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Reader Comments (27)

Posted: Aug 4th 2011 8:50PM Kark said

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Anyone who wants this sound ingame, pay with MT :)

Posted: Aug 4th 2011 9:56PM Faction 3 said

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@Kark

That don't make any sense. You seriously think any game after 1986 will release without Sound Effects?

Am I the only one reading this or am I just high?
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Posted: Aug 4th 2011 10:03PM Irem said

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@Faction 3
He's just trolling.
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Posted: Aug 4th 2011 10:05PM Faction 3 said

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@Irem

He has to be, if you read his past comments, he actually contradicts himself like....7 times.

I mean...at least try harder than "F2P MEANS NO SOUNDZ!!!"...
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Posted: Aug 4th 2011 8:52PM Irem said

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They love their audio! This is from another post that just went up after this one, but holy jeez:

"We’re giving players the option of choosing external music playlists that the game’s audio engine will use as a replacement for the default in-game music. Players can choose different playlists for background ambience and battle music, for instance. Additionally, when appropriate, such as during cinematics, the game can revert back to in-game music temporarily to give the best possible cinematic experience, then resume the custom playlist when it’s done."

Anet can have all my money, forever. I'll be over here sorting my music.

Posted: Aug 4th 2011 10:02PM Faction 3 said

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@Irem

That does sound pretty dope actually. Can you imagine having different tunes for different characters at the character-select screen? Almost like a Theme Music...when you scroll through your characters, different tunes play...not a bad idea actually...

This, and the fact that this has never been done before is just....astonishing.

And WHERE THE MESMER AT?!
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Posted: Aug 4th 2011 10:24PM Ehra said

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@Faction 3

I think Grand Theft Auto 3 on the PC had a special radio station for music the player imported. But, yeah, I'm surprised this sort of thing isn't more popular.
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Posted: Aug 5th 2011 1:18AM DevilSei said

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@Irem
Whoa whoa whoa... wait really? That's usually a feature you have to mod into an MMO with some addon, it's rarely, if ever, actually supported by an online game.
AND they are letting you sort it out as different playlists for different events!? Damn... normally I have to load up Grooveshark or something to listen to music while in-game, this makes things very nice though.
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Posted: Aug 5th 2011 9:30AM Cyclone Jack said

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@Irem

While this is something I've wanted in numerous games in the past, especially MMOs, Guild Wars was never one of those games. I never play WinAmp in the background with GW, because the music is just so good (AoC is the only other MMO that I keep the music on). Don't get me wrong, I'm not upset that it's there, it's just that I find it a bit ironic to finally get a feature I want in a game that I don't think needs it. :) Still, I'll set up some play lists, I just don't know how often I'll actually take advantage of it.
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Posted: Aug 5th 2011 12:00PM Vandal said

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@Irem I was really, really pleased to hear about this option to put in our own playlists. Jeremy Soule's soundtrack will no doubt be amazing no doubt but the ability to replace any particular parts with my own choice is awesome.

I'm planning for stuff ranging from Two Step From Hell to Indiana Jones music :)
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Posted: Aug 4th 2011 9:15PM yeppers said

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No offense ANet ... but the only voiceover / sound effects I want to hear from you is the one announcing the release date and the subsequent applause.

Posted: Aug 4th 2011 11:50PM yeppers said

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@yeppers

Wow... downgraded. I didn't think people would take my comment so seriously. Guess I should have put a winkie at the end. ;)
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Posted: Aug 4th 2011 9:29PM Anticrawl said

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You better hurry Arenanet or pray SWTOR fails. I only have time for one MMO (as do all my other MMO buddies) and we are moving to whichever releases first.

Posted: Aug 4th 2011 11:11PM Lucidus said

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@Anticrawl By the time GW2 is out you'll have burned through all the SWTOR content and be ready for a real MMO. :)
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Posted: Aug 4th 2011 11:34PM Vorender said

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@Anticrawl

They've got plenty of time and they know it. Give people 2-3 months to get burnt out on SWTOR. GW2 seems like it has more staying power...but who knows. I've been wrong before. :)
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Posted: Aug 5th 2011 12:51AM (Unverified) said

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@Anticrawl

I'm not downing SWTOR, but really that game for people that love Starwars. It's not every going to be that big, never get why all the SW think it's the second coming of gaming (that's GW2).
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Posted: Aug 5th 2011 12:59AM Anticrawl said

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@(Unverified)

Well not to be critical but both Bioware and Mythic (as seperate entities) have in their employ people who worked on the single greatest MMO of all time. Ultima Online. Not only that but as studios they have produced many great games. I think it will be great for those who even aren't Star Wars fans.

In fact what made KOTOR 1 & 2 so amazing was that they weren't anything like the cheesy films. Just pure sci-fi bliss.
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Posted: Aug 5th 2011 6:49AM Kark said

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some people can take a joke, and yes your high :)
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Posted: Aug 4th 2011 11:10PM Lucidus said

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Wow, sound design is never given much due in MMOs. Kudos to Arenanet.

Posted: Aug 5th 2011 12:56AM Darkmoone said

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I play MMO's to hear sound.

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