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Reader Comments (15)

Posted: Jul 28th 2011 5:25PM Kark said

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Nice, always good when the developers take time off to meet the players
and have fun together.

Posted: Jul 28th 2011 5:35PM mysecretid said

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Thanks for this news!

I flag my bias as an STO fan, but this game really /has/ turned a corner in terms of content and quality.

Devs like these are a crucial part of the reason why.

Posted: Jul 28th 2011 6:18PM Seldra said

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@mysecretid Don't forget that bill roper slithered to other places to destroy is partly responsible for this game finally getting back up on its feet.

That said I can't wait to fly the new Enterprise. :D
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Posted: Jul 29th 2011 7:36PM mysecretid said

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@Seldra

While I agree that Bill Roper may make games, although he seems to have almost no understanding of gamers, or of what gamers like -- I must be fair and point out that Roper had almost nothing to do with Star Trek Online.

Not lecturing you here at all, I promise. Just trying to clear the air for anyone reading, since many people seem to attach Roper to STO a lot.

Roper was the original lead dev on Champions Online, while Star Trek Online was originally led by Craig Zinkievich -- who left a Cryptic a little before Roper.

The two devs teams communicated, and sometimes shared digital assets, but they've been confiirmed as separate, and continue to be so.

Daniel Stahl (dstahl) the current lead dev on Star Trek Online (and a hardcore Trek fan) is the man who's led the game into its better days.

And I can't wait to see the Enterprise-F either! :-)

Thanks for talking,

Cheers!
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Posted: Jul 28th 2011 6:13PM (Unverified) said

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Pretty cool :) And nice tidbits on the game.

I was just going to comment on the klingon statistic: this doesn't surprise me. I would've more likely played an "opposing" faction if it was romulan, as I don't really think much of klingons (I don't really find them that interesting at all).

Posted: Jul 28th 2011 6:41PM ApathyCurve said

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18%?! Wow, that's really low. I would've guessed it was up nearer 60% of players who had actually created a Klingon character, even if they don't play it much. I've played mine up to Lt. Commander -- and my primary Fed is only just now hitting Captain, (but I'm something of an altoholic, so take that for what it is).

Personally, I find that PVP in a Klingon ship -- especially the Bird of Prey line -- is much more interesting and challenging. A Fed cruiser with an Engineer character is a nearly-invulnerable shield tank if you're even halfway competent with it.

Posted: Jul 28th 2011 8:00PM (Unverified) said

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I am amazed that minus the fanboi's there is anyone willing ot continue to spill funds to that garbage game. They have dumbed it down to the lowest common denominator of player skill so everyone can feel like "captain kirk" instead of actually getting better they can wait until the devs make everything mindnumbingly boring.
F STO and cryptic for their obvious cash grab and poor content additions.

Posted: Jul 28th 2011 9:42PM (Unverified) said

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So I'll just be honest. I played the open beta for a week and was surprised at the quality of the glimpse. I made the mistake of thinking "wow if this is just the start how much more must be inside.". I didn't know at the time that I bought the pre-order and then the absolutely terrible investment known as the lifetime subscription (which after I only played for 3 weeks I begged for a refund for from Atari only to have them swat me down) just how many different times you could dress up the exact same quest. I mean seriously find 5 of this artifact that lies on the same path or defeat 5 ships etc.. Their quest depth makes Wow look like a pulitzer prize winning novel.

I took a 6 month break and came back. This was even more spectacular. I have had to re-login for as long as 45 minutes to actually stay connected (and it's not my home internet connection because it doesn't happen for wow or anything else I do), when I do get on I often get DC'd (usually 5-10 times a night). The same Starbase 24 quest is broken that was broken in open Beta (nothing says great value like ignoring known issues) and the quest text in many of the quests isn't even sufficient to finish them.

I heard people chattering about how TOR will fail while I was at earth space dock and could only roll my eyes. Say anything you like about TOR. At least it looks like Bioware will release their game when it's finished, as opposed to STO which is just now approaching what should be the end of their beta.

If you don't have an account yet, set phasers to disappointment,

Live long and don't play STO


Posted: Jul 28th 2011 11:49PM tooright said

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@(Unverified) see you left yourself wide open to some fanboi coming in and telling you how

"Things are different now..."

you should fire up this festival of suck and put that failure of a lifetime subscription to use and report back just "different" things are now.

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Posted: Jul 29th 2011 12:44AM Gryphmon said

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The 18% Klingon statstic doesn't surprise me. Klingon side still only has about 20% of the content that the Federation side has. If the Klingon's are an example of what another faction would be like, I don't hold out much hope for anything interesting from a third faction.

I think at this late stage that they should do so something radical. They should give a mea culpa and then just go ahead and integrate Klingon's with the Federation. Make a peace treaty and give Klingons full access to Federation quests and TF's. They can still lore-wise be a separate entity but in pratice basically be the same as Federation.

Then they can move forward and start fresh on another faction, hopefully having learned from their mistakes. AKA a PvP only faction is a terrible idea for such a story based universe. And don't do anythng half-assed, even if your user base is telling you to.

Posted: Jul 29th 2011 11:48AM Seldra said

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@Gryphmon Yea, Cryptic just doesn't have the manpower to do content for both factions at the same time. It's either they work on Feds or they work on KDF for one season patch. Even if they don't do a peace treaty of sorts at least they can do is make more non faction specific missions. I know they're going to let KDF and Fed players team up together anyway so I'm pretty sure that will happen.

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Posted: Jul 29th 2011 12:08PM Yukon Sam said

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@Gryphmon

That idea has merit. It doesn't make sense for the Klingon Empire and Federation to be in a perpetual state of conflict when they both know that the conflict was engineered by a third party.

Current PvP systems could be retooled, either training exercises or as playable rogue factions outside the jurisdiction of their respective command structures, like the Maquis.
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Posted: Jul 29th 2011 1:52PM Seldra said

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@Yukon Sam Well pvp right now you can already team up with kdf and feds, my fleet has two branches for both factions and we do mixed pvp battles. So that's already in there in case you didn't know. :)
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Posted: Jul 29th 2011 9:29AM ApathyCurve said

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@(Unverified)

I didn't downgrade your comment, (and won't the second time, either), but I find it hilarious that you're so neurotic you feel the need to regurgitate it. You don't like the game; we get it. Move on.

Got insecurity?

Posted: Oct 24th 2011 6:26PM Janey55 said

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I can't believe that only 18% of all STO players have made a Klingon and I agree that it's pretty disappointing. And I can't wait for the idea of fleets being able to "own" their own starbases - even if it is a long wait.
http://hkprcg.org/gynexin

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