It's not always easy being a gatherer in Final Fantasy XIV. Sure, you get all of the features of a full-fledged class, and that's pretty nice. You are sent out into the wild amidst hordes of ravenous beasts, however, and you aren't given many defensive options beyond "try to throw a rock at things." At least, that's the case at the moment. Patch 1.19 is bringing a major change to the way Disciplines of the Land handle their trade, with a new ability known as Coeurl Step.
Named after the cat-like monsters found across the series, the new ability permits gatherers to enter an undetectable state for various tiers of levels at the cost of a severe drop in movement speed. Stealth can be maintained even while gathering, however, allowing players to sneak right past aggressive monsters and take their bounty from the land with ease. While Coeurl Step is exclusive to the gathering classes, there are few players who haven't picked up one gathering class or another, so most of the playerbase will benefit from the option to go incognito.
Reader Comments (10)
Posted: Aug 22nd 2011 6:09PM Syesta said
Very nice.
Even after the initial mob location adjustment in regards to gathering points, the errant monster still gets the drop on me from time to time.
Even after the initial mob location adjustment in regards to gathering points, the errant monster still gets the drop on me from time to time.
Posted: Aug 22nd 2011 6:32PM Nenene said
This....doesn't strike me as a very good idea.
Posted: Aug 22nd 2011 6:46PM Callagan said
Is there any PvP in FF14? If so, does this stealth only work for mobs? Otherwise I can see some pretty major imbalances.
Posted: Aug 22nd 2011 7:53PM sjheiss said
Awesome news.
Eliot, you should do a Livestream of FFXIV. ;)
Eliot, you should do a Livestream of FFXIV. ;)
Posted: Aug 22nd 2011 9:22PM PrimeSynergy said
I kinda wish this made the gatherer literally invisible to anyone in the area because I'd like to imagine someone killing mobs then suddenly all the vegetation around them starts to vanish and they just start freaking out.
Posted: Aug 23rd 2011 2:05AM (Unverified) said
It would be interesting it some skill or random chance was involve, a chance it failed. The nearby mob thinks it hears something, and you have to stop for a moment, I dunno.
Posted: Aug 23rd 2011 9:15PM Squidsnthings said
This game completely baffles me.







