| Mail |
You might also like: WoW Insider, Joystiq, and more

Reader Comments (75)

Posted: Sep 7th 2011 8:51PM Lucidus said

  • Half a heart
  • Report
@slickie Let me just say that a "friend" told me it's 2 and 3 combined.
Reply

Posted: Sep 7th 2011 8:24PM (Unverified) said

  • 3 hearts
  • Report
I think many of you underestimate how many WoW fans are finally ready to jump ship. Cataclysm feels like WoW hit a wall. 7 years is enough.



Posted: Sep 7th 2011 8:42PM Oskiee said

  • 3 hearts
  • Report
@(Unverified)

What he said.
Reply

Posted: Sep 7th 2011 8:51PM Lucidus said

  • 2 hearts
  • Report
@(Unverified) But, do they want more WoW, or have their gaming tastes matured?
Reply

Posted: Sep 7th 2011 8:56PM Apakal said

  • 1 heart
  • Report
@(Unverified)

While this is arguably true, if 7 years of WoW is enough, what, other than 200 hours of story, will make SWTOR, for all its obvious similarities, any more satisfying? I personally have grown tired of the WoW model and have seen enough of SWTOR to know it doesn't hold any interest to me.

I think they know, and they've said to as much to the affect, that player retention is going to be a problem. I don't remember exact figures, but I thought it was something like 70% of new WoW players never make it past level 10. Fortunately for Blizzard, this is a relatively recent statistic and WoW has already gone through the trials and tribulations to establish a strong base. SWTOR doesn't have that luxury. If 70% of their players don't play past level 10, that's going to shape up to be one of the biggest disasters in the history of gaming.
Reply

Posted: Sep 7th 2011 10:41PM (Unverified) said

  • 3 hearts
  • Report
@(Unverified)

Honestly, I think the "7 years" issue is completely irrelevant; with the rest, however, you're spot-on.
How long a game has been around doesn't really mean much in the MMO market. Just look at EQ and Anarchy Online -- both of them came out before the turn of the century, and they're STILL making healthy profits. And in that light, WoW's current predicament can only be attributed to its current expansion and how many players truly loathe it (also, consider this: WoW had absolutely no problems with subscriber numbers up until now, even towards the tail end of WotLK, with Icecrown Citadel being the current raid tier for almost a year).

Anecdotally, I played WoW since beta (for instance, I can tell you how awesome and terrible, at the same time, Plainsrunning was, or how much of a pain in the ass cloth/leather/chain cloaks were, or what it was like using a buckler on a rogue), and I would love to still be playing, but with what Cataclysm has done to the game, I just can't stomach it any more.

@Apakal

A) Source? Where did they say, or even allude to, this?

B) You're drawing unrealistic connections between the two, almost as if you're implying that only the very same people that play or try-out WoW will give SWTOR a try. When, in fact, the only general similarities they have are 3-fold: 1) roughly the same style of gameplay, 2) they're both MMOs, and 3) they both had fans of their respective franchises (Warcraft and Star Wars) well-before they launched.
And to expand on #3, the Star Wars fanbase absolutely DWARFS Warcraft's in size -- it's like comparing the size of a 30-foot dragon to that of a gnome -- so not only do they have a bigger pool of potential players than WoW did at launch, but they also have the potential to poach some of WoW's (disaffected?) players.

and C) Every corporation whose profits come from subscriptions keeps mindful about subscriber churn and/or attrition -- even magazines and newspapers. It comes with the business model...
Reply

Posted: Sep 8th 2011 11:02AM (Unverified) said

  • 2 hearts
  • Report
@(Unverified)

Lot of people have active WoW accounts but do not log in. I know 4 of them. They have quit since March when we got tired of Cataclysm. I and them have been off playing other games. For me it's been RIFT and Black Ops, Terraria, Minecraft and now Space Marine.
Reply

Posted: Sep 7th 2011 8:31PM Keeop said

  • 3 hearts
  • Report
@Ren54 I must commend you for your belligerent persistence. I suppose we always have to have one of you lot around to carry the torch. Catch your blah next article. Go close a rift or somethin'.

