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Reader Comments (37)

Posted: Aug 15th 2011 12:39PM Arkanaloth said

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on the whole I'm going to have to agree (yeah I sorta cringed on the hairball thing too) so I see where you're coming from. On the whole, I think the sylvari redesign is good however *IF* I play them, and that's a big if, it'll certainly be a winter sylvari.

overall I do like the race and especially the lore behind them, sometimes I just log into GW and pay a visit to the pale tree and imagine what it is going to be like when GW2 comes out.

Posted: Aug 15th 2011 12:44PM (Unverified) said

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If they are elves, there elves done right, with a incredible amout of uniqueness and effort. After GW2 when we think elves, it won't be a thought of Lord of the Rings, and pointy ears. In gaming this what ALL players are straving for, quality. We joke about the great Wow killer, and how it never happens, this is it. MMO players will be playing GW2, it will have million of subscribers, and it will be played for years. Developers need to get away from this notion of get rich quick, and focus on the quality.

Posted: Aug 15th 2011 1:18PM (Unverified) said

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@Ren54 You try entirely too hard.
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Posted: Aug 15th 2011 1:22PM (Unverified) said

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@Ren54

SWTOR is fine, if you like starwars, that's why it will that game will never be that good. It's way over rated of a thought of how many SW fans are the MMO majority. LOTRO and D&D, have the same limtation, it's fans playing that love the franchise, not the quality of the game. They have some success, but limited, there subs are in the thousands, not the millions. I will agree with you that a good MMO is a magic recipe of balance; endgame, questing, PVP, story lore, and day to day life. GW2 does need endgame, the idea of rerolling is not going to fly.
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Posted: Aug 15th 2011 1:39PM GW2waiting said

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@Ren54

Thankfully you miss the point of the game entirely, so it is unlikely you will play the game at all, and for that we are extremely grateful. You and many of those out there seem to think the levelling, the lore, the dynamic events etc are all a grind fest leading up to 'the game' at the end, with dungeon after dungeon of gear grinding which leads to more gear grinding; a time and money sink that just goes on for ever, or as long as the company can milk it, and players encourage this behaviour.

Luckly for us, GW2 is not about the end, its about the journey. GW2 will get to the end of the story and then like a good novel....... stop. Yep, thats right, you will pay one price for a game, actually play the game for the journey, the adventure and the thrills and then get to the end. You will have a conclusion and you will actually be happy. Hey, there might be an expansion further down the line, but that will also have 'an end'.

Refreshing, yes?
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Posted: Aug 15th 2011 1:43PM EMH said

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@Ren54

To play devil's advocate, we don't know much about SW:TOR's endgame right now- only that there will be an operation and some flashpoints. Hopefully that will change over the next two weeks! Also, SW:TOR did a lot of lore updates until a few months ago (timelines and comics), so your criticism about GW2's lore update is kind of moot.

That being said, I certainly will be playing both games. I honestly don't think that one game will revolutionize the genre and cause world peace, I think they''ll both influence it to a certain degree in different aspects. Though I will admit that have more hope in SW:TOR due to the fact that it's being developed by Bioware, a developer who has created some of the best RPGs of all time.

Also, (Unverified) with Final Fantasy avatar, as much as I think GW2 will be successful, I don't think it will be the next Lord of the Rings. 2 years from now, people will still think of elves as Tolkien elves. :P
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Posted: Aug 15th 2011 2:24PM GW2waiting said

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@Ren54

"Under you theory there is no end. At some point you cap out."

No, I definately said there will be an end to the game. Let me quote myself because you obviously didnt read past me saying how great it was that I would not see you in the game...

And I quote "GW2 will get to the end of the story and then like a good novel....... stop. Yep, thats right, you will pay one price for a game, actually play the game for the journey, the adventure and the thrills and then get to the end."

You said : "There needs to be a reason for me to even care about these dynamic events"

You are correct, there is no absolutely no reason for you to care about the dynamic events in GW2, dont even try to find one. The game is not about raiding, or PKing or any of that crap. In fact I would concentrate on Starwows TOR or what ever it's called. Forget GW2 its not for you.

