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Reader Comments (75)

Posted: Sep 8th 2011 4:30AM (Unverified) said

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@Ren54

Where in the article did it say they were studying WoW's launch??

Nowhere.

Posted: Sep 8th 2011 5:36AM b3n said

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I've never played WoW and I don't want to.

I've pre-ordered SWTOR but I keep thinking I should cancel it... :(

Posted: Sep 8th 2011 9:08AM Damn Dirty Ape said

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@b3n

If you take everything 'the internet' says about a game to heart you'll never buy anything.

It's simple (at least for me). I believe that ToR will have at least enough entertainment value to keep me happily playing for a month or two, which is more than I can say for most single player games. Even if I end up canceling my sub after that time, I'll be ok with it and move on to the next thing.

For some reason people often feel as if their time invested in a MMO needs to be justified for more than just simple entertainment purposes. I believe this originates from old MMOs such as EQ where it took a lot of hard work and dedication to get to the top and it could be difficult to 'catch up' if you fell behind the curve. Fortunately, most MMOs aren't like that anymore and have learned that people are more likely to resubscribe if they have a chance of 'catching up' to their friends.
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Posted: Sep 8th 2011 12:33PM Lucidus said

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@b3n It plays like WoW, seriously.
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Posted: Sep 8th 2011 7:42AM (Unverified) said

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@Ren54
I think you missed the part where they mentioned they were looking at " what happens post-launch and how to increase player retention."

I'd say the line "but not in the way you might think" was added in there for you personally

Posted: Sep 8th 2011 8:34AM MMOaddict said

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they need to study Trion's post launch development, not Blizzard, the slow as "bleep" morons who dare to charge me a monthly sub and release pitiful content once every blue moon.

Trion is doing it right whether Rift is a game you like or not, follow their model and you'll be flying high and can kiss WoW goodbye.

Posted: Sep 8th 2011 5:05PM Keeop said

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@MMOaddict I agree. Myself, I only made it about 3 months into a 6 month sub before I fell drooling out of my chair in complete boredom, but there's several things Trion is doing exceptionally well that all other companies should be taking notes on.
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Posted: Sep 8th 2011 8:46AM Acharenus said

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I'm not sure what I'm looking for after playing wow since it's first year (raided everything at it's lvl range, not a boast just to give you an idea of where i'm coming from) I'm definitely hoping tor, gw2, wildstar or firefall are it. If they aren't It think I'm done with mmo's until the 40k one comes round.

Posted: Sep 8th 2011 10:36AM Bizlipkick said

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Allot of this "wow kiddie" stuff is making me sick. How come everyone that enjoys WoW and Blizzard is a 12 y old fanboy? I started playing Warcraft: Orcs and Humans back in middle school (dating myself a bit) and shortly after started paying Diablo. Were these games just breaking all sorts of new ground and going where no game had gone before? no. Blizz was taking semi new formula's, applying a nice coat of polish, and giving us games that EVERYONE was playing. WoW was and is no different. I have been playing since 06, and every time I play another game or take a break, I always come back. Is it because its my comfort food? Maybe. Or maybe their are keeping updates coming and changing and tweaking things just enough to keep people coming back. If its such a terrible game, why is it crushing, and I mean CRUSHING, everything else? Is it because its easy? yes. but so is pac man. Does it appeal to a massive audience? yes. So does Glee. Is it fun? yes. Might not be your idea of fun, but the numbers don't lie. And in this economy, people aren't throwing away 15 dollars a month for things they don't enjoy. So get off the high horses about "WoW sucks, wow kiddies, fanboi's, etc". I dont enjoy vanguard, didn't dig Lotro, and thought fallen earth was to slow, but I don't go around trolling forums and talking about their player base. Your not "Cool" or "In" because your talking crap on Blizz. Your just like the Emo kids in highschool who dress in all black and wear makeup - your being different JUST LIKE EVERYONE ELSE. /endrant

Posted: Sep 8th 2011 9:51PM (Unverified) said

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@Bizlipkick its "crushing" everyone else because the vast majority of the (important) numbers it claims to have are marketing slight of hand.

right now as of this moment WoW has around 2 million players in the US and the same amount in the EU producing 94% of its revenue.

that's 4 million total (give or take maybe 1 million)

that's it.

the 12 mill that gets flung around is A. out of date and B. vastly overinflated by Chinese numbers from which they only make 6% of revenue.

so when you look at SWTOR and ask the question could it equal WoW the real question is could it get 2 million subs in the US & EU and match WoW in terms of the customers who actually matter.

the answer to that is maybe.

certainly not as hard as getting 12 million but then as i said the 12 million is slight of hand.

Cataclysm was rightfully named. it was supposed to counter all that was wrong with the game and increase player retention and draw people back. that was its business aim as an expansion. Derpwing was just an excuse to redevelop the world.

instead its seen the company admitting (for the first time ever even though numbers have dropped before) to losing 1 million subs from its VIP US and EU customers who supply the majority of its revenue.

and btw you don't sound in your 30s ....Glee ? seriously who in their 30s watches Glee ? or rants about Emos in high school ? Goths mate in my day they were just plain old Goths...
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Posted: Sep 8th 2011 10:11PM KDolo said

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@Ren54

Noone plays DAoC?

http://ohinternet.com/Peter_Noone

Posted: Sep 9th 2011 7:41PM (Unverified) said

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@real65rcncom

Forgot about City of Heroes too.

Posted: Sep 11th 2011 9:53PM (Unverified) said

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@Ren54

I'm gonna have to defend that dolt Ren for a moment:

You're now stretching to tear at everything he says, when he does have a good point:yes, you're right, TECHNICALLY WoW has always had competition....but that's kinda like saying Taco Bell has competition in the national "Mexican" fast food market:it's all small potatoes compared to a potato farm. WoW was the first and so far the only MMO to gain mainstream attention acceptance accessibility and keep growing to an almost unfathomable number. The only "competition" WoW has had is a few high profile imitators in years since hoping to steal some of the thunder, all of which start promisingly and then burn down quickly (Aion, WAR, Rift, etc). It makes absolute sense to study why WoW is king of the hill, why and how it simply showed up to the playground and whipped the regulars' silly, and why/how any attempts to claim the throne have failed.

Basically, you'd be a fool to look at any other MMO if you were Bioware.

Posted: Sep 12th 2011 2:18PM Trojan said

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I'd rather they kept an eye on Rift and tried to copy a lot of what they're doing. Class flexibility, lots of new content drops, etc. are all great aspects of Rift that I'd love to see come over to SWTOR.

Posted: Sep 13th 2011 5:10PM (Unverified) said

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I'm more concerned that this actually means "we're gonna hold the cool shit back until Blizzard upset their fanbase", which is going to backfire.

However, I'm sure I reading between the lines too much.

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