It may not have had a long life, but Faxion Online's certainly was memorable. The PvP-centric MMO with the unique heaven-and-hell theme has announced that it is closing its doors within the month, following rumors that the entire team had been laid off.
In a brief statement posted on the forums, players were notified of the game's closure, which will occur in a couple quick stages. This week, players will not be able to register for the game, download it, or use the store, while the servers will be powered down within 30 days from today.
"We're eternally grateful for all the support, feedback, and competition our players have provided through thick and thin," the announcement stated. "Faxion's development was a Herculean effort that some said was impossible given the timeframe and resources we had, and we're proud to have delivered a PvP-driven experience that people could enjoy. Alas, all good things must come to an end."
Faxion Online launched on May 26th this year, making this one of the quickest demises of an MMO since last year's All Points Bulletin. We at Massively wish the best for Faxion's staff in the coming months.
Reader Comments (58)
Posted: Aug 24th 2011 8:07PM yeppers said
God's will.
Posted: Aug 24th 2011 8:11PM XGSkippy said
Not Surprised. when i played for about 3 or 4 hours trying to get a feel for the game i didn't see more than 4 or 5 other people. Granted i am on the West Coast but still i thought the population would be a lot higher due to all the publicity it got.
Posted: Aug 24th 2011 8:11PM KvanCetre said
I remember reading a few months ago that one of the Massively writers felt this game was one of most promising games at one of the major events this year.... so I decided to check it out.
I only played for about ten minutes before I logged off and never played again. The game simply felt very unfinished.
I only played for about ten minutes before I logged off and never played again. The game simply felt very unfinished.
Posted: Aug 24th 2011 8:14PM (Unverified) said
^^ garbage game and I am amazed that massively continues to promote garbage as quality. Can we get some reviews that are honest??
this game was doomed from conception.
this game was doomed from conception.
Posted: Aug 26th 2011 11:18AM Resurge said
@Daemodand i love Massively, but i hate to say it, i agree with this. Massively hardly ever produces a negative piece on any game. The worst they will do is make pro/con blog like one person described. Maybe that should be our clue that a game is awful. Just look at how they are presenting Planet War ..that is hardly a decent Facebook game simulation. Seriously, Farmville is more fun. I can say that with perfect humility, and i have never played Farmville. That's how bad it is. But massively makes positive blog after blog about it, as if it is even a MMO.
Bottom line: come here for your fluff and fun articles, and info on new/old gmes - go elsewhere for critical reviews. That's not really the gist around here.
Not that that is necessarily a bad thing, i guess.
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Bottom line: come here for your fluff and fun articles, and info on new/old gmes - go elsewhere for critical reviews. That's not really the gist around here.
Not that that is necessarily a bad thing, i guess.
Posted: Aug 24th 2011 8:24PM (Unverified) said
tried playing this a couple of times but it was unplayable on my system....i got like 5 frames per second
my system is kinda worthless but i can play tons of other new games....
just not this one
my system is kinda worthless but i can play tons of other new games....
just not this one
Posted: Aug 24th 2011 8:31PM dragonandante said
That was fast.
Posted: Aug 24th 2011 8:44PM Beau Hindman said
I loved this game, and it made leaps and bounds within a pretty short amount of time. I went from 5-10 FPS in the beta to over 30-40. Also, the experience was being smoothed out and the open character creation was awesome.
Darn...sad to see people lose their jobs.
Beau
Darn...sad to see people lose their jobs.
Beau
Posted: Aug 25th 2011 12:10AM Scarecrowe said
@Beau Hindman
While I do feel bad about people losing their jobs in this (or any) economy, I still stand by my belief that crap is still crap.
I'm glad they increased FPS but if they launched at a time when the client was getting 5 fps (on a system which should be worthy of playing games that get reviewed her), then that game shouldn't be launched. And if it was forced to light, then it should get the quick death it deserves.
And once again, I am sorry for the folks out of work because of multiple bad decisions from their management.
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While I do feel bad about people losing their jobs in this (or any) economy, I still stand by my belief that crap is still crap.
I'm glad they increased FPS but if they launched at a time when the client was getting 5 fps (on a system which should be worthy of playing games that get reviewed her), then that game shouldn't be launched. And if it was forced to light, then it should get the quick death it deserves.
And once again, I am sorry for the folks out of work because of multiple bad decisions from their management.
Posted: Aug 25th 2011 12:29AM Beau Hindman said
@Scarecrowe You seem to forget that the game did a lot of new things. Whether or not you think it was crap doesn't detract from the fact that it was a game developed in record time, and within a certain budget. It was also the first published MMO to use the Hero engine...the one that is going to power SWTOR. I actually met the head of Hero at E3 and he said they were learning a lot from the Faxion launch and experience.
Call it crap all you want, but that adds absolutely zero to the conversation, simply because it deducts all of the players who DID enjoy the game, the things it did that were right, and the fact that it could have been better over time.
Not all games start out perfect. Name me an MMO and I'll show you a game that needs improvements...it's the nature of running a game with thousands of unique players on thousands of unique machines. Don't worry, there will still be plenty of mainstream games coming out that run perfectly well and offer the same gameplay they have for years.
Beau
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Call it crap all you want, but that adds absolutely zero to the conversation, simply because it deducts all of the players who DID enjoy the game, the things it did that were right, and the fact that it could have been better over time.
Not all games start out perfect. Name me an MMO and I'll show you a game that needs improvements...it's the nature of running a game with thousands of unique players on thousands of unique machines. Don't worry, there will still be plenty of mainstream games coming out that run perfectly well and offer the same gameplay they have for years.
Beau
Posted: Aug 25th 2011 1:30AM (Unverified) said
@Beau Hindman
Nice job assuming that he 1) plays mainstream MMOs that will offer "the same gameplay they have offered for years" and 2) that somehow makes his opinion invalid. What a hipster. Just because a game is indie, obscure, and did a couple of cool things does not make it a good game, nor worthy of your rabid defense, nor your attack on a reader who, in all honestly, just offered his honest opinion. Classy.
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Nice job assuming that he 1) plays mainstream MMOs that will offer "the same gameplay they have offered for years" and 2) that somehow makes his opinion invalid. What a hipster. Just because a game is indie, obscure, and did a couple of cool things does not make it a good game, nor worthy of your rabid defense, nor your attack on a reader who, in all honestly, just offered his honest opinion. Classy.
Posted: Aug 25th 2011 8:40AM Gaugamela said
@Beau Hindman
Man chill out ok? What a moronic response.
Ofcourse that it's a pity when games close down but if this shows something is that the bar is raising for MMOs. Players won't play a game that releases without a certain level of polish and that is GOOD.
Why should the players have to endura games that release in such a state that makes the game unplayable in most system.
People loosing their jobs is bad, but if a company is so incompetent that can't even release a game that runs smoothly then there's not much to be done.
And as for "mainstream" MMOs - there's a LOT of MMOs out there with interesting mechanics that have stable populations because they have a competent developer. Good way to sound like a douche.
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Man chill out ok? What a moronic response.
Ofcourse that it's a pity when games close down but if this shows something is that the bar is raising for MMOs. Players won't play a game that releases without a certain level of polish and that is GOOD.
Why should the players have to endura games that release in such a state that makes the game unplayable in most system.
People loosing their jobs is bad, but if a company is so incompetent that can't even release a game that runs smoothly then there's not much to be done.
And as for "mainstream" MMOs - there's a LOT of MMOs out there with interesting mechanics that have stable populations because they have a competent developer. Good way to sound like a douche.









