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Reader Comments (70)

Posted: Sep 6th 2011 9:10AM dudes said

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Selling WAR as good as ever, I see.

Posted: Sep 6th 2011 12:45PM ShivanSwordsman said

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@dudes

It would have been more effective for them to just make scenarios free for players completely, and keep the PvE and open world content for all the hardcore subbers. I had no interest in the game beyond the scenarios, it was some of the most fun I ever had, and if I could grow and outfit several characters all on the same name, well... that would have been epic.

I wish they'd have just made this some revolutionary PvP expansion for War. It would have been pretty awesome, though the ideas they give are pretty exciting. A MOBA that doesn't take an hour? Yes please. I just hope they don't screw it up with crappy cash-shop ideas.
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Posted: Sep 14th 2011 10:34PM Madholm said

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@ShivanSwordsman

I found WAR PvP to be really boring because it was very slow and pretty much only fun for Bright Wizards. Not sure how it progressed over time but from beta through the first month it was clear they weren't going to make any changes that would keep me interested.

This new warhammer game is said to play very fast which is great news for me because I really like the Warhammer IP. I really hope it's what I was hoping to get out of WAR PvP.
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Posted: Sep 6th 2011 9:19AM chuckasucka said

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I could have sworn I have heard Barnett throwing one game under the bus and hyping his own game before.....

I can't place it though........ Hmmmm...........

Posted: Sep 6th 2011 10:56AM SnarlingWolf said

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@chuckasucka

Paul - the guy who said how amazingly awesome Warhammer would be and how they did everything right and every other company did everything wrong, is now telling us how this new game he worked on (why does he still have a friggin job?) is going to be amazing.....

I don't know why they let this guy speak, let alone work on their stuff. He clearly doesn't have a clue or any talent.
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Posted: Sep 6th 2011 11:10AM chuckasucka said

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@SnarlingWolf

Eeeeeeeeeeeeeeeeeeeexactly. I'm shocked too my friend!
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Posted: Sep 6th 2011 1:16PM NeverDeath said

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@SnarlingWolf

Did you know Barnett was also hocking APB before its initial launch?

So that's at least two massive failures he's been involved in. Some people might give him three strikes, but I'd say he's pretty much doomed.
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Posted: Sep 6th 2011 9:32AM Yellowdancer said

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I think this is an odd thing to say. Will they just shut down warhammer? I didn't think it was a bad game...just needed a design revamp on the pve side. But I guess that's called RIFT.

Posted: Sep 6th 2011 10:01AM Deadalon said

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@Yellowdancer

Ye - basicly TRION bought the Warhammer gameengine and created their PVE version out of it. Its working fine. Rift is very good on many fronts but need to keep growing to hold subs.
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Posted: Sep 6th 2011 11:36AM Gaugamela said

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@Deadalon

And the PvP in Rift is growing slowly to become something more interesting than in WAR...
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Posted: Sep 7th 2011 5:02PM Hjordis said

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@Gaugamela

....this has to be sarcasm, right? I'll assume it is because Rift's tacked-on halfass pvp is anything but interesting. I mean the same 4 warfronts the entire game? And meaningless open world pvp that provides you with cute little death penalties should you not win a fight, penalties that can only be removed by paying a soul healer? That alone is enough to deter people from trying to pvp in any fashion other than guaranteed-win ganking. I wanted to like that game but the pvp is not awesome.

Trion IS awesome though.

WARs devs are....well, this article kind of says it all but WAR, imo, still has the best pvp experience of any game I've played. From what I gather, Daoc is the only game that could top it.
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Posted: Sep 6th 2011 9:40AM jeremy2020 said

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When the kids at Wendy's gets my order completely wrong after I tell it to him fifteen times, I usually think, 'How does he keep his job?' Now I know.

Posted: Sep 6th 2011 9:50AM HiroProtagonist7 said

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should have made the MMO better

Posted: Sep 6th 2011 9:59AM Deadalon said

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I doubt even turning off every WAR sever will get rid of all the boring crap in it...

Posted: Sep 6th 2011 10:02AM Halldorr said

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It was...ok...

Posted: Sep 6th 2011 10:08AM FrostPaw said

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If you know whats wrong with your game, you could have fixed it by now.

= You don't know.

Posted: Sep 6th 2011 10:12AM bulldozerftw said

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GTF off that range character that's unbalanced you gotta play melee

Posted: Sep 6th 2011 10:20AM bulldozerftw said

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awesome game though

Posted: Sep 6th 2011 10:52AM Utakata said

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Nice that you turned around and stabbed a game in the back you HELPED develop Paul. Are you really as sleazy as those sunglasses you wear that suggest you are?

Posted: Sep 6th 2011 11:03AM bobfish said

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Not sure I agree with their marketing approach, but WOH is alright. It does basically do what they say, takes the core element of scenarios and opens it up to everyone.

Easy, accessible, fun.

But it is clear they didn't or don't have the money to spend on it, because it is just a simple arena game. Where they could've had three factions and stayed true to the lore and they could've had some character persistence rather than just heroes and they could've even had crafting like TF2.

Instead, they really did do just the absolute basics needed to make it work.

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