"Show me the mmorpg in this game. "

Oh there is mmorpg there I think, hang on I'll check.. ..... Massive (yes, big open persistent world), Multi-player (yes, lots of players playing in the same world together and Multiplayer doesn't mean only raiding btw), Online (yes, clearly meets that), Role Playing Game (people playing roles in a game).... yep hits all the marks there.. thanks for the check.

"I see some pvp with pve sprinkled in."

More pvp than pve..... mmmmm well so far we've had what 3-4 years of pve discussion, blogs, game conventions... all looking at pve. pvp?? Sorry, nothing about pvp yet...but apparently we will see something next week.... nope, not sure where that comment came from?

Your turn............
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Posted: Aug 15th 2011 4:05PM DevilSei said

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@Ren54

Just stop, please. WE get it, you love trolling Guild Wars 2, but unless you want more people to start trolling The Old Republic and RIFT and whatever else you love to post in, just stop. Otherwise, I don't mind coming into every single post for those games and trolling it to high hell like you are doing now.

There is no "RP" and "PVP" servers, its been stated before multiple times, and even a cursory glance would find that out. You got the basic kind of battlegrounds like what Guild Wars 1 has, then the random Server Vs. Server Vs. Server battles you'll see going on that lasts for what, 2 weeks? Both are entirely optional for the player to participate in, so there is no need of a "PvP" separation.

As for End game, again if you actually had any interest in the games, then you'd also know that there would be a supply of additional material patched into the game throughout its lifetime. Guild Wars got it through Underworld and the current GW: Beyond Content. There will also likely be expansions released. End game itself though, has never been a major focus in GW. Sure you had Underworld, FoW, DoA, but its there for the challenge and titles, as well as new armor styles. There isn't some predisposed "treadmill" you run through for each tier.
Will this be true for GW2? I can't say for sure. Then again though, I don't mind. I've done more than my fair share of raiding, but that isn't where my enjoyment of an MMO comes from for the most part.

Now here's a question for you. Whats Star Wars The old Republic, besides a bunch of generic Star Wars archetypes thrown about with plenty of "ITS A TRAP" and shiny swords being swung about while Han-solo wannabees run about being sarcastic? Oh, and 40 or so hours for each class, all mainly rinse and repeat of the same story line with some different minor fluff thrown in based on class. See, I can play your game too buddy.
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Posted: Aug 15th 2011 4:55PM Lenn said

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@Ren54 Jesus, man. Would people just stop it already with the constant "my game has a bigger d--k than yours" crap? TOR and GW2 are totally different beasts. Some will like one, some will like the other, and some will like both. I am the latter. I have pre-ordered the digital deluxe edition of TOR and I will definitely play GW2. In fact, for that one, if my resources will allow me, I will splurge on the biggest, most ridiculously overpriced collector's edition.

And I'm a LotRO lifetimer too. Isengard pre-ordered and all. Go figure.

This is a site for people who love MMOs. Not for people who love one MMO and screw the rest. You remind me of someone else. Let's call him He Who Shall Not Be Named.
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Posted: Aug 15th 2011 9:53PM lobstilops said

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@Ren54 I find it sad that you feel the need to post about a topic you have no knowledge about. Obviously you do not care for Guild Wars 2 and your knowledge is limited. Just don't come on here talking about how SWTOR will be better and that you seem to know all things about Guild Wars 2. I do not go on SWTOR posts and talk about how much Guild Wars 2 will be better and how boring SWTOR looks. I have no beef against SWTOR, it is looking to be fine MMORPG for those that want to enjoy it, I personally do not care for Star Wars and the MMORPG all the same. You will play your game and we will play ours, just don't come here to post negative bullshit.

Thanks!
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Posted: Aug 15th 2011 1:10PM Utakata said

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The new designs are a bit weird and creepy, especially the one pictured first with the twigs coming out of her skull. But I also strongly suspect this will really grow on everyone (no pun intended)...as it will grow on me.

As for the "bright green foundation and loud floral accents makes them look too cartoonish and toylike for my taste"...because now they're plants in humanoid form, gives them a better reason to be like this IMO. It's kinda like designing a race of dolls....there's only so much you can do to make them look human without loosing the aspect that they are infact dolls. So I guess it could be argued, it's part of their charm. Least legitmately this time.

