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Reader Comments (11)

Posted: Aug 25th 2011 10:13PM potaco said

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What games are the screenshots from? Articles like these never have captions :(

Posted: Aug 25th 2011 10:23PM chuckasucka said

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@potaco I was wondering the same thing. I would love captions for all of the screens on this site, it would help a ton!
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Posted: Aug 25th 2011 10:23PM Karen Bryan said

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@potaco

The header image is from EverQuest II. It's out in the Sinking Sands, part of the Desert of Flames expansion.

The screenshot in the body of the article is from Free Realms. It's from a recent community party outside of Sanctuary.
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Posted: Aug 25th 2011 11:51PM Lumin said

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I'm one of those quiet ones, and I'm sad to say I haven't had the fortune of being in a guild that looks beyond the fact that I'm -not- a bubbly extroverted social girl.

Even though I pull my weight in raids (and top the meters without standing in the fire, for that matter) during the later half of my WoW raiding days I truly did feel like 'just a number' as I would never be spoken to or invited to do anything outside of the scheduled raids.

Posted: Aug 26th 2011 12:00AM Apakal said

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@Lumin

I'm the same way, and in any guild I was in, I never really felt like I was "one of the guys." I always felt like just a raid slot and not a person.

Guilds, like anything else, have their cliques, and I never figured out how, given my personality, to break into those cliques, despite going out of my way to craft, gather, and do whatever else the guild needed be done to help with our progress. It's always an uphill battle.
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Posted: Aug 26th 2011 1:17AM (Unverified) said

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Good writeup Karen. A lot of guilds can benefit from just taking the time to game with their new guildmates. I've joined guilds and many times the mentality was, "what can you do for us" instead of warm welcome, I think as mmo gamers we need to get away from the gearscores and come back to what drew us in the first place, meeting folks and sharing some laughs over vent.

Posted: Aug 26th 2011 1:26AM (Unverified) said

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Good writeup Karen. A lot of guilds can benefit from just taking the time to game with their new guildmates. I've joined guilds and many times the mentality was, "what can you do for us" instead of warm welcome, I think as mmo gamers we need to get away from the gearscores and come back to what drew us in the first place, meeting folks and sharing some laughs over vent.

Posted: Aug 26th 2011 3:01AM Jepu said

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This "just a number" -issue is why I stopped playing EvE Online. The scary part is that alliances in 0.0 survive with that very mentality. They need the manpower to defend their perimeters, so most of the social aspects I ever got to seeing was a few idle chats.

Other than that it was just that you were allowed to rat (shoot down npc mobs) whenever you like, but when the big heads started yelling you were required to either join a fleet that consisted of 4 hours of idly flying around and maybe, if you were lucky, 5ish minutes of combat. It was either that or you logging off.

I don't really feel like returning into that game anymore, with most of my assets being held at zerosec.

Posted: Aug 26th 2011 3:04AM Ordegar said

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Ok I'm going to Matrix geek out on you here. Cypher was not able to see the world as a stream of green numbers; that was Neo. Cypher was the Judas, or betrayer, who made a deal with the Agents to be put back into the Matrix with wealth and to be ignorant of the truth about the Matrix.

Regarding the rest of the article, "...if there's someone in the guild who is low-key, reliable, helpful to others, and generally a pleasant person overall but a bit below average on the parse, I'm much happier with that than with someone who is great numbers-wise but a major pain in the arse." is key to guilds that I have enjoyed being in. I actually left a guild because someone was a constant PITA but the guild leader considered him too valuable for raiding even though there was a constant stream of complaints from other members and people not in the guild. Priorities not in harmony with my own, indeed.

Posted: Aug 26th 2011 7:57AM Jenks said

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@Ordegar

She's talking about the exact opposite, when Cypher (and a few others) would look at the green numbers on the monitor and knew exactly what they were watching. You just misread it.
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Posted: Aug 26th 2011 11:55AM NathanAllen said

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Rules of the game; your main tanks will always be burned out, healers will feel underappreciated and DPS will rub everyone the wrong way.

Its a formula thats as old as MMOs.

Between parse and raid assist mods its about managing the personalities more than worrying about group performance.

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