While we're still awaiting official details on the recent announcement of Star Trek Online's free-to-play transition, Executive Producer Daniel Stahl leaped into the forums to help dispel some of the more troubling fears and to shed some light on what is happening.
"There has been a method to all the madness, but first and foremost on my mind has been ensuring that Star Trek Online has a big future ahead of it," Stahl writes. "That has led to some tough decisions and deep analysis of what was critically wrong in STO. The next several months are going to be exciting for STO as you begin to see everything that we've been working on (finally)."
The good news is that the F2P switch will not impact current subscribers (if anything, Stahl says they'll see more benefits), nor will it restrict content access. Cryptic may be lowering prices on some items in the C-Store, and Star Trek Online will be playable to the level cap without requiring money spent on it. Stahl also confirmed that more hardware is on the way for the game's foundation.
At least from his perspective, Stahl sees STO's new owners as a boon to the game's future: "Perfect World has made it very clear that they want to invest in STO because they believe it has great POTENTIAL and they see an investment that can yield an even better game. That to me, is the golden path that this game deserves. It is Star Trek we are talking about!"
Reader Comments (29)
Posted: Sep 1st 2011 10:05AM Twitchy5 said
I'm interested to see how this plays out. I've always wanted to play this, but I hope it doesn't turn out like APB, where they say, "Oh don't worry everything is gonna be fine, we aren't gonna change the pay system much, AND we're gonna add a lot of cool stuff and fix everything that was wrong.."... and then... well, you know the rest.
Posted: Sep 1st 2011 10:52AM Lateris said
They already have the store so it makes sense. The game has come a long way in a positive direction. The combat changes fit very well into the game.
Did they get the merging of all the space maps into one map yet for testing?
Did they get the merging of all the space maps into one map yet for testing?
Posted: Sep 1st 2011 11:02AM Kerbion said
I won't touch it again until they completely overhaul the ground combat. I loved the space combat, but anytime I had to head to the surface of a planet I hated it. The ground fighting is the worse combat I have ever experienced.
I bought STO at launch, and played for 2 months. As long as I was in space I was happy, but the ground combat was the most pathetic, most untested, trash of a feature I have ever experienced.
It was stiff, boring, and unresponsive.
You look back on the series and a fire fight was always pretty cool, and fast paced. They missed that by a mile with STO.
I bought STO at launch, and played for 2 months. As long as I was in space I was happy, but the ground combat was the most pathetic, most untested, trash of a feature I have ever experienced.
It was stiff, boring, and unresponsive.
You look back on the series and a fire fight was always pretty cool, and fast paced. They missed that by a mile with STO.
Posted: Sep 1st 2011 11:33AM Yellowdancer said
@Lucidus
Hey, about the ground combat. I played the tutorial and it felt the same. Does it change after the tutorial?
I like the space combat so I will play just for that and the ships. I like D.Stahl. Good leadership.
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Hey, about the ground combat. I played the tutorial and it felt the same. Does it change after the tutorial?
I like the space combat so I will play just for that and the ships. I like D.Stahl. Good leadership.
Posted: Sep 1st 2011 2:45PM dudemanjac said
@Kerbion Yeah. you can switch to third person shooter mode now.
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Posted: Sep 1st 2011 11:40AM (Unverified) said
I absolutely love that they are taking STO into the hybrid pay model. Hope it really works out and draws a ton of people in, cause i know for certain im going to be bringing about 10-15 people with me when it launches Free to Play.
Posted: Sep 1st 2011 11:45AM Space Cobra said
Well, while we are only getting Stahl's word on it (but he's a great guy in my book), it does sound that things are positive.
They sound happy. Perfect World sounds happy. No word on CBS, but they've probably been informed and kept up-to-date on all exchanges, so they probably are fine with this.
It's a good little game. I play it every so often. The space combat is still aces, but I need to try the new ground combat.
They sound happy. Perfect World sounds happy. No word on CBS, but they've probably been informed and kept up-to-date on all exchanges, so they probably are fine with this.
It's a good little game. I play it every so often. The space combat is still aces, but I need to try the new ground combat.
Posted: Sep 1st 2011 12:46PM smartstep said
Really I don't see this game succeding much. There is so much things broken with it apart of ground combat...
It will be relatively big increase of players after f2p kick in ,at least for first months as any new f2p , then it will have to face competition from all other f2p games + new titles that come in 2012.
Their shop is already incredibly extensive and they are p2p , I just can imagine how horrid it will be in a f2p especially after some time.
It will be relatively big increase of players after f2p kick in ,at least for first months as any new f2p , then it will have to face competition from all other f2p games + new titles that come in 2012.
Their shop is already incredibly extensive and they are p2p , I just can imagine how horrid it will be in a f2p especially after some time.
Posted: Sep 1st 2011 1:03PM (Unverified) said
STO cash grab ROUND 2 !!!!!
Posted: Sep 1st 2011 1:16PM Sente said
Good news - it was bound to happen, but good to see that it did not take that long after the acquisition to take this route.
Prices for existing items will very likely be the same or lower - it would be very difficult to raise prices. The question is rather what they might add and what people may need to pay extra for if they do not have a subscription.
And nice to see that my screenshot was used for the article ;)
Prices for existing items will very likely be the same or lower - it would be very difficult to raise prices. The question is rather what they might add and what people may need to pay extra for if they do not have a subscription.
And nice to see that my screenshot was used for the article ;)
Posted: Sep 1st 2011 1:30PM (Unverified) said
it makes you wonder what was left out of season 3 to make way for f2p. My worry is if f2p doewsnt get the traction PW wants they will gut the dev team. If they can buck the instancing for a more open world feel it would really bring alot of people in
Posted: Sep 1st 2011 1:52PM wookiehole said
too many instances for my taste.. i like a more open world. STO feels like a single player game reather than a MMO..
Posted: Sep 1st 2011 3:23PM DoctorSmart said
@wookiehole So, what you're saying is that it's just like every other major MMO out there. MMO's nowadays all rely on heavily instanced content, especially for endgame, whether it be raids/battlegrounds/arenas/everything in GW/phased content(just another way to disconnect players from each other)/etc.
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