Posted: Sep 7th 2011 8:32PM jslim419 said

  • 3 hearts
  • Report
@Ren54

in any market that a company would be emerging in you always study your main competitor. your personal opinion is null on this subject.

also. get a life man. is all you do every day is talk shit about swtor?

Posted: Sep 7th 2011 8:33PM (Unverified) said

  • 2.5 hearts
  • Report
Not a surprising practice to announce this sort of thing. It cleverly markets the game to players saying that they're actively working to keep their head above the water and survive against the storm that is WoW thus giving consumers more confidence in their product.

On the practical side of things, may it help them create a smoother launch experience.

Posted: Sep 7th 2011 8:59PM (Unverified) said

  • 3 hearts
  • Report
@Ren54

Yeah, why would EA & Bioware want to look at the way probably the most successful MMORPG ever launched handled things? What sense is there in that?

>.

Posted: Sep 7th 2011 8:59PM (Unverified) said

  • 2 hearts
  • Report
new build is coming out in a few weeks but really there is little variation from WOW to SWTOR other than the IP, thegame mechanics from combat to crafting to questing (minus voice acting written by 7th graders mind you) are all the same, the skills and talent trees are old school WOW (wasting money on rank 2 skill then rank 3 skill, and the trees are filled with worthless talent point sinks desinged to get you to the next tier.

Minus the Operation which is the only thing that has not been added to the PVE side of things the game is overly easy and basically a joke for anyone that learned to "not stand in the fire". I have 2 manned all the FP's at the right level with 1 tank 1 healer and 2 dps pets (thats how pathetic the FP's are). If the operatyion is just another run down the hallway and nuke mobs collect loot like the 5 that are in the game currently then GG to SWTOR. BTW only 2 high level FP's at launch will be burnt and smoked up in 3 weeks atm ost even casual players will destroy the games current content with little trouble at all.

The pvp is bland / unbalanced / CC heavy / laggie and in the case of open world pvp objectives FILLED with NPC's for the PC's to run to.

It truely is a mediocre game as it stands right now with little to no innovation and absolutly no latitude for a player to blaze thier own trail, you are locked into a craptastic story from the get start to the finish. Each quest hub is filled with identical quests as the last quest hub and each filled with terrible voice acting, poorly written dialog, pathetic attempts at acting via "dramatic pauses" and predictable story arcs that are as poorly executed as JARJAR was in EP1.

The game lacks soul in its current build with little to no logical way of adding a sense of ownership for the players, there is no phasing so when you destroy something in the game world it is there when you are done blowing it to tiny pices via short story scene. Its pretty sad to see Bioware execute so poorly with thier track record being so good. I know the fanbois will come out lightsabers swinging like the starwars kid did 6 years ago but the facts are this the game is a poorly done KOTOR3 with some Coop (which is not needed to advance to max level and do heroic quests even at level 50 I solo heroics on llum with no issue at all) poorly stolen PVP, and worst of all a SUBSCRIPTION fee. If this was a F2P game or a GW model where you buy and play I would be all over the game like a starwars fan on real life fat chick willing to go to second base, but it isn't.
Sorry to pop fanbois deathstars that are not in the beta yet and to the self liars that are in beta trying to hold onto the weakness that SWTOR is and convince themselves its amazing, but its just a mediocre game at best. Hopefully next build will be better but as it stands now....BLAH and BTW the community is funny as hell constant crying over general chat not being about star wars and complaining people needed on a purple item that they are going to use for thier pet...all over a toon that is going to get wiped in a week or so. It makes STO community seem like hardcore gamers...sadly...

Posted: Sep 7th 2011 9:45PM Nerves said

  • 2 hearts
  • Report
@(Unverified)

Why don't you tell us how you really feel? LoL.

I'm expecting that this is going to get real old real fast for the majority of veteran MMO players. YaY for regurgitating a model for a game that was fresh 7 years ago.

Reply

Posted: Sep 7th 2011 9:50PM Keeop said

  • 3 hearts
  • Report
@(Unverified) I can feel your anger. It gives you focus...makes you stronger.
Reply

Posted: Sep 7th 2011 11:42PM Lucidus said

  • 2 hearts
  • Report
@(Unverified) Too bad your comment is getting buried, as you've got it pretty spot on.
Reply

Posted: Sep 8th 2011 3:10AM Laurs said

  • 2 hearts
  • Report
@(Unverified)

I'm not in the beta, but only a fool would have drawn a different conclusion than your own. It's pretty obvious at this point this game will be nothing more than a glorified themepark (WoW / EQ clone) with stuff that should probably only be found in single player games: full voice acting.

