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Reader Comments (32)

Posted: Aug 26th 2011 12:06PM Kaoss said

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Those combat animations are seriously amazing!

Posted: Aug 26th 2011 12:26PM (Unverified) said

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@Ren54

NCSoft's involvement means scrapping the animations for the rest of the world? What?
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Posted: Aug 26th 2011 3:31PM ShivanSwordsman said

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@Kaoss

1:08 - IZUNA DROP!
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Posted: Aug 26th 2011 4:57PM Sukiyaki said

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@(Unverified)
No its means they will be even better and more polished once the game releases like NCSoft trackrecord proved over an over again, even if thats not what the butthurt Riftfantard intended to imply.
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Posted: Sep 1st 2011 12:10PM Seldra said

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@Sukiyaki Probably still pissed off about tabula rasa lol.
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Posted: Aug 26th 2011 12:21PM dndhatcher said

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The characters are gangly, ugly and awkardly hunched over. The running animation is horrible. I am much less excited about this game after seeing those. I dont think I could stand to look at that for hours and hours.

Posted: Aug 26th 2011 1:00PM Tyrang said

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@dndhatcher

Hunched over? Bad running animation? Really?

Those are some of the best animation I have seen in any mmo.

And for the record, the way she hunched over, we have to to that stance for over and over in martial art, annnddd this is a martial art mmo.
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Posted: Aug 26th 2011 1:03PM Tyrang said

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@Tyrang

With straighter back i guess >.> Still awesome animations
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Posted: Aug 26th 2011 1:11PM epilepticemu said

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@Tyrang Hunched over in martial art? What the hell martial art are you doing where you hunch over? When you hunch, you move your center of balance, which makes you easily tripped/thrown.
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Posted: Aug 26th 2011 3:13PM darthades said

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@dndhatcher
I guess you are used to fairy tail animations like Goblins and Trolls, of course you are going to see something BETTER strange

And i am hella picky about MMO animations, i wont play games like LOTR with horrible, cheap ones.

I give this game 8.5/10 in mmo animations ;P which is fairly high
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Posted: Aug 26th 2011 3:37PM ShivanSwordsman said

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@darthades

They're assassins. They're hunched over because they're stealthy and ninja-like. If said character was a kung-fu master meant to stand in front of people in punch their face in, I could see your argument. However, this character is nimbly flipping around, attaching bombs to people, then throwing them several feet away, all the while pelting their flying body with throwing daggers.

This leads me to believe they'll just use that loose, hunched over stance to get the heck out of the way, instead of being tripped or knocked down.
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Posted: Aug 26th 2011 4:25PM paterah said

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@dndhatcher Have you ever played a ninja in a video game before? Jesus man.
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Posted: Aug 26th 2011 12:23PM SiML said

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Impressive combat-following animation camera work... is that automatic?

Posted: Aug 26th 2011 12:23PM (Unverified) said

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1:03 - Ouch, butt stab.

"Say what you will about NCsoft's mysterious Blade & Soul import" - What do they say? Hmm?

The wait for these upcoming action MMORPG's is a killer I tell ya. I could really use some refreshing battle mechanics.

Posted: Aug 26th 2011 12:38PM Kaoss said

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@(Unverified) agree!
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Posted: Aug 26th 2011 1:34PM real65rcncom said

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@(Unverified)
Proctologist's Poke
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Posted: Aug 26th 2011 1:07PM mmark said

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I don't like when the camera position is modified when you undertake certain actions. Hopefully there is an option to stop that.

Posted: Aug 26th 2011 2:30PM Cirocco said

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Now that looks deliciously wicked. Assassin is a must, on day one.

Posted: Aug 26th 2011 2:36PM InkSix said

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Game looks really fun. It'll be forever until we see in here in the US tho...

Posted: Aug 26th 2011 10:30PM Zyrusticae said

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@InkSix

Inorite?

Gawd, I wish Korean publishers would embrace the magic of worldwide releases. Having to wait a year past release for a game this awesome is painful. :(
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