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Reader Comments (20)

Posted: Jul 28th 2011 9:17PM Faction 3 said

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Anyone play this game that can tell how it is? Decent? Good? Awful?

Posted: Jul 29th 2011 5:07AM ShivanSwordsman said

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@Faction 3

It's a decent game, but when you start hacking away/hitting your foe with attacks, the screen flashes brightly with each hit. It makes my eyes hurt, and they're not that sensitive. They also have a stamina/fatigue system. Everything is instanced, and when you go into a dungeon, every "room" you do takes a certain amount of stamina. After you empty the meter, you can't dungeon any more for the rest of the day. It punishes you for playing.

There's class changes later in the game, and there's a new character coming in August. However, I quit before I fully unlocked my 1st class change on my mage, Aisha. Also, the avatars that you get that make you look like the cool character art? Yeah, those aren't permanent. You lose them after a few days.

Honestly? I'd suggest you avoid this game like the plague. If you want good hack and slash games, get Dungeon Fighter Online, Vindictus, or Dragon Nest. All of those are much better, and had THEIR fatigue meters removed for NA release.
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Posted: Jul 29th 2011 6:21PM Decimated said

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@ShivanSwordsman
Allow me to address these issues, mainly because you make this decent game look like an unplayable game.

The bright flashes negligible. It's incredibly nit-picky to make this as a major argument against the game.

The stamina system isn't too bad, it gives the casual gamer the right amount of play a day. If that is too little, then one can always try out another one of the vastly different characters.

Seriously? You quit before first job? So you didn't give this game a fair shake. I suppose the flashes got to you.

And those character-costume avatars will have a permanent, cash bought version some time soon, mainly because KoG would prefer to have a good number of the characters to have the advancement available (The last advancement came recently, only a week ago.)

This may sound biased, but it sounds like you didn't give this game a very fair try.
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Posted: Jul 30th 2011 1:32AM ShivanSwordsman said

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@Decimated

Buddy, I played to Level 30 (the cap then) in the Closed Beta. I've given this piece of Korean crap the time of day. I never said it was a terrible game, but I'm not into being told by my almighty Korean Masters how long I'm allowed to play a video game before I have to jump to another character. I did that with DFO, I burnt out on it, and I quit DFO till they removed their fatigue meter.

The facts are simply this: Nexon's products are both superior, have events that aren't purely focused on cash shoppers, and it isn't run by a bunch of morons that don't know what market they're trying to sell to. This is the western market, we don't like "fatigue meters". Besides, these systems only lead to more crap when they're accepted. Pay To Play game with Fatigue? Yeah, Square-Enix tried that with FF14. Thanks for the innovation Korea!

I tried to make my opinion short and precise, rather than a wall of complaints that I have with the game AND the company. Like how every event seems tailored to cash shoppers, and every event item is timed, you can never permanently own anything you earn during them. Meanwhile, in DFO, I've collected a ton of stuff and blazed through levels, gotten free epic items, all because of events which I played, and I DIDN'T SPEND A DIME.

The simple fact of the matter is this: I played till I emptied my fatigue meter, logged out, then went back to my other games. I never logged back on after that. That's some pretty epic marketing right there. If you live in Bizarro World.
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Posted: Jul 30th 2011 9:33AM CheeseLuvas said

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@ShivanSwordsman
It's pretty obvious your biased against this game. Why? You keep on suggesting other Nexon Games just as DN or Vindi, then you pretty much worship DFO, showing that you're a Nexon fanboy. Is this what all Nexon fanboys are like? In Elsword, their Events are ACTUALLY fair to non-cashers and cashers. I never knew that scavenger hunts and writing comics counted towards cashers-only, while in DFO I recall that they used to have a system where you can't properly buy avatar items, in fact, you had to GAMBLE through a slot machine. Both a waste of time and money. Vindi is repetitive as hell while DN is fun for the first 5 minutes. Go and take your Nexon crap out of this game, Elsword is 10x better and always will be.
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Posted: Jul 30th 2011 9:38AM CheeseLuvas said

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@ShivanSwordsman
Oh yes, and it's funny how you keep on bashing Korea and their system despite that all the games you pretty much bow down to are MADE FROM KOREA. Ungrateful much? Ignorant? Maybe even blind? Exactly. Now I'll be the more mature, grown-up player, and stop bashing other games just because they're better than others kid. Next thing you'll know, you'll be comparing Maplestory to some other game like Blade and Soul LOL.

