Curious about how a free-to-play Star Trek Online will look? We are too, which is why we're glad that Cryptic's followed up the unofficial announcement of STO's F2P conversion with specific and numerous details.
On the site's new Free-to-Play page, Star Trek Online reveals what silver (free) and gold (subscribers and lifetimers) members will be able to access in the game. Free players will be able to enjoy a majority of the game's content, including character creation, all of the missions, the basic ships, the full range of levels, and special task forces. While free players won't be able to create their own missions through the Foundry system, they will be able to test out ones made by subscribers. The biggest restrictions a free account player will face are a limited mail system, reduced inventory space, and only two character slots.
Subscribers and lifetime members will enjoy certain perks under the new system, including a monthly stipend of store points, priority login, respec tokens, Foundry access, and other basic MMO staples.
It's interesting to note that when the game changes to the new system later this year, Klingon content for subscribers and free players will unlockable at level 25 instead of the current low level access. This is so that Cryptic can spend more time working on this weaker aspect of the game. The new system will also replace several types of currencies with a single new one, Dilithium, which will be used to purchase ships and gear.
There are plenty more details on the site, including an FAQ and Features Matrix. Stay tuned later this week for an in-depth analysis of this information and a Q&A session with Cryptic in our STO column, Captain's Log!
Reader Comments (45)
Posted: Sep 6th 2011 2:36PM real65rcncom said
what about the ships someone created at launch but quit after two months of play?
Will they be open to FTP like the characters in Age of Conan, or does a FTP have to start a brand new character?
If they do get to use their old ship, how much of the items on it are "restricted"?
Will they be open to FTP like the characters in Age of Conan, or does a FTP have to start a brand new character?
If they do get to use their old ship, how much of the items on it are "restricted"?
Posted: Sep 6th 2011 5:22PM Caerus said
@(Unverified)
The FAQ does a terrible job of answering his question, because it doesn't explicitly tell you what happens to the things you had, just that they're "no longer accessible". What happens to my full stable of bridge officers and nearly full bank/bags if I convert to silver? What happens to my extra ECs (money, which it says silvers have a limit on just like in CO)?
I expect this conversion process to be similar to CO: if you had it before, and silvers don't have it now, you don't have it anymore. There's nothing at all like the Turbine policy of keeping bags/trait slots unlocked if you were a former subscriber - you're either a paying subscriber or you're a free player.
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The FAQ does a terrible job of answering his question, because it doesn't explicitly tell you what happens to the things you had, just that they're "no longer accessible". What happens to my full stable of bridge officers and nearly full bank/bags if I convert to silver? What happens to my extra ECs (money, which it says silvers have a limit on just like in CO)?
I expect this conversion process to be similar to CO: if you had it before, and silvers don't have it now, you don't have it anymore. There's nothing at all like the Turbine policy of keeping bags/trait slots unlocked if you were a former subscriber - you're either a paying subscriber or you're a free player.
Posted: Sep 6th 2011 3:03PM (Unverified) said
Looks fair enough. I'm surprised FTP aren't allowed to use the Foundry though. It would seem like the ability to at least create missions should be available to everyone since it has a potential to benefit the game as a whole.
Posted: Sep 6th 2011 3:09PM (Unverified) said
@(Unverified)
That's probably more because with it being F2P, it would get completely flooded. I haven't done the Foundry, as I quit playing the game after around 2 months after launch, but may load it back up when it goes F2P just to see how it is going.
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That's probably more because with it being F2P, it would get completely flooded. I haven't done the Foundry, as I quit playing the game after around 2 months after launch, but may load it back up when it goes F2P just to see how it is going.
Posted: Sep 6th 2011 3:12PM WonderPenguin said
@(Unverified) The foundry missions take up a ton of disc space, as do the characters...I think that's why these are two of the prominent limitations.
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Posted: Sep 6th 2011 3:33PM (Unverified) said
@WonderPenguin
Good point. I guess the cost of data space and maintenance would outweigh the benefit of having a handful of good missions available for the community. Oh well.
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Good point. I guess the cost of data space and maintenance would outweigh the benefit of having a handful of good missions available for the community. Oh well.
Posted: Sep 6th 2011 3:34PM Renko said
Seems a big improvement on the Champions Online F2P model.
"If you have already unlocked access to any C-store items, including playable species, you will retain that access in the free-to-play transition."
I'm surprised the above statement wasn't given more prominence as it was the only thing concerning me.
"If you have already unlocked access to any C-store items, including playable species, you will retain that access in the free-to-play transition."
