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Reader Comments (75)

Posted: Sep 8th 2011 12:56PM Azules said

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@Laurs Everything you just said was invalidated by "f2p=pay to win". You know full well that's not true. So many games do just fine selling vanity items and convenience items.
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Posted: Sep 8th 2011 12:18PM Samael said

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I just hope that some company figures out that there are people that are willing to pay $25/month for not having a cash shop. If they don't figure that out, then I will wait till the dust settles and see which game will cater to my niche of a buffet style game, where I get all the content for a fixed price each month. If that option is entirely gone, then I guess I am done with MMOs in general.

F2P is catching on because companies are making a lot of money from it. Money drives business, and the gaming industry is just that a business. It is not about the customers and what we want, but about the maximization of profits for the company. That is not a bad thing really, but just like with other products when I do not like something I do not buy it.

Posted: Sep 8th 2011 12:39PM smartstep said

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@Samael

This. I am ready to pay premium higher sub fee , for gameplay wiothout ANY item shop (that include any vanity , or totally cosmetic items as well).
Of course that would have to include inabilty to transfer character from item shop server (if game would run bot of this kind of servers).
Well if no game company will want to run this kind of service then , well I am going away from mmorpg's.
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Posted: Sep 8th 2011 3:32PM Samael said

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@smartstep

See, I do not mind the cosmetic stuff in the cash store AS LONG AS there is a reasonable way of earning it from the game. But developers will never ever do that. That would dilute their product on the cash store, and they would not want that.

The coolest looking things are always going to be in a cash store if the game has a cash store. So I am with you, there cannot be a cash store period if I am to play MMOGs in the near future.
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Posted: Sep 8th 2011 2:09PM (Unverified) said

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blizzard will eventually fall, just like any other MMO. the question is when players will be tired of the game and moved on to other games. it will take some time because WoW has been proven to work. games coming out needs to prove to the players that their game is just as fun. they're the leader in subscriptions right now and they will always have those die hard blizzard fans. but to answer your question, i think maybe a lesser known sub game, not mainstream, with a smaller community and smaller development team will hold out longer than blizzard.

the hybrid models still have that sub option but removed the barrier of buying the game first. if the MMO market doesn't evolve or adapt, just like any business, they will die out. in a sea of MMOs, the barrier must be brought down because players will be hesitant in trying the game out. people laugh at these smaller lesser known MMOs that want to charge $10-15 a month when the big boys, the AAA games, can't make it.

Posted: Sep 8th 2011 2:40PM mysecretid said

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To answer the question in the title: I think World of WarCraft will be the last P2P game standing, if it should ever come down to that.

Why? Because it's the one MMORPG everyone knows; even people I know who basically never touch computers seem to have some inkling of what WoW is, just because it's talked about semi-regularly in mainstream media.

It's the "go to" game for the new and the curious,

Now, if Star Wars: The Old Republic comes out as solid and accessible as it looks to be, I could see that one also standing at the end. Never underestimate the appeal of Star Wars.

Oh, and possibly one of the EverQuest games. The new EQ2 free-to-play version is so absolutely feature-gutted as to be not worth playing, even for free -- which suggests that SOE really doesn't believe in F2P for its home-made money-earners.

I suspect they'd rather launch EQ3 than turn off the P2P revenue stream.

My predictions; laugh as you will.

Posted: Sep 8th 2011 3:54PM Space Cobra said

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You know, I am going out on a limb and say that UO will be the last P2P standing.

In likelihood, it won't be the only one, but I feel it will still be mostly sub-based with a trial.

EA has shown that they don't like to go F2P, even if it would serve them best to do so. They like to either keep games as sub or kill them, more or less. I think UP does not require many resources/devs and will keep with it's model without any real overview from EA. If it even eeks out a small profit, they'll let it run. EA loves bleeding their stones dry, but they seem to have some sort of limit, which I can't tell (ala Sims Online and Earth and Beyond).

Posted: Sep 8th 2011 4:23PM Jorev said

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There will always be small independent sub only MMOs like Dawntide, but I am hoping that Curt Shilling's company, 38 studios, will stick with the sub only format.

Posted: Sep 8th 2011 4:26PM Chidoro said

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What will be the last P2P standing? I'm not sure it's going away. I think the biggest reason post WoW games have been F2P or turned F2P is because of WoW being P2P. People say that $15 a month is not a lot to spend for a whole month of entertainment. While this may be true, I think a good chunk of those people are usually going to be willing to only pay for ONE sub a month. In other words, as long as a high percentage of the potential monthly subs are already paying one (WoW), chances are they aren't going to pay for another one playing a different game. That's what makes trying out a F2P game so appealing, you can have your WoW account and still try a different game to see if you like it. If it required a sub, you'd never try it until you cancelled your WoW account.
As far as the last one standing goes, it's about the company making and maintaining it that matters. Some close up shop well before their time because the company doesn't back them (EA comes to mind). Some still hang on even with minimal subs because the company does back them (like Funcom). Is WoW willing to merge servers if needed? Is EQ's playerbase going to keep at it until they are physcially dead? Who knows, but I do think that there will always be at least two or more P2P MMOs out there during my lifetime.

Posted: Sep 8th 2011 6:43PM Valkesh said

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There will be no last game standing, because if the sub model dies out, you may as well just kill off the MMO genre.

Posted: Sep 8th 2011 7:36PM Bramen said

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Eve.

Popularity will not impact which will be the last in the P2P field. It will be economics. Eve is a time based game, not grind based. Giving away free time is giving away the game. Eve's economy wont support a "Bind on equip" pay to win gear. Who would manufacture something that is less quality than something you could buy from CCP? CCP must sell the time or break their game.

... Although, with the way my predictions go CCP will probably announce later this year it's new F2P model based on AUR.

Posted: Sep 8th 2011 8:58PM Bladerunner83 said

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" Which game will stay subscription-only until the bitter end? "

If the subscription model died, I would head back to the single player genre; maybe even some twitch gaming with a FPS.

" So many MMOs are going or have gone free-to-play or freemium in one form or another that traditionalists are left without many MMO safe havens "

Massively rarely promotes sub based games, only recently with the SWTOR; also excluding the sister site Wow Insider. Maybe if there was more subscription promoting, filled with informative articles telling people how things work, they may be more incline to try a sub based game. People need to cross a mountain to see what's on the other side, but are unwilling to spend the money to see the other side. People with the advantage to see the other side, can take pictures and recall experiences to tell the people that don't cross the mountain. Hey maybe in the future the unwilling will give in and traverse over the mountain.

Posted: Sep 8th 2011 9:21PM Yukon Sam said

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WoW is arguably already compromised, F2P to level 20.

Subs aren't going anywhere. They're just starting to coexist with various flavors of free trial. Nothing to see here, move along.

Posted: Sep 9th 2011 2:34AM (Unverified) said

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well i hate to say this folks but if things keep going as they are in this economy and we do hit a double dip that means those games with subs will be hit too and eventually freemium game models will become the norm, it's already happening but games like swtor and WoW will be hit the hardest and first.

Posted: Sep 9th 2011 4:27AM Yarg2011 said

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Didn't wow just open up the game with a freemium option? So wiggly word about who is a FTP/PTP/pay to own.

To me I want content when it is delivered then move on. If I am waiting 10 months without anything and am paying 15/month I am not happy. If I put down 50 on a game and can leave and come back whenever I am happy.

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