@Faction3
Elsword is a great game, you'll love it. It's fast-paced, action packed, and has a great community. Don't listen to the other guys like on top.

@Decimated
I would suggest ignoring this Fanboy and move along. I've encountered people like him and all they could pretty much do is humiliate themself and continue to be a lowlife.
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Posted: Aug 1st 2011 7:57AM Sion said

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@Faction 3 Good
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Posted: Aug 1st 2011 7:58AM Sion said

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@ShivanSwordsman
U brought up some good points but I don't like the fact dat u tell him 2 avoid playing this games.
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Posted: Aug 1st 2011 7:59AM Sion said

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@Decimated
Nice backups
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Posted: Aug 1st 2011 8:01AM Sion said

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@CheeseLuvas
Very well said
PS. Some negative things u said about those other games actually backfires @ Elsword.
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Posted: Aug 1st 2011 6:13AM Rarris said

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I'm gonna say that this game is decent. The gameplay is smooth, works, and is pretty fun. The aesthetics compliment this game nicely. The community is a mixed bag, depends on exactly what you expect going into the game. However, I do have a few complaints.

The stamina system is a double edged sword in my opinion. I can see why it's there but sometimes I feel that it is unnecessary. I'd rather play the game at my own pace rather than it telling me when I have to stop. The flashing lights...since it was mentioned in the other comments I should address it here too. It's not too bad, it can hurt your eyes at times but unless you're really prone to seizures, it won't affect you at all.
I feel like the biggest ding against this game is the cash shop. I came from playing P2P games and it feels like this game gives way too much power to people who spend cash. For example, there are 4 skills you can bring into a dungeon unless you buy a cash item for roughly $10 (per character) that enables a secondary bar. Since costumes and RNG were brought into earlier arguments, my comment on them is that they can potentially break the game. I wouldn't mind if costumes were only for looks but they're not. Costumes have additional socket slots that can be used to augment your stats. Balanced towards non-spenders? Not in my eyes. Before the argument that these costumes can be sold gets brought up, it's still technically selling power. Someone had to buy it and in return they're acquiring ingame currency. This is, in my eyes, essentially the same as RMT (read: gold sellers). On the subject of randomness, there is a cash item called an Ice Burner which essentially is a slot machine.

An issue not brought up on the argument in the other comments is how this game was coded. The instancing in this game is done entirely on a peer-2-peer connection. This means that if one person lags, the entire room will lag. This is perhaps, the biggest knock against this game. Hopefully, this provided a neutral position on the judgement of this game. And to maybe address any future complains, no, I played this game for more than 5 minutes, got to level 44 on two characters.

tl;dr: Decent game, favored towards cashers.

Posted: Aug 1st 2011 8:05AM Sion said

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@Rarris
The stamina system is definitely a double edged sword.
The flashing lights makes it looks kool 2 me as it doesn't bother me @ all.
Try comparing this 2 Grand Chase then u'll say dat this is not dat much advantage.
P2P, an issue indeed. This games relies on combo and lagging is wut disrupts the combo.
Thx 4 a neutral position on the judgement of this game.
"Decent game" indeed.
"Favored 2wards cashers" obviously
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Posted: Aug 2nd 2011 8:10AM (Unverified) said