I'm surprised the above statement wasn't given more prominence as it was the only thing concerning me.
Posted: Sep 6th 2011 3:34PM smartstep said
Bad game by going f2p is not becoming a good game , so I will pass.
Posted: Sep 6th 2011 3:37PM ployer said
As a Lifetime Subscriber i am very happy I am getting a free 400 cryptic points a month
Posted: Sep 6th 2011 3:39PM dudes said
Send this back in time to when the lifetime subs were offered. Ooh, ow.
Posted: Sep 6th 2011 3:39PM Ocho said
So... playing as a Klingon now won't be unlocked until you hit level 25, which is a big raise... and Emblems/Marks will now be converted to "Dilithium". Also, dilithium will be needed to purchase ships instead of energy credits or tokens. Interesting two bits there.
Seeing the cash shop stipend of points for subs is great, too, although in the matrix it says "400 Promotional Points". Promotional points? Any idea what they are in comparison to Cryptic Points?
Seeing the cash shop stipend of points for subs is great, too, although in the matrix it says "400 Promotional Points". Promotional points? Any idea what they are in comparison to Cryptic Points?
Posted: Sep 6th 2011 4:05PM SargentWild said
@Ocho
Cryptic points are (currently) for Champions purchases. Apparently they don't want to mix the currency. Guess I'm not supposed to buy STO's stuff with my Champions sub' stipend. Not sure why it would bother them. They have one subscription from me. Why should it matter if I waist it on a few ships for the free version of STO? I guess all the greed at Cryptic was not do to Atari.
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Cryptic points are (currently) for Champions purchases. Apparently they don't want to mix the currency. Guess I'm not supposed to buy STO's stuff with my Champions sub' stipend. Not sure why it would bother them. They have one subscription from me. Why should it matter if I waist it on a few ships for the free version of STO? I guess all the greed at Cryptic was not do to Atari.
Posted: Sep 6th 2011 4:19PM SargentWild said
@SargentWild
I forgot that STO uses Cryptic Points too. I guess they are looking at separating them. Or it was just a typo. FAQ actually uses Cryptic Points in it's description.
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I forgot that STO uses Cryptic Points too. I guess they are looking at separating them. Or it was just a typo. FAQ actually uses Cryptic Points in it's description.
Posted: Sep 6th 2011 4:58PM WonderPenguin said
@SargentWild While I understand why they would, I hope they don't. I often use my left over points from one game to pick up something in the other.
It keeps me looking at both games too, so it makes sense from a business stance, imho.
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It keeps me looking at both games too, so it makes sense from a business stance, imho.
Posted: Sep 6th 2011 5:27PM JohnFordColey said
@Ocho
You should also remember that STO currently has many different types of currency. The devs have been talking about simplifying the economy, so Dilithium could be the end result of that work.
Or it could be a new name for Cryptic Points. I'm only speculating.
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You should also remember that STO currently has many different types of currency. The devs have been talking about simplifying the economy, so Dilithium could be the end result of that work.
Or it could be a new name for Cryptic Points. I'm only speculating.
Posted: Sep 6th 2011 5:34PM Caerus said
@Ocho
The monthly stipend points you get from a subscription to STO and the monthly stipend points you get from a subscription to CO aren't usable in the other game. Only the points purchased directly from the store can be used in either game.
They might merge the two point pools, but I really doubt it. As fun as CO is, the Cryptic approach to F2P is very unappreciative to former subscribers. Turbine actually makes me want to play their sub-par games as a secondary game that I drop cash on here and there because of how valued I feel as a "sometimes subscriber" and it makes the Cryptic model very hard to support.
I really want Cryptic to succeed, largely because they spent the time to have an engine that can run well on low-end computers or laptops with crappy onboard "video cards", but their F2P approach is so blatantly greedy it borders on offensive.
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The monthly stipend points you get from a subscription to STO and the monthly stipend points you get from a subscription to CO aren't usable in the other game. Only the points purchased directly from the store can be used in either game.
They might merge the two point pools, but I really doubt it. As fun as CO is, the Cryptic approach to F2P is very unappreciative to former subscribers. Turbine actually makes me want to play their sub-par games as a secondary game that I drop cash on here and there because of how valued I feel as a "sometimes subscriber" and it makes the Cryptic model very hard to support.
I really want Cryptic to succeed, largely because they spent the time to have an engine that can run well on low-end computers or laptops with crappy onboard "video cards", but their F2P approach is so blatantly greedy it borders on offensive.











