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Reader Comments (86)

Posted: Aug 17th 2011 1:35PM SgtBaker1234556 said

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Well. He is right. Kinda.

Back when WoW started steamrolling towards 9-10M subs I seem to remember reading some hip analyst estimating the "MMO-market" being able to bear several games in the 100M-range in the not too far distant future.

Looking at the numbers today, we know that's really silly - as much as they've dumbed down WoW since the start, it's still way too "hardcore" and complicated to capture that kind of mass market success.

Farmville has what.. 80M or so users? And the other stupid Zynga clones have probably slightly less but something similar. That is actually starting to approach those 100M figures.

But.

While this means that the couple of companies who manage to capture this wave and ride on it will make enormous amounts of profit, doesn't mean that the "simple stupid facebook"-model is a market that expands infinitely. I would guess it works pretty much the same way as the MMO market did. Zynga is the new 800lb gorilla of addictive crap clicking. We have Rovio and Popcap there as well and couple of others. But it's getting late to get in that game now.

Sure, you can probably make niche "social"-games, just like you can still make niche MMO. But I wouldn't expect it to be the magic pill that Mr. Garriott seems to think it is.

Posted: Aug 17th 2011 1:38PM (Unverified) said

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I think Mr. Garriott doesn't understand that the gaming audience isn't shifting, but there are now multiple gaming audiences. The old "core" gamer community still very much exists that is willing to pay top-dollar for AAA quality content.

Social gaming (X-ville), iOS, and the Wii bought in a different crowd. I grew up on NES, SNES, N64, PS1/2/3, and PC. I can't stand iOS, Farmville, and micro-transaction games. My mom, sister's, and aunts did not grow up playing any video games except Atari. Once the one-button Atari joystick became four (NES controller), gaming got too complicated for them. Now with the return of the simple one-click/one-touch concept all of them now play those iOS, Farmville, Wii games.

The core gaming audience isn't changing, just that a new audience has been introduced that is willing to pay bottom-dollar for bottom-dollar experiences.

Posted: Aug 17th 2011 2:03PM Avernus said

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meh, whatever. Give me back Tabula Rasa you git.

Posted: Aug 17th 2011 2:11PM Lenn said

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The guy behind Tabula Rasa predicting the future of games? Yeah, that'll go well.

Posted: Aug 17th 2011 2:30PM Sukiyaki said

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This wont happen if Garriot will waste another multiple ten million funds of his new company and 7 years development time on a mediocre half finished flop, then leaves the company to get rid of their stocks, just to backstab them months later a second time, after suddenly remembering he totally didn't left on his own will, with false accusations and some bogus sob-story to appeal some clueless jury in his home-cities court.

Theres no "future" with someone who takes 30$ from you, promising some 200-500% profit in a few years over a few years and then 7 years later comes back and ask for more investment, because his product is still unfinished and horrible, nor anyone wants to buy it.

Posted: Aug 17th 2011 2:35PM SocksForYou said

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Meanwhile, Portalarium's website looks like something from the Geocities era. I know they're busy reinventing roleplaying and all, but come on.

Posted: Aug 17th 2011 2:45PM Aganazer said

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Less talk, more release, Richard!

Posted: Aug 17th 2011 2:54PM hami83 said

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He's right thought. It's the future because that's where the majority of people are playing. That's where all the money is going.

It IS the future. Is it the future people like us (gamers) want? Probably not, since these games are a step backwards in quality then what we are use to, but if it IS going to be the future.

It's fun to make fun of this guy, but he's right. He didn't say it's the best future, or a better future. He just said it's the future.

Posted: Aug 17th 2011 2:59PM Nepentheia said

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@hami83

"Just because its popular, doesn't mean its good." :-)
Reply

Posted: Aug 17th 2011 3:38PM Dol said

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The future is TV Internet. It can be use like a console or PC. Games can be play thru boxset that is connect to the service provider.

Posted: Aug 17th 2011 4:53PM Tovrin said

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@Ren54 When companies like Zynga are blitzing the likes of Blizzard in thru income stakes .... Garriott is spongy in target. As MMO players, we may not like it or think it or"low brow", but that doesn't make his analysis wrong.