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@Rarris
I have to disagree with you on this game being favored toward cashers. The only real advantage I see is that they get an extra 4 skill slots. Thats about it. The Avatar/Costumes? They give very minor stats. I recall trying to repetitively add a socket over and over again to one of my Avatar equipment, the most I got was 1% Evasion. That's incredibly minor. Even if it had added up, it would barely reach 7%. Elsword is one of those few games that also lets you TRADE items straight from the Item Mall giving players equality and fairness. Although I will agree with the lag, Elsword is anything BUT favored towards cashers. Play another pay2win game like Fiesta, Lost Saga, or Rumble Fighter, then compare it to Elsword. Heck, if Elsword was really cash-based, Raven might've been an unlockable character, so that you can only unlock him by doing a tedious quest or buying him from the Item Mall. Instead, he was announced as free. What do you say about that?
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Posted: Aug 2nd 2011 11:33AM Rarris said

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@(Unverified)

You may receive up to 3% attack speed or critical on your armor sockets and 6% on your weapons. This means that there is the potential for an additional 21% critical (or more, depends on the item) over someone who does not have the disposable income to purchase those items. Trading cash items, again, my stance on them is that it is basically RMT (ie gold selling). Sugar-coat it all you want, it is no different than buying gold.

On the "compare this to x" part, no I won't, because this isn't about those games. I'm assuming you bring up Raven as an argument because other games have characters you must purchase in order to play.
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Posted: Aug 2nd 2011 3:16PM Sion said

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Very well argument gentlemen.

@Faction3
This game is good, u can trust CheeseLuvas's words.

@ShivanSwordsman
U got some good points out but I don't like the part where u suggest him 2 avoid playing this game. Who knows, ppl have different taste.

@Decimated
As CheeseLuvas said, ignore him.

@CheeseLuvas
Haha, thx 4 dealing w/ the fanboy although Decimated already did part of it, @ least I don't have 2 dirty my own hand.

@Rarris
Ur exactly right, the stamina system is a double edged sword.
And yes, the flashing light, it doesn't affect @ all (I didn't notice dat up until u guys mention about it).
About giving 2 much power 2 ppl who spend cash, if u say this game gives 2 much power 2 cashers, u don't wanna compare this 2 Grand Chase. (I think it's 10x more power)
As mentioned, Ice Burner Slot Machine is definitely both a waste of time and money.
P2P connection is definitely an issue, this game relies the most on combo, the longer the better. But here the lag comes and interrupts the combo. Ur right, it's the biggest knock against this game.
U definitely provided a neutral position on the judgement of this game.
And Haha, u did noticed the reply dat will say something about ur gameplay.
Decent game, it is. Favored 2wards cashers, obviously, there's no point cashing if u don't get any advantage from non-cashers.

Posted: Aug 1st 2011 7:56AM Sion said

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Dang, I spent 2 much time commenting and it all expired.
Anyways, very well argument, gentlemen.

Posted: Aug 2nd 2011 8:16AM CheeseLuvas said

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@Rarris
Great description, but I have to disagree with Elsword being favored towards cashers. Costume/Avatar equipment gives VERY minor stats. The most I could get from their socket was 1% Evasion. Even if that adds up, it'll only be like, what, 7%? The unique thing about Elsword is that it lets normal players who don't cash buy REAL cash items from the Marketplace. There is hardly any game that does that. Although I will agree with the lag, Elsword is NOT cash-based. The only advantage I see to cashers is the extra 4 skill slots, but that alone is hardly anything to call an entire game being favored towards cashers. Think about it, if Elsword was a cash-based game, then why isn't Raven an unlockable character? Why was he announced as free rather than doing a tedious quest or just buying him from the Item Mall? Compare Elsword to other pay2win games, then you'll see my view on this subject. Oh yes, I'll also admit, the flashes on the game can sometimes be annoying, but you won't notice it if you don't think about it. Kill3rCombo also said that they're thinking of removing it.

Posted: Aug 2nd 2011 8:18AM CheeseLuvas said

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Derp, had to retype the thing since the comment didn't appear, and here it is >_>

Please ignore my 2nd wall of text.

Posted: Aug 2nd 2011 3:21PM Sion said

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Haha but it said "ur comment session expires" or something and it didn't appear right away >_>
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Posted: Aug 2nd 2011 7:14PM Sion said

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@CheeseLuvas
Haha, Cheese, "StaftCraft" lol
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