As for voice acting...I'm certainly not happy with it...because I find the voice really shallow and fake. But I haven't played the game yet. So I don't know how this is going to work within the ambience and context of other sounds. And whether they scale properly to the distance my character is from the NPC's having a verbal conversation.

But I will say for the Sylvari at least, they should of hired Dril and myself for the Sylvari voices if that's where they want to go with it...since our "accents" in question are quite real. :).

Posted: Aug 15th 2011 1:23PM Mikx said

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the lore is incredible, with the tree and the dream being personifications of the body politic. So when the sylvari turn towards murder and torture, it is guaranteed to influence future generations, whereas when real life takes a turn towards the dark side, there is only an uncertainty whether evil will become the status quo.

I didnt have a problem with the voices, only the one about the bark seemed off, I mean, they're made of bark. The person they were talking to better have had a skin condition.

Posted: Aug 15th 2011 1:26PM ElfLove said

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I'm defiantly going to roll a Sylvari male. I can see them being really rare in RP and on the field.

Posted: Aug 15th 2011 1:34PM hundred said

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I really like most of the lore but the one thing that really gets me is that the race is only 25 years old. maybe they had to use that kind of timescale to fit into the rest of the game but that is basically one generation. so how can you then have race elders or 'luminaries'. i just think it would've been better if maybe they said over the 250 year life of the pale tree there were some that were awakened and that only now in the last 25 years has their been a real swelling of their numbers. something like that would've made it all make more sense i think. but that's the one thing that really bothers me...and the voice acting was bad i agree.

Posted: Aug 15th 2011 2:54PM Anshin said

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@hundred The whole race is 25 years old. About themselves, they don't know about any other reality, so the Firstborn, will become the elders/luminaries or whatever, simply because they were there first of all.
Usually, "elderness" (is that a real word? :P) doesn't have to do with how much someone lived in relation to other societies, elder become elders because of the society they are in. (There are certain cultures where you are considered an elder at the age of 30.)
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Posted: Aug 15th 2011 3:07PM Eamil said

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@hundred

A generation doesn't really mean the same thing to the Sylvari as it does to humans since they don't have to wait 18+ years to grow up, then wait 9 months for a child to be born.

Sylvari emerge from the The Pale Tree fully grown and (as far as is known) can't reproduce on their own - but the tree is always creating new Sylvari. To a sylvari, a "generation" is just a set of Sylvari that were all born at the same time, and in 25 years there can be dozens or even hundreds of generations. The elders, the "firstborn" are from the first generation, so naturally they've had more time to learn about the world than the younger Sylvari - especially since they didn't have an infancy or childhood, they were able to spend all 25 of those years learning with an adult's capabilities.
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Posted: Aug 15th 2011 1:40PM Palebane said

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The concept art is leaps and bounds better than the screenshots. I'll wait to see if I can find something I am comfortable with during character creation, but my expectations are pretty low at this point.

Posted: Aug 15th 2011 1:49PM Unshra said

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The the part about the hairball, while I also found it rather bad you need to keep in mind that the Sylvari are young and don't know everything about the world. It is very possible that the cat was the first she's ever seen or taken care of. Just image a child reacting to her favorite little kitten hacking away like it's going to die. For the most part that is what the Sylvari's reaction would be, they are no older then 25 and honestly I would feel that most would be in the area of 1-12 years of age.

The Dream can only show them so much and I am sure hairballs are not covered in the Dream. ;-)

Posted: Aug 15th 2011 1:54PM Rubi said

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@Unshra "The Dream can only show them so much and I am sure hairballs are not covered in the Dream."

Quote of the day, right there.
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Posted: Aug 15th 2011 1:53PM (Unverified) said

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I love the new redesign, I am definitely going to make a Sylvari. I'm happy to see not just another human with pointy ears, they took it much much further. I was really impressed, they exceeded my expectations in the design area. The lore was interesting as well.

The only thing I had issue with, was the voice acting. I kind of expected some kind of ethereal, wind/water, melodic, mystical ring to the voices, just enough to not make them sound so blatantly human...I was really disappointed with that.

They sound used to being around humans. I don't get the "new race to the world, unknowing, young, innocent, etc" feel from what they presented at all. It was just out of place.

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