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Reader Comments (59)

Posted: Aug 16th 2011 9:12AM Deadalon said

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Not many will disagree that Trion has done very well with their game so far. Without a doubt one of the best and polished MMOs out atm - and still improving.

Really impressed with the technical side from them. They obviosly have very talented group of devs that are working hard. Overall Im very impressed with the game but it can still improve alot in terms of gameplay.

Posted: Aug 16th 2011 9:13AM wufiavelli said

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Given the fact no else seems to ever release their numbers how the hell does he know rift is #2?

And why the hell did you release burning crusade rip off if its a whole new world?

Posted: Aug 16th 2011 10:01AM Yellowdancer said

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@wufiavelli There are marketing firms that track this data.

Eve has between 300K-600K subs...they have said as much. No one says they have more subs than Eve. No one boasts a million subs. If they say they have a million , then they are number 2.
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Posted: Aug 16th 2011 11:29AM wufiavelli said

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@Yellowdancer 300k and 600k? as i said its extremely hard to calculate the numbers. Also take into account the f2p craze recently things get even more difficult.

Trion is very good at making stuff sound new and shiny. If they had a microwave they would say "it is the future of cooking in 5 years all stoves would be obsolete. "
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Posted: Aug 16th 2011 12:56PM SnarlingWolf said

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@Yellowdancer

They specifically didn't use the word subscriber. This is why I hate when they twist words/numbers to make things seem more impressive. He said 1million customers, because they've had 1 million sales. You instantly take that as 1 million subscribers (I guarantee you they would have used the word if they had that many subscribers and they would be shouting it from the mountain tops).

This is why I hate twisted facts, there are still people who fall for them.
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Posted: Aug 17th 2011 12:37AM Valdur said

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@Yellowdancer

The keyword is "Customers".1 million customers sounds enough different for me than 1 million subscribers.
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Posted: Aug 16th 2011 9:16AM Dril said

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The Gamasutra article is staggering.

Choice quotes from it:

"In preparation for Rift, the Trion team looked at huge past MMOs such as Ultima Online, EverQuest and World of Warcraft and noted that simply making another like these "wouldn't be enough.""

That's a bit of a lie when your core gameplay (and a fair few features) are lifted straight out of those games with very little effort made to cover-up the blatant copypasta.

"At numerous points in the talk, he stressed that AAA-quality visuals were a core essential ingredient in Trion games."

That's deeply troubling. Good gameplay always trumps good graphics, and that's more than apparent when you look at WoW and AoC and compare them (one has superbly responsive and smooth combat but ageing graphics, the other has breathtaking visuals but clunky, combo-skipping combat.)

I actually agree with his general theme, that AAA MMOs need to adapt or die, but I could do without the constantly implied "we're so awesome" in the article.

Posted: Aug 16th 2011 10:02AM Tizmah said

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@Dril I'd like to point out that good gameplay does not trump graphics. I'm not saying graphics trump gameplay either. They have to be brought together in equality, along with technology. Every ground breaking game has good design like this. One doesn't trump the other.


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Posted: Aug 16th 2011 10:13AM shale00 said

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@Tizmah

Gonna have to disagree. As Final Fantasy XIV shows.... not matter how absolutely beautiful the graphics are, it means NOTHING without gameplay.
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Posted: Aug 16th 2011 10:13AM shale00 said

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@shale00

no*
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Posted: Aug 16th 2011 10:22AM Apakal said

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@Tizmah

Minecraft would like a word with you.
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Posted: Aug 16th 2011 10:36AM Dril said

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@Tizmah

I'd like to point out the examples I specifically listed in my comment and some of the other commenter's suggestions, along with:

Portal
LoL
Warcraft 3
Civ
World of Goo
Trackmania

All of those have stylised and/or serviceable, but not stellar graphics. Their key selling point is their gameplay.

There, I've pointed things out to you.
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Posted: Aug 16th 2011 3:24PM (Unverified) said

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I also find it troubling that how much he talks about "adapting" "changes" and premium.

but probably I'm reading too much into it.
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Posted: Aug 16th 2011 9:18AM Fabius Bile said

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first of first, I highly doubt RIFT has 1m subscribers. they would have made the official announcement of that long ago.
its quite shocking to see some PR guy throwing numbers like that, when its obvious that if you put some pressure on him to back up that statement he would fold.

second, my stance regarding this is the same as that BioWare dev...the P2P model is here to stay, as its obvious it represents the most revenue as shown by WoW.
but only the very best triple A games will stick with it.

the rest of swallow bland and unoriginal games will most likely dive in the premium option since they cannot compete with the top dogs.

it became clear in 2010 that way too many games that arent worth a sub fee tried to rack some money during the MMO bonanza.
didnt quite work, and its showing right now.


quality will come at a price, crappy born-to-suck games will go F2P and try to milk the unwashed hordes of teens with greedy cash shops schemes.


last, a reflexion.

the current F2P model is being heralded by former P2P games that are being converted into F2P or premium.

we all know (or should know) that kind of games do not represent the model at all. its just purely circumstancial, if that games were born to be F2P they would have been made much worse and will far less resources.
its the crappy dime a dozen asian games that represent the real F2P model.

sometime soon, this games will grow old, and since, as said before, only the best AAA games will be P2P and chances are they will carve thenselves a market, no more failed P2P games will move to F2P.

I wonder what will happen then, when people realizes that developers arent willing to make P2P quality games when they have the F2P model in mind from the get go, and that all the games that the F2P model see year after year are pure crap, not worth the time it takes to download them.

Posted: Aug 16th 2011 10:00AM shale00 said

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@Fabius Bile

It will grow old when GW2 and SWTOR come out. I don't think Trion really thought out the whole taking people from other games thing. It just means when better games like GW2 and SWTOR come out people will def leave.

I saw an ad when I was on gmail that said "Wanna play swtor----play Rift now!"

So many people are jumping ship when those games come out.
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Posted: Aug 16th 2011 10:11AM silver001 said

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@Ren54 because some clown named Ren54 obviously knows more about the game than the devs.
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Posted: Aug 16th 2011 10:18AM Apakal said

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@Ren54

5 months? Please tell me exactly what evidence you have that in any way indicates you know anything whatsoever about the development timeline.

Sure they just talked about a bunch of changes; a bunch of changes that are ready to be demoed at Gamescon. I'm not sure how you equate that to a 5 month delay, but it definitely shows that you don't have a clue what you're talking about, nor do you really care to even make solid arguments.

You're really just trolling.
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Posted: Aug 16th 2011 10:25AM Fabius Bile said

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@silver001
dont mind ren, hes officially in charge of Trion´s "damage control" department.
and he is really really busy lately
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Posted: Aug 16th 2011 10:59AM silver001 said

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@Ren54 I don't know y i m feeding the troll about here is the deal.
They introduce a bunch of changes to the game yes, but those changes probably happen a long long time but they were only willing to make a new demo now. secondly, gw2 has different teams for difference areas, they have a gameplay team, a music team, content team and lore team. Each of this teams do their own thing, they just dont see around and play with their thumbs they keep testing out the system till a its refine or they scrap it.
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Posted: Aug 16th 2011 9:40AM Sharuk said

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We can safely say Rift was a success, one of the bigger successes since WoW's release. The game came out of no where and still has a solid population in a very competitive market. Even they probably never expected this success in a million years.

But Trion will need to adapt once games like SWTOR and GW2 comes out. And that goes not only for Trion but most MMO companies including Blizzard.

There isn't one competitor anymore, there are many.

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