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Reader Comments (27)

Posted: Aug 2nd 2011 7:28PM Protoavis said

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I like how the max characters per server number is in divisions of 6 but you buy character slots in groups of 5.

Am curious about how much the power sets are going to cost.

Posted: Aug 2nd 2011 7:39PM The Ogre said

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@Protoavis Eh, that's not much of a problem, unless you're a xenophobe and never want to make characters on other servers...

"The anticipated exchange rate will set 400 Paragon Points at $5.00 USD, though this may change before City of Heroes Freedom launches." ...worries me more.
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Posted: Aug 2nd 2011 7:29PM Sorithal said

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And I'm hoping they don't adopt Champions Online's method of forcing players into certain builds and such unless they pay?

'cause if they still let me pick up my old Elec/Elect Blaster, I'll be a happy zapper.

Posted: Aug 2nd 2011 8:05PM Yellowdancer said

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@Sorithal

All classes/powers available except mastermind and epic classes. I think you can buy access to these. The new powersets are free to subs but you can buy them.

So your elec/elec is safe.
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Posted: Aug 2nd 2011 8:08PM Shirogetsune said

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@Sorithal

You can play any powerset combination you want and most AT's for free. The only restricted AT's are the Controller and Mastermind, but can easily be unlocked via Vet Rewards (for sure) or the cash shop (I think.)

If anything, they've learned from Champion's model and what players like/dislike.
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Posted: Aug 2nd 2011 8:12PM Shirogetsune said

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@Yellowdancer

Ah, thanks Yellowdancer. The HEATs/VEATs are locked as well unless you're a VIP/have enough Veteran status.
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Posted: Aug 3rd 2011 4:27AM Dirame said

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@Sorithal

If you played the game before it went Freedom then your powersets will remain the same as the way you left it from what I understand. Only really new players will have restrictions.
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Posted: Aug 5th 2011 6:56PM mattwo said

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@Yellowdancer That is if you're a free player and haven't payed Paragon Studios any money right? I'd hate for that to VIP-only...
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Posted: Aug 2nd 2011 7:57PM alucard3000 said

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@JohnLane Huh?

Posted: Aug 2nd 2011 8:53PM oxlar said

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I hate that CO made basic costume options require spending cash to unlock. I hope for CoH that they don't follow the same trend.

Posted: Aug 3rd 2011 1:53AM (Unverified) said

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@oxlar

My understanding is that anything that's currently in the game that you didn't have to pay extra for (so everything except for the booster packs and the content included in Going Rogue) should be available for free players. That is of course, also barring the already mentioned lockout of Masterminds, Controllers and the epic ATs unless you unlock them.
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Posted: Aug 2nd 2011 9:41PM Utakata said

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I presume you don't have to pay for extra powersets if one is alreay paying for the premium.

Posted: Aug 3rd 2011 1:59AM (Unverified) said

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@Utakata

Unfortunately there are going to be paid powersets even if you're a 'subscribing' customer (a VIP, their 'premium' player is just someone who has at one point spent money on the game but isn't a subscriber). They promise that there will still be powersets free to VIPs though, and there is one coming with the update so there's that.

The beta price for a powerset that people saw from the build at Comic-Con was $10.
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Posted: Aug 3rd 2011 11:48AM Utakata said

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@(Unverified)

That's not how I understand the mechanics of that. There are 3 catagories. One strickly F2P. The second one a F2P for Veteran members (VIP). And the Third, subscription P2P (premium membership) with a points reward system that will give the player access to exclusive items. I don't remember Paragon Studios ever stating there will be powersets that can only be unlocked by cold hard USD. Rather there will be stuff for the premium membership that can be paid off by RMT's as optional, or work it off threw the points system that can be obtained ingame.

The idea I thought is getting away from the current unfair buisness model of P2P with MT's is what I found very attractive - this is why I re-subbed City of Heroes. But if they are still planning to charge extra powersets on top of that (read: nickel and dime)....that would be no sell for me. And dangerously pushes the game to a pay to win environment I wish to have nothing to do with.
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Posted: Aug 3rd 2011 1:07PM Sente said

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@Utakata

There are two separate points/reward systems:

Paragon points - VIP players get 400 of those per month as part of their subscription. Everyone can buy these. Things that are available in the Paragon Market are what you can spend points on - this can include powersets.

Paragon rewards system - this system is essentially the old veteran rewards program revamped into a new form. There reward tokens are used to get items, powers etc - all that was in the old veteran rewards program plus additional stuff. Everyone how have earned veteran rewards and reward titles in the past will get what they had before, i.e. VIP and Premium.
VIP get 1 reward token per month after Freedom launch, plus 1 token for every 12 months of VIP.
F2P and Premium players gain 1 reward token for every $15 worth of paragon points they buy.
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Posted: Aug 3rd 2011 5:49PM (Unverified) said

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@Utakata

VIP players are the ones who subscribe.
Premium players are those who have purchased anything from the game at any time. This includes any amount of time as a subscriber.
http://www.cityofheroes.com/news/freedom/player_choices.html

There are three brand new powersets coming with I-21/Freedom that we know of. Time Manipulation is free for VIPs and purchaseable for premium/free players. Street Justice and Beam Gun are being called 'premium power sets' by Paragon Studios and will have to be purchased even by VIPs.
http://boards.cityofheroes.com/showpost.php?p=3756161&postcount=102

For myself, as long as the purchasable powersets are relatively balanced I really don't see this as a 'Pay to Win' scenario though. As long as the purchasable items fit with the current power structure of the game they really strike me as more or less an optional purchase than anything you really need to have.

Also this is going to be a fairly microtransaction based move. A lot of costume pieces, more server character slots, some amount of minor boosts (though why you'd really need those is beyond me, the game's not exactly blisteringly difficult), flavor travel powers like the rocket board, and some 'premium powersets' (Titan weapons also apparently will be one of them).
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Posted: Aug 3rd 2011 5:59PM Utakata said

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@(Unverified)

So you are saying there's no chance in of earning these threw the point system ingame even if I subscribe?
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Posted: Aug 3rd 2011 6:51PM (Unverified) said

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@Utakata

Well, you get 400 points ($5 worth of them) per month 'free' as a VIP, so if you just save them up for two months you can turn around and buy a powerset with them. Also, starting last month current subscribers to the game are accruing points so they'll start out with most likely enough to buy a powerset or two with some change left over.
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Posted: Aug 3rd 2011 9:38PM Utakata said

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@(Unverified)

Thankyou very kindly for taking the time to explain this to me, I really appreciate it. This does give me some ease about the direction of that and other things can be worked off, albiet a little indirectly, ingame by simply remaining subscribed. I'm not sure I entirely agree with that process, but at last there is chance for not being entirely left out for us credit card challenged folk.

BTW: I have re-subbed back in July with my understanding of the point program has come into effect since then. Hopefully the time Freedomn rolls out as you say, I will have some points accumulated to spend right away. :)
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Posted: Aug 3rd 2011 4:29AM Dirame said

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I find it prudent of them to allow veteran players keep the characters they made initially unlike what CO did.

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