EverQuest II fans, get ready. Thursday marks the official launch of Game Update 61 (yes, Sony Online Entertainment has delayed it by a couple of days). The patch brings a whole slew of changes to Norrath and your characters, and EQ2Wire has the details. Whether we're talking about the massive alternate advancement reset, the faction grind relief, or a laundry list of bugs that hopefully don't make it past the sentinels on the test server, it's clear that Norrath will look quite different later this week.
The AA changes are, of course, the biggest tweak, and EQ2Wire notes that the old "spider-web" method has gone the way of the dinosaur. In its place is a more consistent ability unlock system as well as new subclass trees for each of EQII's 24 classes. As we told you earlier, the Shadows tree is now reserved for players at level 50 and above, so plan accordingly if you're fond of specialized crafting characters or other departures from conventional class wisdom.
Reader Comments (8)
Posted: Aug 23rd 2011 10:16AM atmablue said
You guys forgot to mention that they are updating the stats on over 50,000 items in the game, which is by far the biggest change (and probably why this was delayed).
Posted: Aug 23rd 2011 10:26AM Unverfied B said
Locking *Alternate* Advancement options to your character level (which would be the Primary Advancement) kinda defeats the point of it being, well, Alternate, doesn't it?
Disclaimer: I'm just making fun of a term that doesn't mean what it says. I'm not playing EQ2 and never did. Planning to try the F2P some day, though.
Disclaimer: I'm just making fun of a term that doesn't mean what it says. I'm not playing EQ2 and never did. Planning to try the F2P some day, though.
Posted: Aug 23rd 2011 10:27AM aurickle said
Regarding crafters, you do realized that they're moving the tradeskill items out of Shadows and into a new Tradeskill tree which becomes available at level 10? So it's not a matter of low-level characters not being able to access those items anymore; it's simply a matter of them being in a different tab.
http://eq2.zam.com/story.html?story=27388
http://eq2.zam.com/story.html?story=27388
Posted: Aug 23rd 2011 10:39AM Yellowdancer said
@aurickle
All this so they can bring back Beast Lords(I forget the actual name). They can delete the whole game as long as they bring them back. I'll run around in space all day.
Reply
All this so they can bring back Beast Lords(I forget the actual name). They can delete the whole game as long as they bring them back. I'll run around in space all day.
Posted: Aug 23rd 2011 9:05PM Squidsnthings said
Everquest II is one of those games that I absolutely love coming back to. It gets a lot of crap from people, but I have never had a better PvE experience.
Posted: Aug 24th 2011 3:23AM pcgneurotic said
Looking forward to this big-time!
Posted: Aug 26th 2011 3:27PM (Unverified) said
@Ren54 ....you mean kinda like how Rift has these swappable skill trees that you put points into as you like, called 'souls'?







