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Reader Comments (7)

Posted: Aug 28th 2011 8:44PM yeppers said

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I was hoping for at least something from ANet... heck, PAX was in their own back yard. I'm wondering if they're even hoping for a GW2 release by late 2012.

Posted: Aug 28th 2011 9:19PM DevilSei said

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@yeppers

There's a lot released from Guild Wars 2, but nothing really in terms of new announcements. There are plenty of write-ups though from people playing the game and videos of skills, the PvP and more.

http://guildwars.incgamers.com/blog/comments/guild-wars-2-misc-news-and-updates
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Posted: Aug 28th 2011 9:48PM Faction 3 said

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@yeppers

I was wondering the same thing yeppers, but Im sure nothing major happened worth mentioning. But Im all over the link that DevilSei threw up, Im sure theres some good *&$# in there.
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Posted: Aug 28th 2011 10:22PM Eamil said

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@yeppers

There was one interesting bit of GW2 info mentioned at a panel yesterday - the guild system is going to resemble FFXI linkshells, where you can be in multiple guilds (guilds are account-wide again btw, as they are in GW1) and choose which guild you're "representing" at any given time. When you're representing a guild, it means you're in their guild chat, you're displaying their guild name, you appear as "online" in that guild's roster, and your activities earn influence for that guild.

At first glance I didn't think it made that much difference because you still can't be in more than one "guild chat" at a time, but gradually I realized it removes the pressure of HAVING to only be in one guild for all purposes, meaning you can be in one guild with people you like to socialize with and another for serious gameplay stuff (I'd say raids if this game had them, but yeah). Much as we might wish it were otherwise, it's hard to find a guild with a large number of people to play with that also doesn't have people you just plain don't like in it. Or maybe you don't hate anyone, but most of the guild aren't the kind of people you personally mesh well with socially outside of downing bosses and earning loots.
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Posted: Aug 29th 2011 12:02AM Faction 3 said

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@Eamil

See, I did'nt know that actually. Thats actually pretty cool.

So...by staying in the leveling guild and joining a raiding guild, you can maintain your friendships made by leveling up, and raid at the same time. Is that accurate Eamil? If so, thats pretty goddamn nice if you ask me.

I wish I had that in half the games I played, nothing sucked more ass than getting your friend to finally start playing, getting the GM to invite him to the guild, then having to bail a month later to find a raiding guild...

I had no idea GW1 had that feature. The hell have I been?!
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Posted: Aug 29th 2011 12:36AM yeppers said

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@DevilSei

Thanks for the link. Looks like a lot of info to hold me over for a while. Still really looking forward to this game. Trying to remain objective despite all the really good press it's been getting -- been burned before.
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Posted: Aug 28th 2011 10:17PM MassiveGG said

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wildstar hot purple bunny action :D

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