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Reader Comments (58)

Posted: Aug 20th 2011 8:09AM Existentialist said

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How do I finish an MMO...that's like slamming a revolving door! I'm not Chuck Norris!

Posted: Aug 20th 2011 8:26AM Gaugamela said

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Unfortunately my personal and professional life places me in the other 90% of the population.
I loved Rift but I had to unsubscribe because I simply don't have the time to play a MMO anymore...

However, I have noticed that games like LoL fit better in my schedule and I am playing those games a bit.

Posted: Aug 20th 2011 8:32AM terroni said

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I never end game raid, dont see the point, so no?

Posted: Aug 20th 2011 8:41AM Dumac said

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Eventually ... no need to rush

Posted: Aug 22nd 2011 11:16AM SnarlingWolf said

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@Dumac

I wish I could look at MMOs that way, the problem is I tend to play simply to PvP.

This goes for non-MMOs to, which puts me highly into the 90% who don't finish non-MMOs. I only pick the games up to play the PvP in them. I can't remember the last time I even came close to finishing the single player mode of a game, fighting the computer isn't interesting to me.

So when I pick up an MMO, I level as fast as I can to get to the good PvP. There is no taking my time since taking my time means putting off my fun. This would change if games had a lot of different and fun PvP at lower levels, but instead they all punish you. You get 1 type of battleground at the lower levels and typically nothing else. There is no gear worth buying at the lower levels either. Welcome to PvP boring town.

I'd love to take my time, but for PvPers the games aren't designed that way yet.
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Posted: Aug 20th 2011 8:44AM Kaoy said

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This is kind of moot. The reasons they list are more or less all wrong. The reason gamers usually walk away by the end of a single player game is we simply get bored. Once you get past the first half of the game, game play becomes rather formulaic. There are exceptions, but those are exceptions and not the rule.

Honestly, MMOs are formulaic from the ground up. Unless they are some sort of heavy solo'r(I will never understand...), its our friends in game that keep us players playing.

Posted: Aug 20th 2011 9:05AM bobfish said

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@Kaoy

I've finished perhaps a dozen games in the 20+ years I've been playing them, because the vast majority just become boring, either due to repetition, bad design or rushing the second half the game out the door.

Never had anything stop me from finishing a game. There is always plenty of time, in the long run, to finish anything.
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Posted: Aug 20th 2011 3:15PM Misterlee said

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@bobfish
I was about to say, they are presenting the 'findings' totally wrong. It's not 'gamers are not finishing what they start' but rather a lot of games that don't get finished. I play tons of games, I don't finish them all. I finish the really good ones that capture my attention.
I've mentioned this on this site before, but I started a new yrs resolution 2 years ago that I'd finish one game per month and I've pretty much kept to that. Sometimes I don't finish exactly one per month, but as long as it's 12 by the end of the year thats ok.
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Posted: Aug 21st 2011 2:18AM (Unverified) said

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@Kaoy
Good points.
I was about to say that the reasons given in the story fit me, but then I realized something.

Video games are not books.

Seriously - finishing what you start makes sense elsewhere in life, as it does for books, but not for most video games. In a book, you won't know who the killer is, or how it turns out for the main character, etc. until you get to the end.

I'm sure some reporters and non-gamers assume video games are just like that, and some story driven linear games are. But most games aren't.

There either is no killer or mystery, and no real motivation to see it to the end except for completionisms sake. And in the case of a lot of games, including mmorpg's, there simply is no end.
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Posted: Aug 21st 2011 2:24AM (Unverified) said

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@(Unverified)
A book is like a path.
You are plonked down at the beginning of the path, and have to make it to the end of it.

A computer game these days is a lot like a forest.
You're plonked down in the middle of it, and can go whichever way you want, do whatever you please, for however long you like.
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Posted: Aug 20th 2011 8:48AM FatCheeseMan said

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Actually I don't, thought I was alone though. I rarely finish games, not entirely sure why, even games I love get put on the shelf before they are finished.

Posted: Aug 20th 2011 8:54AM (Unverified) said

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Once, to dispute my wife's claim that I never finish half the games I buy, I took a full inventory of every game in my library...

... my completion rate was somewhere around 20%.

Posted: Aug 20th 2011 9:12AM pcgneurotic said

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@(Unverified)

I'd hate to do that, I know I'd score about the same. And if *my* wife ever found out the result.... :O
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Posted: Aug 20th 2011 9:15AM Quinnthalas said

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Steam Sales!

Thats the big reason I dont finish most of my games any more, Instead of paying £30 to £40 for one game, I often get 4 or 5 for that thanks to the craziness of Gabe.....

I blame Steam!

Posted: Aug 20th 2011 9:29AM MMOaddict said

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I only finish games that are fun and worth my while. If I have never finished a game, like FFXIII, it's because I got bored with it and, just like walking out of a really bad movie, I just stop and go trade it in.

That being said, this article can't apply to MMORPGs at all. They aren't designed to be finished but to keep you logging in until the next big one pulls you away or for those who don't like change, they just stay and play until it is shut down.

Posted: Aug 20th 2011 9:31AM Tom in VA said

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I start a lot of games that I ultimately quit, just as I do with many books, so I guess the statistic is apt in my case.

The reason is that a lot of games just turn out to be disappointing and dull; that's the main reason I don't finish a game I start. I'll certainly take the time to finish a game if it's fun.

Posted: Aug 20th 2011 9:34AM Kodiak said

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I find I "finish" most MMO games, that is get to the "end game" content after hitting max settings or whatever. How long I stay playing them after depends on how well the game company did with their end game. Other games usually depend on their content, after all games are supposed to be entertaining. There's so many titles that are just recycled game play from games before that ultimately they're boring cause you've done it before.

While that certainly applies to a lot of MMOs as well, the main difference is the social interaction element. I mean when you really get down to it if you had to take WOW and make it single player, who would really play a game where you auto attack and mash a button here and there? It is the people: wild, chaotic, random people either as friends, enemies or random strangers that ultimately end up entertaining us in MMOs and can keep us going in them more than the games ever could.

Posted: Aug 20th 2011 10:04AM Poordevil said

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If I think a game is worthy I will play it to the end, it is just that the majority of games are not worthy of the time and commitment required to see them through.

On the other hand there have been many single player games that I have played through multiple times. That is generally what I do when I come across a game that I really like, play it to death! But 90% of games are not worthy of that, and often those games never get completed.

Also, there is the subjective factor about games. I have to be in the mood for what the game is offering, because I have noticed that even if a game is done well I won't be able to get into it if I am not ready for playing a RPG, or FPS, or an action game.

Posted: Aug 20th 2011 10:17AM Bramen said

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Do I finish what I start?
I start to play to have fun. When I don't have fun anymore I'm finished. I'm a ten-percent-er.

Posted: Aug 20th 2011 10:23AM Irem said

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I think there are only one or two games I've bought or tried that I didn't finish. Back when I started gaming it wouldn't ever have occurred to me that not finishing one was an option, because I played primarily for the stories (even Guilty Gear!)...so it took until Magna Carta, I think, before I found one where I just didn't give a fiddler's fart about the story and ended up abandoning it.

These days I mostly play MMOs, so it's harder to define "finishing," but I'd say I've dabbled in and left far more MMOs without reaching max level or doing much overall than I have singleplayer games.

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