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Reader Comments (45)

Posted: Aug 30th 2011 2:05PM (Unverified) said

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Dredging up the same -sex relationship thing = /facepalm.

Posted: Aug 30th 2011 2:09PM (Unverified) said

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@(Unverified) (/facepalm at this comment system)


anyhow to finish the thought

Please stop with the same -sex discussion. It is as irrelevant in RL who I rub my genitals against as it is in a video game.

Bringing it up just feeds the unesessary drama.
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Posted: Aug 30th 2011 2:08PM C Rose said

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Larry you're thoughts and comments on the lack of same sex relationships in TOR was spot on!

I feel the same way. It doesn't affect me personally but I also believe to each their own. Your views were both thoughtful and considerate to the topic, and actually had a bit of light-hearted humor ( in response to the whole Hutt on Hutt...umm...intimacy!).

Great job my friend. :)

Posted: Aug 30th 2011 2:09PM (Unverified) said

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I am willing to wait however long it takes to get the game bugs worked out etc.. before I can play it, however I really want to know is how much I am going to pay per month. I bought the collectors version of the game and already made up my mind that this will be my game for 2012. please just release the damn subscription info!!! Am I asking for too much? :D

Posted: Aug 30th 2011 4:31PM (Unverified) said

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@(Unverified)

It's a pretty safe bet that it'll be $15/month. It's the industry standard, and there's really no use getting all worked up over it.
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Posted: Aug 30th 2011 5:02PM (Unverified) said

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@(Unverified)

:D = not worked up

I 'm assuming $15 per, but would like to hear it from them instead of the crazy speculations from $10 all the way up to $20 per. SO just release the flocking cost already!!! :D
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Posted: Aug 30th 2011 7:13PM Apakal said

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@(Unverified)

Safe bet, but not at all a guarantee. I wouldn't be surprised if it was $19.99 for a single month, with the usual discounts in place for multi-month deals.

Industry standard hasn't changed in how many years, but development costs certainly have. Someone is going to be the first to up the ante, and Bioware/this game certainly has the development cost justification for it.
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Posted: Aug 30th 2011 2:34PM Taeniel said

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It's worth noting that even though the team was perilously close to actually taking down the giant robot, they weren't going to be allowed to do it. :) The camera-operating player deliberately drew area affect fire into other players, especially the healer, and did it a few times.

As the boss got down to it's "final phase" there were two characters still up, a Sith Juggernaut and a Sith Assassin, and both of them were working it over pretty hard. At that point, the camera-controlling character turned off the visible UI and both Sith died at exactly the same time as the robot.

I'm pretty sure they downed it, but as the next sequence is cut scene and would give away spoilers, the demo was shut down. :) Which is fine by me -- I don't want spoilers. But the six players who took it on should get some props, they did much better than expected!

Posted: Aug 30th 2011 2:41PM Mikx said

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About the only reason the gay angle is a big deal is because of the game's emphasis on story. If everyone in the game is hitting on you except the characters you may be interested in that is a problem, it distances you from the story that is so important to the game, and at that point you may start thinking that permanent companion death is a really good deal so you can get rid of the ones that are annoying you.

From there its just a matter if Bioware will relapse to its old ways of tersely locking forum threads and pull a blizzard and attack players that want to organize guilds and the like ingame.

Posted: Aug 30th 2011 3:44PM KDolo said

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@Mikx

I think there's a certain subtext that goes with not having same-sex relationships. Bioware has done them since KoTOR in one form or another. To have them not included in their high budget MMO is like saying, "Hey, it was okay to have this gay stuff in our game when it wasn't a huge investment for us but now that we REALLY want this to succeed, we're taking the gay out of game. Sorry."

It's one thing to never have had it in any game. Gay people are likely used to being marginalized. To not have same-sex relationships in-game after you've had it before in others is a slap in the face.
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Posted: Aug 30th 2011 5:45PM Mikx said

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@KDolo
Well, sure, they've done it before, but once you get in game, its the voiceovers and the cutscenes and the companions that make it a problem. If a character whines for sex in a text box you can ignore it.

The emphasis on story is the problem, and its always going to be the problem. Some people don't like the story period, some people don't like that its an on-rails story, some people don't like that you can't completely ignore the story, some people don't like that the companions act like petty reality tv clowns, and some people don't like that the story/companions/your character isnt realistic in terms of sexuality. So if you're gay, or you're a guy and like looking at women's backsides so you play female PCs, neutered sexuality will be a problem.

When you make game design decisions (story! companions! romance!) these aren't unqualified goods, they have obvious downsides to them as well.
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Posted: Aug 30th 2011 10:13PM Taeniel said

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@KDolo There were no same sex relationships in the original KOTOR; Juhani was originally written as bi, but it wasn't implemented as far as I know. My personal theory is that the lack of gay or bi characters in TOR isn't a Bioware decision, but a Lucas Arts one.

Show me another out gay character in the Star Wars -- I'd be happy to learn about one. But I can't think of any myself.
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Posted: Aug 30th 2011 10:13PM Larry Everett said

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Posted: Aug 31st 2011 4:40AM Alfrodul said

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@Taeniel "There were no same sex relationships in the original KOTOR; Juhani was originally written as bi, but it wasn't implemented as far as I know."

Actually from what I've read about her is that it was a bug that she was bi, she was supposed to be strictly lesbian but the romantic options were initially flagged to work for both player's genders. It was fixed for the final release so that male characters never got further than "friends" with Juhani. Female characters had the possibility of Juhani falling in love with them eventually. It's also implied that Belaya, her friend from the Dantooine academy, was secretly her lover but those hints seemed to only show up for dark side characters. Either way, Belaya (probably) died in the destruction of Dantooine and your (female) character's comforting Juhani over that loss is one of the steps that brings her closer to falling for you.
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Posted: Aug 31st 2011 5:45PM Cannyone said

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@Mikx "...and at that point you may start thinking that permanent companion death is a really good deal so you can get rid of the ones that are annoying you."

I laughed really hard as I read that... And I can relate! Thanks for brightening my day. :-D
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Posted: Aug 30th 2011 3:03PM Space Cobra said

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Dang, the article's pic looks very much like a mounted skeleton I picked up at a con for free (it was among the things left behind after the dealer's room was cleared and everyone left so I claimed it).

Although, I think the legs are placed lower; it's basically a full chicken skeleton with a made-up head; not sure if the body is a real skeleton of a fake-plastic variant.

I always assumed it was a fantasy creature piece with no bearing to any property.

Posted: Aug 30th 2011 3:14PM Vandal said

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I thought Gayin Tor was the name of some new NPC companion or something at first :)

Posted: Aug 30th 2011 3:41PM rockman0 said

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@Vandal lol, me too. :p
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Posted: Aug 30th 2011 4:00PM Doshin said

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Actually, I believe it was stated (though it's hard for me to say because I was just reading liveblogs) that the group playing EV on stage was set to "Easy mode" they've talked about easy mode before but only confirmed that normal and Hard will be available, though it seems like they've contemplating putting an easy mode in.

Posted: Aug 30th 2011 4:37PM (Unverified) said

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Move over "Spin the Bottle" a new party favorite is in town.
D20 (Base Damage + Agility - Encumbrance)*Weapon Bonus > 13 = SMOOCH!!!

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