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Reader Comments (38)

Posted: Aug 2nd 2011 12:38PM Saker said

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The space combat should have been made more tactical, slower, and maybe just based on the old classic "Star Fleet Battles" game
or the best of the stand-alone pc games (based on Star Fleet Battles itself)
http://en.wikipedia.org/wiki/Star_Trek:_Starfleet_Command

I agree with most that it's going to inevitably either shutdown, or go some form of outright ftp (as opposed to the stealthy ftp cash-shop nonsense. you know the old sating "sh!t or get off the pot").

Posted: Aug 2nd 2011 1:10PM (Unverified) said

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Wow this 60 day giveaway will be able to disappoint a whole new collection of players. Can I trade my lifetime membership to someone for a wooden nickle?

Posted: Aug 2nd 2011 1:14PM (Unverified) said

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Just a note for the next group to make a Star Trek MMO.

Don't start everyone as a captain. Let people go through some starfleet academy and serve as a member of a crew. Eventually they can become a captain.

Star Trek needs what TOR will have which is a cohesive storyline to follow. Sandbox mode doesn't add anything to Star Trek especially when the quests are find 5 of something on a deserted planet when all you have to do is stay on a path to get them.

Posted: Aug 2nd 2011 1:38PM Yellowdancer said

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@(Unverified)

Kinda silly. Cryptic does not have 100 Million dollar budget to build what TOR has. In fact, Only Blizzard and SOE have that kind of money and they aren't even willing to go that deep into their pockets.
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Posted: Aug 2nd 2011 4:49PM (Unverified) said

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@Yellowdancer

I hear this kind of argument from people in the CO forums: "We don't have AAA content because there aren't enough Devs!" The conclusion these people come to is "Don't ask for AAA content," and I roll my eyes every time I see these Cryptic apologists.

Paying a AAA price means you should get content on par with those larger companies. Thats all there is to it. If Cryptic can't deliver that, then they either need to hire more Devs, replace the ones they have with Devs that are creative enough to provide more content, or they need to lower their prices to be on par with the service they're offering. Thats all there is to it.

I don't know about STO (installing it now to try it out), but CO has always had potential, and somehow they keep doing moronic things like focusing on more purchasable costume pieces instead of releasing an endgame, or giving ANY reason to play at 40. It's such a bs short term tactic to grab money- and why theyd be working on more aesthetics when there isn't any substance just shows that their priorities aren't in sync with their players, which is what I'd assume lead to CO tanking and having to go F2P. In 7 months since F2P, the only new playable content they've released in CO has been an adventure pack and the comic series, which totals maybe 6 hours of new content that you're unlikely to play over and over because there isn't a gear grind (maybe in the adventure pack you'd farm for dark speed), and because how many times does anyone want to sit through the same long and unskippable annoying cutscenes. If STO is like this, then my guess is I'll move on to another game before these two months are up.

I must admit though, I'm interested in the foundry.
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Posted: Aug 2nd 2011 6:46PM Seldra said

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@(Unverified) As I said in another post this game offers nothing in terms of long term enjoyment after level cap and superficial cashshop items. If that was your issue with CO then playing this game will be just deja vu for you.

And I agree with your point in regards to paying AAA money for AAA content. The fact that Cryptic has gone on the record to Klingon players saying the can't put enough content on par with Federation players even though they pay 15 bucks a month.

I can accept if Cryptic doesn't have the willingness to invest money on a population that's only 18%, the reasoning for their split from the Federation treaties were poorly written at best. Reintegrating to the alliance least will give Kdf players more content that their Fed counterparts can play with since day one.
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Posted: Aug 2nd 2011 1:50PM (Unverified) said

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It doesn't cost $100 million to make a cohesive story. I think people have been writing cohesive stories for a good many years without $100 million in capital to make it happen... You know the Iliad, Odyssey etc... TOR is $100 million for full voice over, marketing etc...

Star Trek is a mid level shooter with some very loose RPG elements added in.

Example from today: I had just finished my shuttle dailies and went back to my main ship to do a fleet mission. When I did only the 1 officer that I had on the shuttle was assigned on my main ship. Remember that episode where Riker and Data went on an away mission and when they returned everyone else on board forgot what their jobs were?
It's things like that, where Cryptic's willingness to shove incomplete ideas out there are blindingly apparent. Every game has things we wish they had. This game is composed of primarily things we wish had been thought through first.

I play because I have a lifetime sub and until TOR starts I am using this so I don't have to pay for Wow. And because after the first 2 months of the game being out Cryptic refused to offer any discount or substitution for my lifetime sub when I called to complain about this sad little game.
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Posted: Aug 2nd 2011 4:51PM (Unverified) said

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@(Unverified)

So they didn't even bother to watch ST:N or Voyager episodes for inspiration? BOOOOO
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Posted: Aug 2nd 2011 2:37PM tepster said

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Thanks! 2 free months to tide me over until TOR. :)

Posted: Aug 2nd 2011 3:02PM (Unverified) said

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I'm def going to check this out. I just hit "the wall" with champions online where there is no new content, and PvP isn't worth participating in because of how disgustingly imbalanced it is (regular 3v5's). I'd rather not roll an alt, and CO is clearly an alt grinding game.

