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Reader Comments (5)

Posted: Sep 7th 2011 6:38PM steady said

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They took base raids out of the game as well. I miss having those. The leveling pacts were nice, but with the changes to the sidekick system, they were not used that much. The whole idea was to level at the same rate, nice if you had someone whom you played the game with all the time. Seemed like a lot of work, if you had a partner that did not.

Posted: Sep 7th 2011 7:01PM Daemodand said

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Never thought Pacts were a very good idea. Of all MMOs, CoH is the easiest for low level and high level characters to play together.

Posted: Sep 8th 2011 7:49AM AceSteveC said

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@Daemodand

"CoH is the easiest for low level and high level characters to play together"

Probably true, but I suspect that the side-kicking hadn't been upgraded to its current super-slick virtually transparent state when level pacts first arrived.
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Posted: Sep 8th 2011 12:24PM SkyStreak said

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I can't understand why this is being removed from the game.

Currently, the pact only stays in effect if both parties continue to subscribe. Why would this change anything? Just make it a VIP feature for Freedom.

I've been very pleased thus far with what Paragon Studios plans have been for Freedom. Even when they are clearly monetization based, they seem to be giving something cool for your money, but I'm worried that they are pulling this feature from the game (for VIPs) because they can't figure out a way to make it available as a micro transaction.

Posted: Sep 8th 2011 2:55PM Sente said

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@SkyStreak Currentely there are only subscribers, so the level pacts does not work for subscriobers just because of some special conditions.

That they pulled the level pacts are likely because they have not had time to figure out how they should work after Freedom launch.

If it were available for everyone it could be used as a tool for people selling powerleveling services using free accounts, without requiring the buyer to provide his/her account credentials.

But it will probably not be a high priority item to fix, so it might be a while before it is reintroduced in some form I suspect.
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