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Reader Comments (18)

Posted: Sep 12th 2011 8:41PM (Unverified) said

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so will this shut down all those annoying paid farms that spam the trade channels?
or will AE boss farm missions just be considered "aggressive" normal leveling?
If Marty shuts down those annoying paid AE farms, then I will be so happy

Posted: Sep 12th 2011 9:18PM CitizenH said

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I've already heard non-farming players tripping it in normal play.

Like, "normal" as in standard radio/newspaper missions set to 8x enemies, which is typical for Brutes and Scrappers.

"BAM! Sorry, you're playing too well. No more rewards today."

:(

Posted: Sep 12th 2011 10:28PM Unshra said

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@CitizenH I don't know where you heard that, but the test reports in vip beta show that it can be triggered on AE maps. So far the case is for +1/8x AE missions (not 8x mission) in which someone managed to get around 2mil inf. So it makes sense that MARTy would kick off on that, however it is something that has been reported and people are "trying" to test it but it's rather hard to replicate so it is possible that could fall under "working as intended." :-P
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Posted: Sep 13th 2011 3:31PM Sente said

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@Unshra If you read a bit more in the forums you see that this case is likely not MARTy, but some MA reward caps that are in place as well.

There are also comments from Paragon Studios that MARTy should not be triggered on such settings, unless it is completed extremely fast and that the limits should still provide room for some fairly aggressive farm play.

And you are not considered an exploiter just because MARTy gets triggered, you are just slowed down because you go a bit too fast.

I guess the extremes where people reached level 50 in less than 2 hours would trigger MARTy, which I do not see a problem with.
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Posted: Sep 12th 2011 10:58PM augustgrace said

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GW tried this and rather than catching exploiters or gold farmers it triggered on normal players. Of course despite extensive data compiled by the community and presented to them, they were still denying the system had failed when I left shortly after GWEN.

If your trying to combat gold farmers there are far simpler ways. If they just put in a system that allows people to click on a name and report solicitation by a farmer, then have bored reps who are sitting about looking at the lights flash on the CM phone line review the reports, that would solve a large degree of the problem. Another way might be to have a trigger that reviews any website posted in chat automatically compared to a list of known gold sites, if the site matches swing the ban hammer.

Posted: Sep 13th 2011 1:24AM Furdinand said

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@augustgrace If it were simple, it would have been fixed already.
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Posted: Sep 13th 2011 4:16AM BullThrottle said

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@augustgrace

They already have a 'click name to report spammer' function.
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Posted: Sep 13th 2011 10:32AM augustgrace said

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@Furdinand

But it is that simple, they just don't follow up on reports.
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Posted: Sep 13th 2011 12:50AM entropyboy said

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its lazy to make 'robots' to do this kind of work. the variables are easily exploited and normal players continue to be punished for the actions of cheaters.

i have yet to see an MMO handle cheating correctly.

Posted: Sep 13th 2011 1:27AM Furdinand said

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I think this is the right way to go. Even the false positives should create data that helps fine tune the system. It should be a good addition to whatever spam reporting system they set up. Catch the ones that are farming the gold/xp at the front end and catch the ones /shouting the gold sites on the back end.

Posted: Sep 13th 2011 7:57AM AceSteveC said

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Exploiting is an ongoing problem that needs a many tiered approach. I welcome one more weapon in their arsenal.

Posted: Sep 13th 2011 9:00AM jslim419 said

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i would much more prefer it if all it did was scan for suspicious behavior, and then "flag" an account for review by a GM... rather than ban it immediately. well okay they didn't say they were going to ban accounts with it, just cut off rewards. however there should always be a human making the final decision in these cases. a bot is programed to look for certain things, and many other things that are not against the rules can trigger them. a human however can look at it quickly, and realize no rule breaking is going on.

Posted: Sep 13th 2011 9:04AM jslim419 said

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"How fast is too fast for MARTy?

While we won't reveal the exact formula behind what makes MARTy tick, any one of the following circumstances would qualify as "too fast":

* Simultaneously defeating every, single enemy in Perez Park.
* Simultaneously one-shotting the entire Freedom Phalanx, Arachnos Patrons *and* Praetors."

okay after reading that i feel better. i still would rather have a live person reviewing what MARTy finds before action is taken just as a customer service step. WoW might be able to survive mass banhammerings of non-rule breaking players, but i doubt CoH would.

Posted: Sep 13th 2011 11:54AM rochrist said

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@jslim419

In any event, this thing doesn't (AFAIK) result in banned accounts, it merely throttles back rewards for a certain amount of time to compensate.
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Posted: Sep 13th 2011 12:01PM Stormwalker said

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It's pissed off some players, but they're largely a vocal minority who are afraid of their fire farms being shut down, which isn't the case.

I neither farm nor exploit, so I don't care about MARTy.

Posted: Sep 13th 2011 12:57PM BobbiLovesGaming said

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Well this may help stop exploiters, but lets face it, nothing is going to stop gold farmers. I just hope normal players don't get caught in the crossfire like with some games.

In games that use a little program called game guard, it usually interferes with some everyday programs that you may use, such as multiplicity.

Multiplicity is a program that lets you control up to six computers using only one keyboard and mouse. It saves me a bit of desk space and lets me easily use my second computer, a crappy old laptop, to look up help for a game's quest, without having to alt+tab.

Game Guard is used by some mmorpgs like Prius, Luna Plus, and Uncharted Waters Online, to help detect exploits also. But it's a bit too aggressive if you ask me. Plus it hasn't stopped the gold selling spam in any of those games.

Something that would certainly be a welcome addition to most mmorpgs that suffer from gold selling, is an easy way to mute the spammers and report them. It would be great if every game let you simply right click on the chat window, on the name of the player, and simple choose to mute and report the person right there. Instead of having to type in some / command plus the exact spelling of the spammer, because in most cases it's some strange combination of upper and lower case letters plus numbers.

Posted: Sep 13th 2011 1:04PM Space Cobra said

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Well, we'll just wait and see how MARTy plays out in the long-run.

Posted: Sep 14th 2011 8:22PM Faith said

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Is Jack Emmert back working on CoH? Because this sounds like one of his types of ideas to govern what players can do and how they progress.

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