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Reader Comments (23)

Posted: Aug 7th 2011 10:41AM vichussmith said

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I don't care as much about character race as I do class. Sometimes i'm in the mood for a tank-type race, while at other times I like a race good at magic, tech or melee.

Looks of races matter to me maybe a 1 /5th of the time.

Posted: Aug 7th 2011 10:49AM Pingles said

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I, too, like the "adorable" options in racial choices but only because I find it enjoyable to see my tiny Lurikeen, Gnome or Zumi character kicking all sorts of behind against a giant monster or, even better, another player who chose some monstrous race.

You remember the scene of Yoda flipping out? THAT kind of thing.

Posted: Aug 7th 2011 11:13AM Zyrusticae said

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I do wish they had "cute" options more often in MMOs.

Too often I find myself turned off by a game's inability to not be SRSFACE'd all the damn time. I play these games for fun, y'know! I can easily suspend my disbelief for a race that looks cute and isn't a joke (see: Yordles from LoL, Elin from Tera, Lyn from Blade & Soul, and so forth). And I LOVE beating the crap out of the macho meat-head geeks (yes, they exist, and yes, they're depressingly common) that hate on anything that isn't musclebound or sporting a pair of DDs.

Posted: Aug 7th 2011 12:03PM littlejay2o02 said

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Sylvari as a race is only 25 years old in GW2 remember. They are constantly learning stuff so other Sylvari that are born know of it. It's not a shared memory with all living Sylvari, just anything the current ones learn will be known by any new ones that are born.

So, yes, they look young and will touch anything that that is new to them pretty much :p

Posted: Aug 8th 2011 12:28PM Irem said

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@littlejay2o02
They're not little kids, though. They're curious, but not so much so that they need their hands held, or that they're necessarily going to be the member of the party pushing the big, red, candy-like button when the sign clearly says "DO NOT TOUCH ON PAIN OF DEATH." They've been described as having their own wisdom, and while they're supposed to look young, I found the old design to be too cute and cartoonish to take seriously.
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Posted: Aug 7th 2011 12:59PM (Unverified) said

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I always prefer non 'human' type races. For example the tauren and worgen in WoW and the Charr in GW2. That's one the reasons why I didn't like Rift since my only choices were human, human, human, hobbit dwarf, elf, and elf who all basically looked exactly the same (you could see the same base model used due to veins and whatnot).

Posted: Aug 7th 2011 5:07PM Apakal said

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@(Unverified)

Couldn't agree more. In a fantasy game I want some serious fantasy.
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Posted: Aug 7th 2011 1:31PM Paradigm68 said

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When got into SWG my first char was Sullustan. I was impressed they offered non-human characters without making them attractive to humans. That is the kind of depth I look for in an rpg game.

Posted: Aug 7th 2011 2:49PM Space Cobra said

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Any race that is different enough from the human mold is a big "win" with me. Sure, I will definitely have a human in there (with multi slots in games offered), especially if there are stat-bumps, but you can count my either my primary or secondary will be a fairly outlandish choice.

Don't care if it is furry. While I really dig Taurens (Cows with guns just tickle my sensibilities), I am all for even wilder concepts, especially alien. Spiders in Lotro Monster play are probably among my favorites because they are so unique and seen nowhere else. Where else can you play a spider in ANY game, much less an MMO race?

Like I said, I like humans just fine, but I hate the bland choices of "small human", "stout human", and "human with pointed ears". I didn't like that with early Sci-Fi TV (but understood it was a necessity to save money/budgets) and it is even less a reason to have such limitations in games. These games really should be pushing the boundaries of what imagination is possible and giving you an immediate choice of a strange/unique racial choice does that....immediately.

And hell, give me a four legged dog model or a real-world chicken with a bit of armor and a sword in a game!

Posted: Aug 7th 2011 3:09PM littlejay2o02 said

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@Space Cobra well you get a cat race called the Charr in GW2 that runs on all 4s as you run across the game world :) and their area of the game is very steam punk-ish with guns.
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Posted: Aug 7th 2011 3:13PM Space Cobra said

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@littlejay2o02

Yeah, I'll definitely be rolling a Charr (or two) with GW2 (and probably a human secondary)!
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Posted: Aug 7th 2011 4:50PM KvanCetre said

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@Space Cobra

I guess that's my only real complaint of TOR, personally. You have Human, Blind Human, Green Human, Blue Human, Red Human, Tentacle-Head Human, Spike Head Human....etc.

I mean, I understand why its hard to give Wookies and Ithorians armor (See: early days of SWG), but you could easily go with Trandoshans and other half human/half X looking creatures.
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Posted: Aug 7th 2011 10:41PM Space Cobra said

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@KvanCetre

Definitely. A few game IPs, like Star Wars are a personal exception (since being a young fan and putting myself into certain roles), but yeah, I was downhearted we couldn't pick Trandoshans. Still, "Boba Fett" is good enough for me atm and generally preferable ftm.
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Posted: Aug 10th 2011 10:30PM Valdamar said

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@Space Cobra
- "And hell, give me a four legged dog model or a real-world chicken with a bit of armor and a sword in a game!"

You need some Dev team to make a Glorantha MMORPG - that world has a race of sentient ducks that are playable as characters :) Just try Googling "Durulz".
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Posted: Aug 7th 2011 5:14PM Kalec said

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I just LOVE GW2 for including a race that is absolutely not human in any way (charr but I suppose asura too). I will make Norn, maybe a human ... maybe ? But I'll have 3-5 charr characters, my main being a charr engineer if I like the gamplay if not a charr warrior

Posted: Aug 7th 2011 5:56PM Sean D said

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I've always been partial to the human race. I am human, after all, and trying to understand or connect with a character of a different race is difficult at best. Though different races may look different, they're all ultimately human. They were created by humans and it's impossible for us to think or behave in ways that are not human-like. Other-than-human characters, when played by humans, become human in all but appearance.

Posted: Aug 7th 2011 10:45PM Space Cobra said

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@Sean D

Pretty much hit that nail on that there head.

Most players do pick human because of that identification thing, but it's all in the writing.

As per my Spider in LotRo example, "That's Some Pig!" Courtesy of "Charlotte's Web".
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Posted: Aug 7th 2011 8:11PM theBeast said

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I think if a company goes to all the trouble to write back story for a race they should consider letting players roll that race. For example, in the WoTLK expansion they introduced the Tuskarr. Awesome race. I love the walrus people. So why not let someone who has a character above level XX or someone who is exalted with the Tuskarr roll a new Tuskarr character? It is more interesting for me to learn about a race through adventuring in game, rather than reading it on a Wiki.

Some games think that more is better, which is not always true. If there is no depth, culture or history to a race it will feel empty.

Posted: Aug 8th 2011 2:27PM Ardra Diva said

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@theBeast

between the times when the oceans drank atlantis, and the rise of the sons of Arius, lived an age undreamed of... the age of the walrus.

goo goo ga joob.

There's some backstory for you. (smile)
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Posted: Aug 7th 2011 8:33PM Faction 3 said

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If the Mesmer is not the final class, then I'll be going with a Sylvari or Norn Necromancer.

Otherwise, Mesmer all the way.

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