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Reader Comments (62)

Posted: Aug 12th 2011 2:57PM CaptKillsteal said

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Eh, no thanks...

Honestly it sounds like Ninty is going to try bringing out a game like Harvest Moon Online, but where kids don't actually interact with each other so they stay "safe" online.

Puke.

Posted: Aug 12th 2011 5:06PM Alex Oglitchkin said

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@CaptKillsteal So pretty much Farmville.
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Posted: Aug 13th 2011 6:56PM (Unverified) said

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@Alex Oglitchkin Oh, heavens no. Farmville has NOTHING on Harvest Moon, and if you think Farmville and HMO would be basically the same game then you don't get Harvest Moon. I mean no offense. Some people can play FPS online for hours on end, for days at a time (weeks or months even). I do like FPS but as SP, or MP via LAN with friends (a la the old days of Doom, Doom 2, and Quake) , but online FPS are simply not my cup of tea. To each their own.
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Posted: Aug 12th 2011 2:58PM DevilSei said

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Bah, Demon's Souls pretty much had a similar system in place. As a spirit, players could invade another player who is still alive, and kill them to get their body back, or be summoned into said players game and help them against invaders or a pesky boss.
Online, interactions of everyone tended to shift the worlds tendencies about, which altered what you may end up fighting, as well as the difficulty. Plus you could leave message behind to possibly aid people, as well as when you or someone dies, a bloodstain appears for people and they can see how that person ended up dieing.

Nintendo just feels like they are special enough that they can patent a term for it.

Posted: Aug 12th 2011 2:58PM Scuffles said

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I want to love you Nintendo but you keep screwing it up .....

Congratulations you are now one of the poster children for patent reform..... Adding to your crap EULA on the 3DS that essentially says any picture taken with the device is the property of Nintendo.

Posted: Aug 12th 2011 3:02PM Sunlover said

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Nintendo! Like many things Nintendo does, this is either going to be super awesome, or be received with a general "meh" and quickly replaced by some new innovation/idea of theirs.

I'm already thinking of a Zelda game, A Link To The Past, specifically. The way the light/dark sides effected one another. Imagine that, but with 2 players. Or go further, using 4 players, and have corresponding elements (the usual fire, earth, air, water) that interact with each other, causing domino effects and actions that lead to consequences through different chains of events from one player to another. Or a three player version, where the players control one of the three Triforce users (Link, Zelda, and Ganondorf), and have to solve puzzles and overcome challenges according to each Triforce's individual strength: Courage, Wisdom, and Power. They either work together to survive, or challenge each other, causing Tetris Battle-like "spilling" of gaming mechanics from their single player "dungeons" into the others.

I think it has amazing potential if done right. Time will tell.

P.S. -Feel free to contact me for more *gratis* game and level design ideas =P

Posted: Aug 12th 2011 3:03PM Tanek said

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Apparently, I really don't understand patents. How can you patent "Massively Single-player"? Is no one else then supposed to be able to make any game that has any of those characteristics? Not be able to use that term (which sounds more like trademark than patent, I think).

Posted: Aug 12th 2011 3:41PM Borick said

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@Tanek Software patents are a plague upon society. If you think this Nintendo patent sounds dodgy you should check out what Apple has done to lock everyone out of designing user interfaces for embedded devices. Want to use your thumbs in a certain way on a touchscreen? Apple owns it.

Each of you are carrying one of the most advanced radio devices ever manufactured, and yet you are locked into paying rent for a piece of the clear blue sky, while the media corporations divvy up public bandwidth for their next scheme. That is what software patents have brought us to.

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Posted: Aug 12th 2011 3:05PM real65rcncom said

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Massively single?

Jumbo Shrimp!

Posted: Aug 12th 2011 3:44PM Syesta said

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@real65rcncom
Naw man, these aren't shrimp! They're prawns. They're like...5 or 6 shrimp in one!
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Posted: Aug 12th 2011 3:05PM Pingles said

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Sign me up!

Give me a single-player game where I can still use an Auction house, interact with crafters and perhaps chat in a Guild-type chat room and I'm in!

Posted: Aug 12th 2011 3:05PM (Unverified) said

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I've thought that Massive Solo gaming was going to be "the next step" in MMO'S for a long time.
We are social creatures, its true. However... its also true that we tend to fatigue when grouping with people "all the time". We want each other in amounts we personally are comfortable with. Not everyone is comfortable with "all the time".

We like busy lively places. We live in real towns populated by people, but we don't spend our entire day doing everything with them. We like being where the people are, not being with the people and doing everything with them.

If you had a rough day at work, or had to deal with "humanity" in its various forms (heavy traffic, crowded grocery stores, over run beaches)
you might want your game to allow for some escape once in a while.

Current MMO's on the market force you to be the slug under a raiders boot heel, if you choose not to partake in grouping and raiding. Its very hard, as an individual to make significant end-game progress. Its by design that solo players have to put in a lot more time and effort while still getting less (or more often the case "get nothing" because the game makes it where one simply can't progress alone).

Do we really have to just "live with it" being that way forever? Heck no. That's the awesome nature of creating games. Anything is possible. Its completely within the developers abilities to make a game that is different and made with solo players in mind.
There a market waiting to be tapped. The question isn't who is going to do it first, the question is who's going to do it right?

Posted: Aug 12th 2011 6:10PM (Unverified) said

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@(Unverified) This is why I love the LOTRO Epic line and am looking forward to GW2's personal story feature. MMO's are starting to catch on to the idea that "everyone logs on alone", and those that do have a ready and eager fanbase just waiting!
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Posted: Aug 12th 2011 3:09PM Unshra said

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So do we call it MS? I think it's a interesting idea either way.

Posted: Aug 12th 2011 3:42PM kdognumba1 said

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o look, another work around for multiplayer games coming from nintendo.... huzzah

Also I'd just like to point out, other games have been using this type of concept already. Why not just bite the bullet and make a GOOD online game? Is it really that hard? I mean Notch made one by himself.

Posted: Aug 12th 2011 3:58PM Kaahn Stewart said

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Is this their attempt at making multiplayer games on the Wii U? Sorry, still a little skeptical on that console, even as a Nintendo fanboy.

Now, this sounds like an effort to get the feel of an MMO without any of the interaction. It's an interesting IDEA, but I'd still like to be able to see the players at some point or another. Either way, though, it's still having other players affect your game world, whether they're visible or not.

Very... iffy for me.

Posted: Aug 12th 2011 4:29PM Ehra said

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As a MMO fan? No, not really I'm too interested in.

As a single player games fan? Do want. If the actions of other players could change/spice up things in my game and remove some of the monotony/predictably of, say, Pokemon games, then I'm all for it.

Posted: Aug 12th 2011 4:42PM DevilSei said

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@Ehra
I'm hoping its just the name. The concept has been done multiple times before so if they tried to get that down as well, they'd lose (or at least I hope they lose) the patent before they go lawsuit happy against developers who have already done it.
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Posted: Aug 12th 2011 4:44PM DevilSei said

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@DevilSei

bah... wrong person, disregard the post.
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Posted: Aug 12th 2011 4:32PM (Unverified) said

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Did they patent the name or the whole concept of having your game become effected by other players through the internet?

I do like the concept, maybe it will make room for a Spore MMO.

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