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Reader Comments (56)

Posted: Sep 1st 2011 1:03PM (Unverified) said

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/hand to face

What do they think players will be grateful and flock there. SoE pretty much shown they no nothing about MMO gaming. Trying to stick it to players with a game that not even successful yet, you kidding me. DC Comics, beat down these fools!

Posted: Sep 1st 2011 1:03PM (Unverified) said

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@(Unverified)

know*
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Posted: Sep 1st 2011 1:33PM Rayko said

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@(Unverified)

Actually that is what they are hoping for, and I am a lot more inclined to resub now. The game mechanics ( minus chat ) are pretty solid. They are just seriously deficient in content. They add a few more major content updates this game could come back from the brink.
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Posted: Sep 1st 2011 1:36PM Rayko said

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@Rayko

and I said "could" not "will".
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Posted: Sep 1st 2011 5:07PM mysecretid said

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@Rayko

I have to agree with Rayko. DCUO is not a bad game mechanically, and the environment visuals are pretty impressive -- but the lack of content is what's been murdering that game from day one.

When it was previously announced that all future content packs would be pay-only, that was the death knell for the game, as far as I was concerned.

This decision to offer content as part of the basic sub is an unexpected bit of good news. If DCUO continues to do this, the game may have a chance after all.
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Posted: Sep 2nd 2011 3:52PM syberghost said

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@(Unverified) I read this three times trying to understand. How is NOT charging for content "sticking it to players"?
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Posted: Sep 2nd 2011 6:23PM Catclops said

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@(Unverified)

It seems this is only free to people with an active account on September 6th.

Which is a brain-blending decision. In the increasingly unlikely case that someone wants to pick up DCUO and start a new subscription, why should they have to buy the base game and this content patch?

It's just...bleh...a horrible move (yet another) on SOEs part.
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Posted: Sep 1st 2011 1:08PM phatbhuda said

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Anyone know how much content this is adding? My main gripe with the game is the grind at maximum level due to lack of different things to do. In order to do any of the fun raids and hard mode stuff you need good gear. To get that good gear takes way too much repetitive mission running.

Posted: Sep 1st 2011 1:11PM Dril said

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"Second, it's included in the subscription fee."

A subscription fee?

Paying for CONTENT?

What anti-capitalist anarchic neo-Nazi liberal hipster junkie missed a trick to milk the cows a bit more?

$OE truly are paragons of consumer goodness; the EQ2 Live store that sells races instead of having them in expansions, Free Realms telling kids "friendship isn't cheap" and of course their fantastic track record of consumer security.

Posted: Sep 1st 2011 3:20PM SFGamer69 said

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@Dril

they had been planning to charge 9.99 for this update...seems the issues the forum posters had, along side the terrible roll out of the server merges, I'm sorry, Mega servers... they have decided to toss it in for free. and considering they were going to give it free to NEW subscribers, I'm sure that was a smack in the face to it's current subscribers, few as they are.
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Posted: Sep 1st 2011 1:16PM augustgrace said

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Is this the same content pack that they were charging $10 for? I don't think Sony can claim any sort of generosity here. If they really want to earn back subs they should drop the monthly fee until they add more content to the game, or go f2p and just do dlc packs every 2-3 months.

Posted: Sep 1st 2011 1:32PM Malagarr said

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@augustgrace

I think that's the direction they are gonna have to take if they expect anyone other then LTSers to play. And frankly, I think it would serve them well to do so.
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Posted: Sep 1st 2011 1:30PM SocksForYou said

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"and it's also bucking the double-dipping trend that's gripped the MMO industry of late."

DCUO has a cash shop AND a subscription. Why are you patting them on the back for adding content for subscribers, when that's still commonplace for most subscription games? Also, DCUO was a pretty shallow game to begin with, despite charging a full box price and subscription, so it's not like they're doing a huge favor for subscribers here.

Ugh, Massively.

Posted: Sep 1st 2011 2:22PM JuliusSeizure said

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@SocksForYou

Because they've withdrawn from their initial decision to charge for it. That's as direct an example of bucking the trend as you can get, by definition.
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Posted: Sep 1st 2011 3:04PM SocksForYou said

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@JuliusSeizure Well from here on out I recommend that every MMO developer announce all new content as paid DLC, wait for the negative reaction, and then change their minds so we can hail them as trailblazers.
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Posted: Sep 1st 2011 9:56PM JuliusSeizure said

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@SocksForYou

Indeed, good sir or madam. Indeed.
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Posted: Sep 1st 2011 1:31PM Malagarr said

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Glad to hear someone over there finally came to their senses.

Posted: Sep 1st 2011 1:32PM (Unverified) said

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Anyone else notice the people who whine for F2p are the people who never buy anything in the shops? I would rather pay a sub, get all the content and keep the trolls/f2p grifters to a minimum.

I'm sick of games going f2p and then people complaining "oh that's not fair, you have to PAY for that!" I swear, this group of gamers is never happy.

Posted: Sep 1st 2011 1:36PM Malagarr said

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@(Unverified)

Meh, you can't make everyone happy. But I disagree about your take on F2Pers. I play both subscription based games and F2P games. I also spend money in F2P games and, rarely, in sub based games. I do not approve of sub based games offering content in cash shops, though, and will not support that. Some extra costume pieces or cosmetic gear, like ship models in STO? Sure. But not actual content/game changing items.
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Posted: Sep 1st 2011 1:39PM smartstep said

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DCUO has some reety horrible business model - subscrition AND item shop.
So yea adding free update is nothing to be excited about.

Still it is a preety non-imressive game with greedy business model.

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