2 so far, but the only thing I know about the lore is from Rubi's rants and musing (And a little of Shawn's, in Guild Cast). I'm not sure how I feel about not knowing the lore of things in GW2. I never would have imagined that the undead (or possed or falled) bosses in the MMO would be old characters from the last one on my own.
On the other hand, I think I may be more interested in reading GW lore after I've started playing GW 2 already. Then I can have "aha" moments where I look back and realize why things mattered. Besides, my character doesn't know most of this stuff unless someone tells them, right?

BTW, I am glad Massively Speaking offers a streaming button on the website. I know they are called "pod"casts, but I don't own an iPod, have iTunes, or have any desire to participate in either. I listen to internet radio shows while playing games like Minecraft or while soloing in an MMO. Gives my mind something to focus on while doing repetitive tasks. I hate it when I go to other sites ( *cough* Guildcast *cough*) where I have to wait for the file to DL before I can listen. Plus I don't have to remember to delete it when I'm done.

Good show, but now I'm back to building my mega-skyfortress on the giant floating peninsula in 1.8.

Posted: Sep 15th 2011 4:54AM Mikx said

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@Vazzaroth

I don't really think "ignorance" of gw1 lore will be a problem.

I havent spent an inordinate amount of time in the areas of guild wars where these gw2 bosses will be, but not knowing who they are won't be a big deal. The only ones I remember by name are the king and a guy called warmaster tydus. King Adelbern is pretty well explained by the ascalon dungeon cinematic in gw2, although gw1 will show you a bit more of his resolve, foolishness and his mental state.

If you want to know about lore, searching for topics that interest you on the gw1 and gw2 wikis might be the best bet, but if all you want is a compact, yet fairly comprehensive list, Arenanet's Movement of the World might be a good start. It would have more meaning for a gw1 player though, (the article itself deals with events between gw1 and gw2) and it is several years old, so things might have changed somewhat.

http://wiki.guildwars2.com/wiki/The_Movement_of_the_World

The Ecology of the Charr is a similar piece describing events before and after gw1 from a charr's vantage point, including pre gw1 stuff you'd never know from playing gw1
http://wiki.guildwars2.com/wiki/The_Ecology_of_the_Charr
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Posted: Sep 15th 2011 12:44AM QuartzTooth said

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Technically Dungeons & Dragons is just a rules system. The lore depends on what setting that the Product or GM is using. In this case, Artificers have been a part of Eberron since the beginning and the setting has often been mistaken for steam-punk.

Posted: Sep 15th 2011 1:52AM Vazzaroth said

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@QuartzTooth

I wanted to be the "We liked artificers before steampunk was cool" guy but I held back. But it's true. They do have a bit of a "Steampunk" look in DDO, but with one major lacking feature... no steam.

Personally I've always liked their "Mad Alchemist" look and finally adding, like, THE Eberron class might make me re-download DDO. I still wish it was set somewhere on Khovaire.
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Posted: Sep 15th 2011 2:46AM ArcherAvatar said

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Great show folks. Enjoyed it very much.

Regarding the lore of Tyria and knowing that from GW1 vs being exposed to it for the first time in GW2; This is likely going to occur for quite a few folks - I suspect GW2 will have considerably more players attracted to it than GW1 did for one thing.
However, ArenaNet absolutely MUST be aware of this already, and I suspect they are planning on introducing "new" players to the lore of their world in GW2 without requiring them to have experienced any of that lore from the first game. No doubt there will be moments in the game that will have a different feeling for folks who played the first game, and I'm certain the DEVs will plan out moments for loyal fans, just not to the point where they would risk alienating their potentially much larger player-base in GW2.
Hopefully it will be a popular enough game, and interesting enough world that many other folks will take the time to do a little "catch up" reading as I have done so they can share in a deeper appreaciation for events and places in the world.

Posted: Sep 15th 2011 8:50AM Halldorr said

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Have to agree about Free Realms and Clone Wars being fun. My wife and I were playing some Clone Wars for a bit and the mini games are quite fun. I wish CW was a little more open like Free Realms but hey. Definitely loaded with kids and my wife daily gets several "will you be my online girlfriend" requests randomly all the time. Fun games though!

Posted: Sep 15th 2011 9:20AM Psnacky said

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Thanks for the link on GW1 lore. Like author of that email I'm big into the lore of whatever game I'm playing and am very interested in GW2 although I've never played GW1.

Regarding recommendations for other general MMO podcasts... The other one that I listen to and greatly enjoy is The Multiverse by Ferrel of Epic Slant and Chris from Game By Night: vagary.tv/multiverse. Those guys put together a really enjoyable and fun show. There's no swearing (though innuendoes are something thrown around) and it covers general MMO news (but both hosts are currently primarily playing Rift). They've also started a side show focused on guilds and guild management that's part of the same feed.

Posted: Sep 20th 2011 8:52AM Klojamir said

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@Shawn

You were mentioning different podcast and you mentioned Scott Johnson from 'The Instance'. I'm not sure if this was mentioned earlier, but Scott has created something similar to what 'Virgin Worlds' used to be. It's called FrogPants Studios. There are over 20 different podcasts ranging from the WOW podcast 'The Instance' to movie reviews like 'Film Sack' and The Movielicious' to wood working and my favorite 'TMS - The Morning Stream'. I anyone is looking for good quality podcasts, they should check it out. http://frogpants.com/
I just thought I'd mention it.

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