Guess STO will take me for 2 months and then hopefully something with content will come along.

Posted: Aug 2nd 2011 4:58PM real65rcncom said

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Played it at launch and while I had fun, it was all too short. Then i turned my spaceship into a cruise ship for ten minutes a day before getting bored and shutting down.

That said, I'd love to come back and see what things they have fixed up (used to have a science ship) and how much is added since launch.

The ideal thing would be to 'win' 60 days, but I'm not interested enough to buy those sixty days. :(

Posted: Aug 2nd 2011 5:04PM real65rcncom said

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"Hey guys,

I'm going to close this one down, and unfortunately going to be the bearer of bad news as well.

These keys should not be working on existing accounts. In short order, they will not be. This means that if you redeem a key from this site, you will not actually get any of the rewards. Once again, these keys are for new accounts only.

I'm sorry for the confusion."

Hmm.. when they say "existing accounts", does that mean anyone who's ever opened a STO account in the past and unsubbed (since launch), or does that only mean people who have active subs right now aren't eligible? Basically, does this require a brand NEW account for someone who has never played the game?

Read it and think I know but just wanted to get concensus.

Posted: Aug 2nd 2011 5:17PM tepster said

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@real65rcncom It means anyone with an account is NOT eligible, past and present. You have to create a NEW account. I tried resurrecting my old account and it failed.
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Posted: Aug 2nd 2011 6:17PM (Unverified) said

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Been playing STO since the article popped up!

1) I'm a huge fan of Star Trek / Sci-Fi.
2) I'm a huge fan of gaming, specially MMO's.

The game generally feels stiff. Special Lol goes out to the tutorial, where 5-7 npc's are casually talking/going about their business WHILE THERE ARE TWO BORG CUBES SEEN THROUGH THE WINDOW BLASTING EVERYTHING TO HELL.

Everything is microtransactioned out the yin-yang :-(

Conclusion: may hop on one more time in these next two months to give it another go, but it doesn't feel like it's worth my time.

Cryptic is to MMO's as Anvil is to Heavy Metal!

Posted: Aug 2nd 2011 6:32PM Seldra said

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After playing this game for a few months now I If you like star trek and fast paced battles, you'll have fun playing this game, at least till you level cap. The biggest issue with this game is lack of endgame content. In the end you have a total of 4 elite missions right now and they have some pretty glaring bugs at the moment.

The game suffers a number of bugs from annoying to gamebreaking. But in the end the issue is, does it offer anything outside of the leveling process? Right now I can't say it does unfortunately, after the initial novelty of level cap and doing a few elite missions, you have nothing left to do. All you have is the same dalies, the same and the same 4 elite runs.

The major problem with cryptic right now is that their patches offer a lot of cosmetic fluff yet nothing really genuinely substantial to sink your teeth in. Whether it's cashshop ship skins, a new uniform, a pet, or an ingame Academy which sadly offers nothing but a nice view of the Golden Gate Bridge. I'm hoping that the upcoming patches offer something with depth or this game. If you have patience like I do you'll stay at least till the fall if they've added real missions and actual meaty content. If not...well you'll probably leave when you cap.

Posted: Aug 2nd 2011 8:30PM Greymantle said

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The ground combat killed this game for me. I enjoyed the space game even if it was a big instanced lobby game.

Posted: Aug 3rd 2011 1:40PM Fabius Bile said

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dont worry, I wont hold it against you
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Posted: Aug 3rd 2011 10:58AM (Unverified) said

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the one thing that continues to make me laugh is when everyone says "no its getting better" well so is Iraq but that doesn't mean that it still isn't a steaming pile of poop, just because the have fixed some of the massive problems and added a new feature (ground combat) doesn't mean that it still is a grind fest that is filled with boring content and only a few individual types of things to do. Crafting has always been a waste of time, the economy is a joke, dailies are boring as all get out, STF's which were supposed to be each week, then each month, ect....has turned out to be a joke of content. Now with the player created content takes the entire known canon of Star trek and essentially puts thewm into the hands of the few players left playing.
PVP is still a ghost town Klingon gameplay is stil a giant grind with a few quests to do to try and disguise the boring content. I am sorry but as an avide gamer and a MMO player STO is not worth the time or harddrive space. I will say for those that want to be "captain Kirk" have fun go role play with the rest of the trekkies you will love it no matter how much of a pile of crap it is simply because its your favorite IP; but the bottom line is that it is still FAR from a AAA title, and even I would be hard pressed to say it is a AA title.

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