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Reader Comments (155)

Posted: Jul 27th 2011 10:16AM Fabius Bile said

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raid-or-die mentality

I dont care if im missing the most awesometastic-to-moon-and-back game on the entire human history

if the devs think that they can have me chasing carrot after carrot in unbearable raids at endgame, I give them the MFR and move on. Any game that has an endgame raid-till-your-eyes bleed gameplay can go DIAF

Posted: Jul 27th 2011 10:18AM Toast333 said

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I did not try Rift simply because I felt its marketing was overly arrogant.

*Shrug* Will never pick up the game simply because I don't like the attitude in the marketing department.

Posted: Jul 27th 2011 10:42AM epilepticemu said

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@Toast333 Out of curiosity, how should all games be marketed? "A small subset of gamers will really love this, and the rest will all find it meh! Subscribe!"
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Posted: Jul 27th 2011 10:52AM MMOaddict said

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@Toast333
Sounds like the pot calling the kettle black. ;D
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Posted: Jul 27th 2011 10:20AM Bramen said

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If a game has too great of a lore, sometimes I don't like stomping around in it.

Take SWG for instance, within minutes of creating my toon I met Han, Chewy, Darth Vader, and C3PO.


A whole galaxy full of people and aliens and the only ones I meet are in the movies. Don't get me wrong it would be nice to meet these characters at some point, but right off the bat is just too much. It felt fake.

Posted: Jul 27th 2011 11:23AM Ardra Diva said

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@Bramen

That's the New Game Enhancements (NGE).
You're suddenly the best friend of Han, Luke, Vader considers you a threat, you're this really important character in the story. You're also probably a Jedi. The SWG devs were absolutely convinced that this was what people wanted.

Unfortunately, it *wasn't* and the game began its slide down to its impending death this year.

They said that "the game needed to be more Iconic".

This is what doomed Star Trek Online. I don't want to be Wesley Crusher's roommate at the Academy, or Picard's nephew. I wanted to be who I wanted to be, make my own way, not go to the Academy. Why not be Harry Mudd... a trader.. con artist.. mercenary... something else? But noooooo, you have to be a starfleet officer and wear a uniform and there IS no other kind of life in STO than Starfleet/Klingon type military positions. No real civilian role at all.
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Posted: Jul 27th 2011 10:30AM (Unverified) said

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wait, there was a great MMO?

Posted: Jul 27th 2011 10:36AM ThrangisTheRed said

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The biggest thing to turn me away from a game is the community. There are certain games (in both the P2P and F2P market) that are filled with some of the crudest, most vile, ignorant, trolling group of individuals that it basically taints the game's enjoyability.

Posted: Jul 27th 2011 10:39AM (Unverified) said

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Graphics have kept me away, usually for the lower budget games. I know a game can be fun regardless, but I still get turned off from a game if I don't enjoy its aesthetics.

Another thing I haven't seen mentioned yet that has kept me from trying a game is the hassle of setting up an account. I have enough accounts and passwords to keep track of that I often don't feel like making a new one that I'd feel forced to save even if I'm not interested in the game.

Posted: Jul 27th 2011 10:43AM Greymantle said

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Crafting can kill a game for me fast. I need a deep crafting game that plays a big role in the economy. This kills many modern mmo for me. :(

Posted: Jul 27th 2011 10:44AM Cyclone Jack said

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WAR, was unpolished, unbalanced, and quite buggy. Then they merged servers and generic'd all of my characters. Bye-bye. Never returned.

Tabula Rasa, great concept, decent gameplay, fell short in just about every regard (imo). Ironically, the further beta progressed, the less fun the game became. :/

STO, ground combat was abysmal (will give it another try with the new system), character/crew progression needed quite a bit of work, extreme focus on combat over, well, anything else Trek.

LOTRO, I actually enjoy the game and don't have that many complaints about it. However, there is *something* that doesn't click with me, I can't put a finger on it, but its there, so I can only play in very short stints.

