Amidst all of the scandals and player controversy, it's important to remember what really matters in EVE Online -- API development. Well, maybe not for every player, but there's certainly a burgeoning community that's quite happy to hear about major updates to the game's overall API structure. And there are indeed two large changes discussed in the newest devblog -- the addition of customizable API keys for players and the inclusion of new contract functionality.
If you're not familiar with the programming side of the API, naturally, the developer blog is largely going to read like so much arcane nonsense to you. The takeaways for all players are that there is greater flexibility in setting access keys with limited durations, and calling contract information is now easier than it was before. On the other hand, if you are a part of the game's programming community and want to know more about the changes, the blog should provide a great deal of more in-depth and useful information for improved functionality.
Reader Comments (4)
Posted: Sep 8th 2011 6:38AM SgtBaker1234556 said
So, what happened to the CCP plan of having devs to pay some weird yearly license to get API access in addition to normal sub?
Is that dead and buried or are they pushing out the features to bait everyone in and then start charging?
Is that dead and buried or are they pushing out the features to bait everyone in and then start charging?
Posted: Sep 8th 2011 8:50AM Xilmar said
@SgtBaker1234556
CCP baiting people with mountains and mountains of mostly empty promises just to get their money? how dare you!
That's like them going on and on about something players want (0.0 overhaul maybe), but spending the next year working mainly on Incarna and similar useless (from most players' point of view) things.
How silly does that sound?
Reply
CCP baiting people with mountains and mountains of mostly empty promises just to get their money? how dare you!
That's like them going on and on about something players want (0.0 overhaul maybe), but spending the next year working mainly on Incarna and similar useless (from most players' point of view) things.
How silly does that sound?
Posted: Sep 8th 2011 12:15PM SgtBaker1234556 said
@Xilmar
It sounds really silly! What twisted alternate universe that would be! :-)
Reply
It sounds really silly! What twisted alternate universe that would be! :-)
Posted: Sep 8th 2011 12:34PM Lateris said
This is actually a good thing.







