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Reader Comments (28)

Posted: Aug 23rd 2011 11:10AM Scrobes said

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Just like Sieges in AoC?!

Posted: Aug 23rd 2011 11:20AM Sephirah said

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I hope it will bring back the good old days of Tarren Mill vs Southshore, the only PvP I enjoyed.

Posted: Aug 23rd 2011 11:28AM Nerves said

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I don't think so. In addition, you'll have to deal with 3 factions as well. From what I understand, one of the 3 factions controls a main base. Outside the base are 'anima wells'. If you capture 5 of these at once, you can then use 'anima charges' to break open the front door.

Here's where diplomacy comes in - you can either team up with the other faction on the out, or fight over who gets to attack the main base.

Once the attacking faction(s) push the defenders deep enough into the base, a giant mechanical robot springs to life and helps defend. Once one attacking faction gains control of the center of the base, they can claim the building and the robot is brought back online to defend.

So far, nothing has been said of cabal (guild) pvp features. Also of note is that each faction will be wearing uniforms, and the uniform's look will correspond to your passive bonuses or skills as a visual representation of defensive ability - ie if you're specced for tanking, you'll be wearing a flak jacket in addition to the uniform.

Posted: Aug 23rd 2011 12:16PM fallwind said

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@Nerves where did you get all that info? It's not in the interview
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Posted: Aug 23rd 2011 12:20PM BigAndShiny said

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@fallwind
The Secret World was first announced in 2007. Since then there have been various more obscure interviews in which Morrison has dropped hints of a massive underground PvP warzone in Agartha with factions capturing 'cells', although apparently this has now been somewhat reworked.
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Posted: Aug 23rd 2011 12:29PM Nerves said

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@fallwind

http://www.dealspwn.com/secret-world-preview-secret-anymore-74519

This is one source. Other bits I gleaned from community members attending gamescom and other previous announcements.
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Posted: Aug 23rd 2011 4:41PM fallwind said

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@Nerves many thanks :)
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Posted: Aug 23rd 2011 11:29AM Valdur said

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The problem is that FC networks are not that good in supporting large scale battles in AoC.I hope they've improved it so that it works better for TSW.

Posted: Aug 23rd 2011 11:31AM Verus said

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haha like Sieges in AoC ;)

Looks like they use a variation of the same damn graphics engine so they can forget any big pvp battles.

Posted: Aug 23rd 2011 11:34AM (Unverified) said

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HAHAHAH

Like in Aoc. I remember the day when they said:
OMG LARGE SCALE PVP IN AOC IS IN!

and than some month later during the first days of release:
Large scale in pvp is in, 24vs24 is not large scale pvp?

I ragequitted imediately

Posted: Aug 23rd 2011 11:37AM Nerves said

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One thing that did bother me was the mention of the zone being 'full'. I guess then that there will be a cap on how many people can participate at once.

Posted: Aug 23rd 2011 11:37AM Facial Tentacles said

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Large-scale PVP does not make sense in a game about conspiracy and secret societies. Quit wasting resources trying to make your game appeal to everyone.

Posted: Aug 23rd 2011 1:19PM Tyrang said

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@Facial Tentacles

Large scale war in secret! Everyone tippy-toed and shoot each other while covering their mouth.... :P
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Posted: Aug 23rd 2011 11:55AM (Unverified) said

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I know PVP folks love this, but ya this isn't really a pvp game.

Posted: Aug 23rd 2011 12:02PM Nerves said

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@(Unverified)

How do you arrive at this conclusion?? The game from it's inception was about 3 competing factions, including outright hostilities. Just because there isn't open world PvP doesn't mean there's no place for PvP at all.
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Posted: Aug 23rd 2011 1:01PM ChromeBallz said

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@(Unverified) It's neither trying to be 'PvP' or 'PvE' - That's not the game's focus. Tornquist wants to make it story focused, but in how far that works out, we shall see.
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Posted: Aug 23rd 2011 3:40PM (Unverified) said

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@ChromeBallz

I think Chrome explains it best. The story; mystery, rumors, puzzles really make the main part of this game. I'm not downing PVP, it's just not the focus.
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Posted: Aug 23rd 2011 1:06PM Chiren said

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PVP is not end game content.
PVP is not end game content.
PVP is not end game content.
PVP is not end game content.
PVP is not end game content.
PVP is not end game content.

Don't do what Aion did!!!

Posted: Aug 23rd 2011 1:53PM Lenn said

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@Chiren

Why not? Why not? Why not? Why not? Why not? Why not?
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Posted: Aug 23rd 2011 2:17PM Nerves said

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@Lenn

Might be referring to PvP as the only worthwhile endgame activity. TSW, not having levels, should do better at stretching out content.
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