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Reader Comments (14)

Posted: Jul 28th 2011 4:37PM Lenn said

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Excellent news! I LOVE how they're catering to all playstyles. If only more developers did this.

Posted: Jul 28th 2011 5:16PM Mr Angry said

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@JohnLane

See your input is stimulating as ever John.... but you are right, nothing really to troll here.

Valiant effort yesterday, but the just "too deliberate" spelling errors really blew your cover, you tried too hard :(



Posted: Jul 28th 2011 6:32PM Alph said

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"Therefore, the caps will be removed and players should see more substantial gear upgrades with the expansion."

I'd just like to call into attention the ability to buy stat tomes in the LOTRO store which permanently increase your stat +10 per tome up to +50 each stat.

Originally the 'pay to win' aspect of this was rebuttal'd by the fact that stats only went so high and most people were capping out on their primary stats through gear.

Now that the stat cap is being abolished, I hope everyone can see that stat tomes are officially pay to win and no longer stretch over any grey areas.

If I'm missing any info(as I no longer play), please feel free to factually correct any wrongful assumptions or misplaced facts I may not be aware.

Posted: Jul 28th 2011 7:26PM Oskari said

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@Alph

Pay to win...what? Most of the game is the Free People's story. I'm not sure there are many raid groups or RP kins on Landroval who are going to care or notice you bought a stat tome (which are in the game as very rare drops). F2P is not the great Satan as some would have you believe.
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Posted: Jul 28th 2011 7:41PM JaySpeed said

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@Alph 50 extra vitality or will isn't gonna make much of a difference. An extra 150 morale and power isn't a big deal. Especially since buying 5 stat tomes is kind of expensive considering what else you could spend TP on. If you have a ton of TP and nothing to buy, then I'd say go for it but it's not something I'd call necessary (pay to win).
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Posted: Jul 28th 2011 7:58PM Silverangel said

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@Alph Thanks for your comment. I never realized the pay to win was unofficial. It's very laudable though that Turbine recognizes all types of playstyles and takes the time to recognize those groups and create respectable advancement paths for them.
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Posted: Jul 28th 2011 9:39PM Nerves said

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@Alph

There really are a lot of varying degrees of 'Pay to Win'. Are the stat tomes, in-combat scrolls and store potions an advantage? ? Definitely. I think turbine has abandoned any pretense of defending these in terms of advantage.

However, as of yet, the culture of the game is still such that these items are not required. When raiding groups require the purchase of store items as part of a strategy, then you know it's gone far too far.
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Posted: Jul 28th 2011 9:58PM jayssen said

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@Alph

Anyone who cared about this sort of thing left ages ago. Turbine have to make sure that store items sell because its the way they make any income from the game. Turbine have identified their target market and are catering to them - its not about recognizing different play styles....its about getting as much money out of the only style of player left playing the their game.
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Posted: Jul 28th 2011 11:33PM Alph said

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@Alph
I'm sorry if I upset some people. I was recalling past forum discussions and arguments while pointing out that Turbine is slowly doing there own RL version of a power creep for their cash shop.

@JaySpeed
50 of a stat was pretty influential back when I was playing about 7 months ago, maybe things have changed since then.

Either way, try convincing a raiding group to go without 'in defense of middle earth' which gives +50 to all stats. You could also choose to leave a jewelry slot behind and see where that gets you... etc etc.

Sure, an extra 50 isn't going to change Golem into a Valar or let a level 20 solo DN. But let's be real here, we wear rings, necklaces and earrings for a reason. An addition 50 points is more or less(usually more) than what any one of those pieces give you individually, in essence giving you a free jewelry slot times how many stats you +50'd.

Before when stats were soft capped at 10x max level it was argued to not be an issue but now with the removal of a cap I can bet you'll really start seeing tome'd players move away from non-tome'd players.

MMOs are all about the little numbers adding up.
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Posted: Jul 29th 2011 12:20AM DancingTaco said

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@Alph

Who cares? What are you winning? There are more than enough kins out there who will not require you to pay money for something to run. Those Elite kins that require that are your first signal to bail. I could see if you won real world money here, but ooh so you can 6 man a 12 man raid, big whoopity-do-da.
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Posted: Jul 28th 2011 11:06PM Softserve said

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@Alph I kind of agree with the "pay to win what?" argument as far as this one goes. It's a benefit, but it doesn't stretch out to much. The main thing that really matters still is your equipment. If that +50 Vitality makes a guy live a second longer to kill some raid boss, that doesn't really diminish my gameplay at all.

You can get those tomes in game, admittedly. I know it's overly rare, but it's an option.

Posted: Jul 28th 2011 11:38PM Alph said

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@Softserve
'Pay to win' doesn't only apply to PvP. It also isn't necessarily a matter of others affecting you or not. To a lot of people it's a principle that a game with a _subscription fee_ be pure and honest when it comes to strength and power.

But on the topic of PvP, LOTRO's PvP has been hurting enough for far too long as is. This, I'm sure, is not a welcomed update to those who fancy PvMP.
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Posted: Jul 29th 2011 8:17AM Oskari said

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@Alph

Honestly, I've played the game for years and haven't heard someone complain about this once. The stat bonus is a microfraction of a player's overall stats. You would be hard pressed to pick out someone in a lineup that has purchased a tome from the shop.
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Posted: Jul 29th 2011 1:47PM Daemodand said

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Meh. They really just need to redo all the ugly gear in the game. Middle Earth should never have ugly gear.

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