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Reader Comments (46)

Posted: Sep 8th 2011 4:16PM Seffrid said

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@Donau: "The major problem with P2P is consistently providing a level of new content that makes the monthly fee seem worthwhile."

WoW is proof that you don't need to keep pumping out regular content to draw in subscriptions, if the game has enough depth and variety of content in the first place that will keep it going for a long time even with only irregular expansions. Blizzard's problem is that they have dumbed the game down so that it no longer offers the same depth it once did, that and the staleness that comes with any long-term habit are what are behind the small reduction in WoW's playerbase today.

As long as a game offers value for money people will continue to pay for it, whether that is by subscription, through a cash shop, or both.
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Posted: Sep 8th 2011 7:08PM Budukahn said

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@Donau

Not sure I can agree with your examples there with Warcraft. If anything I think Blizzard is having a laugh with the length of time between it's content updates. For a company that is pulling in more money than at any time in the past thanks to it's push into micro transaction territory, I honestly don't feel they're doing nearly enough to bring out new content given the vast resources they could have access to.

But then, when millions of subscribers will gratefully lap up a half arsed raid every six months, why spend the money?
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Posted: Sep 8th 2011 10:56PM Pingles said

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@Budukahn

Blizzard has a Quest-mechanic system which no game can even compare to. The bombing run, disguises, giant pets, mind control stuff... It's mind-boggling and, to be honest, has ruined many an MMO for me when I realize that I am gonna be killing rats and delivering notes for every quest.

That, along with many detailed, elaborate starting areas gives WoW a lot of quality content.
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Posted: Sep 8th 2011 4:46PM xuiton said

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I was also looking forward to this game and would have paid a subscription, now that it is going free to play, I have second thoughts.

by the way SWOR is not the last of big mmos coming out, Warhammer 40k mmo is a big budget game too.

Posted: Sep 8th 2011 7:13PM Budukahn said

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Honestly? I think F2P is probably good news for Planetside 2. Does anyone remember the old "Planetside Reserves" program, when they had an effected unlimited trial for characters up to BR7?

It led to a huge influx of players involved in this uniquely massive FPS, and planetside was a game that needed massive numbers of players to work. At least two full armies to poplock a continent, otherwise you tended to end up with lots of mindless three ways as whichever side had no-one to fight gate crashed other peoples battles.

And the beauty of Planetside was that these lowbies, though limited in their options could kill as effectively as any paying player - the fact that a lowbie was gunning the magrider coming after you was scant comfort when he hit.

Something like the Reserves program then in execution - yes please!

Posted: Sep 9th 2011 4:45PM Daemodand said

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It's the right move for the game because if it went with the standard 5015 it would be trounced by all the f2p shooters out there, including some very strong competition from games like Firefall.

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