Despite all of this, I would still like to ask you: what the hell did you expect? Honestly here, it's no one else but your own damn fault for expecting this game to be anything else than exactly what you descibed it to be. BioWare have said it from the getgo, and most people saw it as obvious: this game is NOT meant to innovate, it is NOT meant to bring something new to the MMO market. This game is just meant to be SAFE, from a gaming company's financial department's point of view. The only thing they dared "innovate" was that trainwreck which is voice acting, which im sure will no doubt start to royally piss people off in a few months after release.

Having said all of this, I will buy and I will play the game, and who knows, maybe I will even love it. Why? Because i didn't hype myself up into the heaven with my poorly placed expectations. I know exactly what this game is, is supposed to be, and what it wants to be. And i'm not asking for more from it. What it will give me is enough, and if i don't like it, surprise surprise, there will be shitloads of other MMOs to pick from, very soon. And if shit hits the fan really hard, WoW is always there, and knowing Blizzard i'm sure they'll up their game pretty seriously with the upcoming expansion, considering the tremendous amount of competition that's heading their way.
Reply

Posted: Sep 8th 2011 3:27AM Graill440 said

  • 2 hearts
  • Report
@(Unverified)

I read a paragraph or two and did a doubletake.....several lines were spot on with Ren54 and previous comments on this very subject. I think this is Ren54 using their first account, at least the typing and some lines are exact in quite a few areas of prose. Very weird indeed. Why would they be afraid to post in their name what they typed? (Biggrin)
Reply

Posted: Sep 8th 2011 3:45AM Graill440 said

  • 2 hearts
  • Report
@Lucidus

Actually this person is getting buried because (A. They didnt actually participate (for obvious reasons) or (B. it was so laggy for them they couldnt play at all and are angry. I think B personally. Heh.

It is one of these two and nothing more as nothing of importance is even described in the attempt at a breach of the NDA, i do say attempt, everything listed is common knowledge on the general forums.

I could counter everything this person stated with reason, the entire WOW, riftheal, whatever argument aside. The folks at Bioware got a ton of QDR's from this wave of beta testers, and now they need to address them, if they are wise. (Grin)
Reply

Posted: Sep 8th 2011 10:26AM (Unverified) said

  • 2 hearts
  • Report
@Graill440
1 if I was not in beta then why was I litterally quoting one of the posts int he beta thread that was posted that day when i made this post about the people crying overe companion rolling need instead of greed, I will be more thanhappy to tell you as of right now
they finally opened up high level play toons for people that want to make one at level 40+ but half the posts are
"how do i get a high level toon"
as well as right now the mail stress test, the chat / guild chat systems are down.
I am in beta I have been since december.
I am not the only one that get INSANE lag in warzones, also in noob areas where they have tons of lowbies running around it reminds me of Ironforge years ago.
I am not this Ren54 guy I stay unverified so I do not get banned from the beta test from my email. Sorry that you are in fact the starwarsd kid coming to the rescue like i said would happen but facts are facts the game is a themepark design on a Military Budget with a carnival park execution.
I expected more from bioware than a poor attempt at a cash grab at the MMO market using the SW IP to hook the people in. As I stated in my post I will withhold my final judgement until they drop the next build in the coming weeks and see what the changes and polish is like. If it is still just the same clunky animation combat without an autoattack, no customization on the UI (as of right now I can not have all my skills and HP stim packs and speeder on my bars while having my pets bar opened up all the way) no chat functionality and the ease of the game is so that my 4 year old son can make it to level 5(dead serious there he has a level 5 jedi without me helping him) then I will more than likely cancel my preorder.
Reply

Posted: Sep 7th 2011 9:46PM Nerves said

  • 2 hearts
  • Report
@llh74
Spammers in this thread! OMG!

Featured Stories

Engadget

Engadget

Joystiq

Joystiq

WoW Insider

WoW

TUAW

TUAW