Posted: Aug 17th 2011 4:56PM startruck said

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Just look at that idiot, he is a laughing stock and the only thing he can do anymore is spout incendiary one liners for the gaming press. Pretty sure him and bill roper have the same therapist.

Posted: Aug 17th 2011 5:09PM Triskelion said

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Yes, for housewives and kids with handheld portable gaming devices.

Posted: Aug 17th 2011 5:44PM PhelimReagh said

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Mobile/Social games and apps are a source of growth for game developers. Established gamers won't be moving to THEM, but people who are not normal video game players will play mobile/social games where they wouldn't have spent $40 for an off-the-shelf title, or $300 for a video game system.

I have sisters in their 30s and 40s who never, ever played video games. In the past year or two, however, their iPhones and social media connections have got them playing and paying for video games. Wouldn't call them gamers, but they really can't/don't give me crap for playing video games any more.

All that will do, in the end, is expand the "pool" from which more dedicated gamers can pull from. After all, if even a small percentage of the millions of social gamers move on to "better" games, the better games and the industry benefits.

Posted: Aug 17th 2011 5:45PM Pyrate said

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"Richard Garriott said that the industry is rapidly moving away from MMOs as we know them and toward mobile and social gaming -- and that companies need to hop on board, lest they be left behind."

LOL! I think Ol Lord General British might have left a little something behind on his space trip.

I think he is wrong.
I believe the MMO Industry will start to integrate Mobile Device usage into games. Making them very useful tools.
I know many gamers that would love to have updates, info and even some basic access to their Chars on their Mobile devices.

As for the "Social Gaming" aspect, I dont know if he has realized this yet, but arent MMOs inherently Social?
How many times have we heard that EQ/WoW/EVE/etc are nothing but graphical chat rooms?
How many of these games have a Mail System? Guild Chat?
How many now even have some type of In-Game VoIC?

Seems like Social Gaming to me.

He seems to be out of touch, not "visionary".

Oh and he needs to stop laying blame on someone else (EA and NCSoft) for his screw ups.

Posted: Aug 17th 2011 6:50PM HiroProtagonist7 said

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@fallwind
ummm - not at all

Posted: Aug 17th 2011 7:03PM HiroProtagonist7 said

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I agree with what most of the comments, but I think it's funny because this argument mirrors the Sub vs F2P arguments. Many pro F2P people are using the same arguments that we use against F2P to argue against cheesy clickers. The only difference is that it seems that we're all on the same side this time. Very refreshing

Posted: Aug 17th 2011 7:11PM (Unverified) said

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I have a few games on my iPhone, the only one that gets any regular attention is words with friends.

I will never use my phone or any other mobile device as my platform of choice. Let alone for any RPG.

If i'm playing a RPG it's going to be on a large screen with surround sound, If i;m playing an MMO it;s going to be on a PC where I can speed lengthy amounts of time getting lost in huge worlds to explore.

RPG and micro gaming just doesn't work for me.

Posted: Aug 17th 2011 9:00PM SnarlingWolf said

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@kyrv

Look at how many mobile games sell millions of copies. Now look at how many MMOs sell millions of copies.

Look at how much money companies like Zynga are making, now look at how much money all of the non-blizzard MMOs are making.

Social games are cheaper to make while producing higher revenue = much higher profits. MMOs are investing 100 million dollars or more and having trouble making it into the black at all. I don't play any mobile games/browser games/facebook crap, but clearly millions of people who aren't hardcore gamers do and they are fine with spending plenty of money.

Posted: Aug 17th 2011 9:22PM jslim419 said

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if he means that the only gaming choice we will have in the future is farmville he can go right and fuck himself. just because a lot of people waste time on a crap ass game on facebook does not mean crap ass games are the future of gaming.

what he really means is that small mobile games are the future cashgrab's of gaming. make a game with little cost, and rake in a few million until people stop playing it because it's shit, or you get sued for selling your players personal details for extra income.

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