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Reader Comments (68)

Posted: Aug 19th 2011 1:31PM Dumac said

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Scratch my previous statement about Wildstar, i am so hyped. I am such a whore for this kind of graphics and combat looks fun.

Posted: Aug 19th 2011 3:39PM real65rcncom said

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@Dumac

From hater to fanboi in one video?

Wow, you're easy.
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Posted: Aug 19th 2011 4:26PM Dumac said

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@real65rcncom
:)

I wasn't a hater, just didn't want to get excited before i can actually get my mitts on the game. Too late now.
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Posted: Aug 20th 2011 1:08AM xKingdomHeartsx said

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@Dumac the combat just seems like tab target and 1-9 hotkey?
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Posted: Aug 19th 2011 1:33PM SkuzBukit said

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Static "boss" creatures is a huge disappointment when the rest of the game-play looks polished, hope that gets sorted out before beta.

Posted: Aug 19th 2011 1:34PM aurickle said

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I have to give them props for style. The way that video opened with the voiceover during the title was engaging. As for the rest of the video, it's hard not to draw WoW comparisons about the combat and the overall stylization of the art. But there are also clearly a number of things that are different such as really having to pay attention to position or having environmental hazards.

Overall, this continues to look like FUN.

I'm also surprised to see a gameplay trailer so soon. Makes me wonder just how far from release the game actually is. Seems like they've been playing things close to the vest and are avoiding the endless hype game. (I'm looking at YOU, BioWare and ArenaNet!!!!)

Posted: Aug 19th 2011 10:14PM ClownyDaggers said

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@aurickle

Don't know why but it reminds me of Rachet and Clank more than anything. And thats a good thing :)
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Posted: Aug 19th 2011 1:37PM fallwind said

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I... kinda like it :)

Posted: Aug 19th 2011 1:37PM (Unverified) said

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It really looks more like a single player game. Even in the moments with all three characters, the others looked like they behaved as AI companions.

Posted: Aug 19th 2011 3:29PM bobfish said

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I was thinking that. I wonder if that is just one big instance? Cause unless they use phasing.. I can't think how they can one person change the whole zone dynamic like that and not affect everyone else.
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Posted: Aug 19th 2011 7:51PM Seldra said

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@bobfish Likewise, I have a feeling that it'll have the Hero/Henchmen feature that Guild Wars has or more recently with STO with the away team for ground missions. Not that I don't mind, but I hope the next video shows off content that has multiple players in mind. Right now seems like you can only play the prebuilt storyline characters and that doesn't feel very mmo to me.
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Posted: Aug 20th 2011 6:56PM Dirame said

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Looks a lot like phasing to me.
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Posted: Aug 19th 2011 1:41PM Nerves said

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Looks pretty basic. Like the above poster, I would have like to see move movement from the boss. Still... looks surprisingly good already. Of course the 'cartoony' graphics probably make it look more polished than if it were going for a realistic look.

Posted: Aug 19th 2011 1:41PM WhatDeficit said

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Bioware had best start paying attention to what the competition is doing.

While the washed up Austin MMO has been's try to revive crappy design ideas that from Tabula Rasa and UO and bank on their IP - the competition is moving forward.

Swtor plays like a game that should have been released 5 years ago. However, while WildStar is not my style, its exciting to see some companies trying to do something different. I look forward to seeing more of what WildStar has to offer.

Posted: Aug 19th 2011 3:48PM real65rcncom said

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@WhatDeficit
This looks like what Blizzard would have done in 2004 if it had the tools these guys have today. It basically looks like a WoW expansion for a new race.

It does look fun, but that's exactly what WoW was when it was released too and look how many people hate that now.

You get exp for:
killing the mob,
dodging the mobs attacks while fighting,
and for stunning or blocking it's attacks.

Want to take a guess at how fast someone is going to hit max in this game?

The game looks okay but anyone getting excited and criticizing WoW or EA for things really needs to get a grip.
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Posted: Aug 19th 2011 6:09PM hereafter said

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@WhatDeficit

Oh please. The visual style in this is more appealing, but the gameplay isn't any more dynamic. Aside from the dodges, the controls looked pretty standard. You could have just said "I don't like TOR" and contributed the same amount to the discourse.
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Posted: Aug 19th 2011 1:43PM Lenn said

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That looks really good. And dodging avalanches? How many MMOs have you dodging avalanches? They should advertise with that.

Posted: Aug 19th 2011 1:44PM Kerbion said

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meh

Posted: Aug 19th 2011 1:46PM Valentina said

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Love it! I can't wait!

Posted: Aug 19th 2011 1:46PM potaco said

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I have to say I wasn't impressed with the previous info that had been released... but I like the art style and gameplay from this video. Definitely one to keep an eye on.

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