Posted: Jul 27th 2011 11:32AM Ardra Diva said

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@Cyclone Jack
Lotro's world is getting so big now, if you aren't in an active guild it feels kind of lonely. Maybe that's what you are experiencing?
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Posted: Jul 27th 2011 7:24PM Cyclone Jack said

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@Ardra Diva

It's a catch-22. I don't play enough to seek out a guild, and a guild probably won't want me because I don't play enough. :p But yeah, you're probably right. LOTRO has some of the best class mechanics in a 'trinity' game, I just need to get a group and try again.
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Posted: Jul 28th 2011 4:30PM Ardra Diva said

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@Cyclone Jack
The game is full of guilds who welcome casual players.. might just pick one with a big population so there will always be guildies online.

I have really never seen the kind of chest-thumping uber-intense guild recruit messages in LOTRO that seem to demand you play X amount of time.. you may have noticed the community is a little more laid back in that game.

And hey? you're welcome to join Heren Valdestel on the SILVERLODE server. hit up officer TENERIAL for an invite. Smaller guild but no pressure.
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Posted: Jul 27th 2011 11:10AM aberent said

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WOW - I can't get over the cartoonish graphics, and the constant go kill x of y quests are just so boring. Once I experienced DDO quests you really can't go back.

Posted: Jul 27th 2011 11:16AM Ardra Diva said

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Actually having to wait to log in to play a game I not only paid for, but was paying a subscription for. (WoW.. Diablo2.. etc)

Imagine if you got a "wait" screen when you wanted to watch a movie on HBO? You wouldn't tolerate that from a subscription service.

Neither did I. Cancelled, moved to LOTRO, never looked back. And never had to wait to log in, either.

Posted: Jul 27th 2011 11:19AM Ardra Diva said

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Well obviously yes graphics make or break a game for me on a fundamental level. If graphics didn't matter to me I'd still be playing EQ2.

Star Trek Online... I knew was going to be a glorified console game back before it even had a beta, the devs peed their pants when the community cried out for explorable ship interiors like they'd enjoyed in SWG.

They promise them.. someday... with their fingers crossed behind their backs. They clearly never intended to offer that, at least, nowhere on the scale enjoyed in Galaxies.

The fact that STO would not let you crew together on a ship with your friends was a deal-breaker for me.

There is almost nothing MMO about Star Trek Online. A few starbase and planet areas where people can mingle does not make an MMO.

Posted: Jul 27th 2011 12:53PM hereafter said

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@Ardra Diva

True, the heavy instancing hurts the MMO experience. I picked it up recently to scratch a Star Trek itch I've been having (and it's satisfactory in that sense), but it's very solitary for the most part. They have ship interiors to explore now and you can invite people over, but I haven't found much motivation to do so.
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Posted: Jul 27th 2011 11:33AM alinos said

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My reason for not playing WoW. Is that after loosing my account in the vanilla days.

even having purchased each expansion and pushing my new character a little further forward. I still don't find it acceptable that i have to pay a monthly fee pre level 70. considering up till that point is pointless grind with no story or anything to captivate me and any content added from my 15dollars a month goes towards end game

I really think that any game once it's had an expansion which means its been out for 1-2years generally. should start opening up lower level areas as sub free. You still have to buy the box. but it allows players to actually get into a region where their sub fee is going to matter.

every time i resub to WoW or something that i requires mass grind to get to somewhere useful. And get to the end of the month and have only achieved 1-2 levels. Because it hasn't held interest or i've been busy i unsub and leave it for 6 months since i figure it's just a waste at that point

Posted: Jul 27th 2011 11:43AM Gamewench said

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What keeps me from games generally is the community, not only does their forums show how petty people are but the server wide chat ( if there is any) is rife with trolls. I do what I can in groups/guilds etc to help make the game a pleasant experience for everyone(to treat people with respect) I have contact with there but it seems that dissatisfaction and chest thumping is the norm these days *sigh*

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