| Mail |
You might also like: WoW Insider, Joystiq, and more

Reader Comments (10)

Posted: Sep 9th 2011 5:45PM gildhur said

  • 2 hearts
  • Report
The content and visuals look to be outstanding. It's a shame they can't bring the production schedule and marketing up to the same standards.

Posted: Sep 9th 2011 5:48PM Eamil said

  • 2 hearts
  • Report
@gildhur

I'm kind of surprised they haven't done a Steam release since Steam started allowing F2P games. That alone would be a huge marketing boost.
Reply

Posted: Sep 9th 2011 6:51PM Ryukan said

  • 2 hearts
  • Report
@Eamil

A Steamn release wouldn't really work for LotRO other than selling the client really cheap. Since basically all parts of the game are sold on the LotRO store I am betting that Turbine wants to keep it in house.
Reply

Posted: Sep 9th 2011 6:58PM Eamil said

  • 2 hearts
  • Report
@Ryukan

It seems to be working just fine for all the other F2P games that have released on Steam in the last couple months.
Reply

Posted: Sep 9th 2011 6:48PM Graill440 said

  • 1 heart
  • Report
The visuals are always pleasing in this title, exceptional ambiance. The lore and storyline are other matters entirely.

I have never seen a name or names of persons used as SME's by turbine, is there a list somewhere? I have inquired and the responses run from "our devs are experts on the lore to, "our vision" statements. The result in my eyes is they are not using SME's for the lore, hence all the hollowness of the overall world. Keep those artists...its the only thing going for this title with such broken lore, which is the fight between good and evil, not players and wonked ai npc's.

Posted: Sep 9th 2011 9:31PM Nandini said

  • 3 hearts
  • Report
@Graill440 I'm not exactly sure what "SME" stands for, but from the context of your question, you might be looking for Jonathan Rudder, a.k.a. "Berephon'.

In the past, I believe he has been responsible for making sure the setting, stories, and characters of the game match (or are at least compatible with) the materials Turbine has licensed from the Tolkien estate.

More recently, he has also become involved in some content creation.
Reply

Posted: Sep 10th 2011 2:09AM cowboyhugbees said

  • 2 hearts
  • Report
Thanks for asking about character models, that seems to fall through the cracks on a lot of dev interviews with Turbine (improvements to housing is another one).

Posted: Sep 10th 2011 3:20AM (Unverified) said

  • 2 hearts
  • Report
I've played LOTRO on and off since release, life time sub. But I can't help but feel that they really do need to over haul the character (and mount) overall presentation and animations. The Lord of the Rings IP is a massive IP to have in your pocket, especially with The Hobbit films due to land in 2012 and 2013. The IP alone 'deserves' an over haul, Turbine do make some great games but feel its getting out dated quite quickly.

Posted: Sep 10th 2011 5:52AM Lenn said

  • 2 hearts
  • Report
@(Unverified) The character models aren't as bad as some people make them out to be, but the problem is they fall rather flat when compared with other games. We could certainly do with a few more options when it comes to hairstyles, faces and facial features. So far, only the dwarves have a few distinct and cool looks.
Fortunately, due to the awesome appearance tabs and wardrobe system, players will rarely run into a clone, if ever.
Reply

Posted: Sep 10th 2011 1:51PM shipwreck said

  • 2 hearts
  • Report
@Lenn

I agree. Faces and hair deserve some attention but you have a lot of customization options with the wardrobe system.
Reply

Featured Stories

Engadget

Engadget

Joystiq

Joystiq

WoW Insider

WoW

TUAW

TUAW