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Reader Comments (21)

Posted: Sep 1st 2011 3:03PM nimzy said

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TOR has a pre-launch guild application feature on the user profile page. How do we use that?

Posted: Sep 1st 2011 3:26PM Rayko said

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@nimzy

Sorry if this comes off as harsh, but if you are too lazy to figure that out on your own then you probably should not be running a guild. If you tinker with it for a few minutes you should get it. Being organized and a willingness to over come obstacles are important to being an effective leader.
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Posted: Sep 1st 2011 3:33PM nimzy said

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@Rayko You're right, that is too harsh.
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Posted: Sep 1st 2011 3:50PM irontroll said

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@nimzy and yet extremely accurate. Too many guilds run by people who cannot figure out simple things - how can we expect them to figure out the extremely complex task of running a guild?


and no, not harsh at all.
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Posted: Sep 1st 2011 4:18PM Vagrant Zero said

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@nimzy It needed saying.
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Posted: Sep 1st 2011 3:19PM BigAndShiny said

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What's the best way to recruit in the first few days of live to avoid the infinite circle of 'I won't join your guild because it has too few players'. Everyone seems to get big numbers in the first few days and then use them as a base for further recruiting.

-Thank you.

Posted: Sep 1st 2011 3:35PM Softserve said

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@BigAndShiny I'd have to imagine the best thing you can do is make decisions about your guild before the game even launches.

My experience is that a lot of the biggest guilds started off in one game and expanded to others because of member interest. So they're already recruiting before the game is even really live.

So I'd probably throw some small site together (hell, even some basic thing on wordpress.com at that stage) and link to it when appropriate. Go to forums, etc.

Just my opinion.
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Posted: Sep 2nd 2011 9:35AM crazypoker said

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@BigAndShiny

A good idea for self ad always helps. Write a call for something interesting and new. Like: I am going to search Han Solo ancestors - wanna join? (just example) Also you could honestly define your guild as something small at least from the start. And be ready that your first applicants will be not only courageous but also likely crazy troublesome ppl who don't care to join a guild of some guy without knowing about him much. My 2 cents.
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Posted: Sep 1st 2011 3:35PM (Unverified) said

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I'm always very cautious of joining a guild pre-launch or in the first few weeks of an MMOs debut. It just seems that the last few MMOs i've played AoC WaR FFXIV and Rift there is so much hype, then the burn out comes soon after. I've down down with the ship too many times.

I lke to get a feeling of the games community then join a guild 2-3 months in. I might not be setting any server firsts or have the best gear for what ever level I may be at, but at least i know I have a somewhat stable base or gamers to play with.

Posted: Sep 1st 2011 4:19PM Vagrant Zero said

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@Ren54 1.5 million? Sure thing mate. I have this bridge in....meh you know what it's just wasted on you.
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Posted: Sep 1st 2011 8:58PM Keeop said

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@Ren54 Trion does some nice work that sets them apart from many companies, but let's not forget that you can put all kinds of lipstick on the pig, but at the end of the day it's still a pig.
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Posted: Sep 1st 2011 3:44PM Lateris said

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I started my old guild back up from Pre NGE SWG. I reached out to old members and we have a solid 20. Once the game starts up we will build from there based on grouping and other efforts. This we can gain quality with quantity.

I think you nailed it with managing expectations. And I hear the WoW comparison used when expectations are not met.

Posted: Sep 1st 2011 3:46PM heerobya said

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Fully plan on accepting an invite I'll eventually get tanking/healing something like a boss in SWTOR or accepting an invite from some good natured chaps who are social/outgoing and I have a ball with in GW2 during a series of DE's.

Posted: Sep 1st 2011 3:49PM pid said

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This reminds me of Xsyon. I was like the 5th or 6th recruit of Hopi tribe contributing quite a lot on the guild site, forum and other ancillary services. That went on for 6 months or so, because it seemed to go live from month to month. At some point I had to quit and also left the tribe.

It was a great time with the Hopi tribe because we were like-minded and the hype about the game nurished enthusiasm... but in the end I've never played with the game. But I somehow enjoyed the pointless "play fanboy" game...

Posted: Sep 1st 2011 3:56PM pid said

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I want to add that there were no bad feelings about Xsyon or the Hopi tribe. Sometimes, people quit because of RL reasons, and when guild mates "spread out" or do those evil things mentioned in the article... they don't necessarily want to be mean.

Consider that "surrogate" remote interpersonal relations greatly suffer from the communication bottleneck. Even very nice people can sometimes unknowingly just "want to have fun", resulting in those disastreous situations...
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Posted: Sep 1st 2011 5:11PM Halldorr said

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@pid I LOVED the Hopi site, my wife and I applied there not long after it kind of had an exodus sadly :(
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Posted: Sep 1st 2011 4:46PM (Unverified) said

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Did the pre-guild release thing with EQ2... it ended horribly. Talking with people on forums is one thing, learning they are selfish jerks when it comes to gameplay and most aspects of the game and are nothing like they pretended to be is another.

From now on I only do join a guild that's in the game and has an actual reputation for being good people.

Posted: Sep 1st 2011 6:09PM Emolition said

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I could never join a guild pre launch need to play with few of them before I join and know they mature enough. Only thing I know for sure is that avoid every guild that been spamming the forums like crazy trying to recruit before launch.

Posted: Sep 1st 2011 8:59PM Keeop said

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@Emolition Same here/agreed. The last year or so of guild recruitment spam has been nauseating.
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Posted: Sep 2nd 2011 10:37AM PacketBurner said

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I think I'll try find a GW2 guild and swtor guild long after I level to 30, takes me ages to level and tend to get left behind otherwise. It must be very tough to run a guild pre launch, keep the tension building whilst negating pre launch bombshells like double dipping and SOE style hickups

Much credit to those that try it *claps*
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