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Reader Comments (13)

Posted: Jul 27th 2011 8:18PM LA1111 said

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Pretty neat stuff

Posted: Jul 27th 2011 8:23PM Raikulxox said

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Is this the tool they're using to slow down time as explained in an earlier dev blog?

Posted: Jul 27th 2011 10:42PM Brendan Drain said

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@Raikulxox Telemetry is a logging and log visualisation tool used to track down performance bottlenecks. The thing they talked about before with slowing down time is Time Dilation, which is being explored currently. I believe the CSM were shown a presentation on experiments with time dilation, but there's no timeline for the feature's release. It's a pretty major change to the server, so I imagine it'll be some time before we see it implemented.
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Posted: Jul 27th 2011 10:10PM Avick said

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So, with the new user experience out, I figure now's as good a time as any to try Eve out, so I might as well do it right. Does anyone have a 21 day trial key hanging around which I could make use of?

On topic: It's good to see a developer pushing optimization, something which is often pushed to the wayside in our genre post-release.

Posted: Jul 28th 2011 3:25AM Krelian said

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@Avick

It is hard to do that on Massively, as there is no "Email to Member" function.

If you would like one, and have not received one already, mail me at lannarchy at gmail dot com, and i will gladly send you one.
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Posted: Jul 27th 2011 10:44PM Whitedragons14 said

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I can send ya one if you wish

Posted: Jul 27th 2011 10:49PM Calfis said

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I wondered why there wasn't soul crushing lag in 46DP-O today:
http://eve-kill.net/?a=kill_related&kll_id=10252324

Posted: Jul 28th 2011 11:34AM cogswick said

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@Calfis CCP did the same thing they did with VFK a few weekends ago, and made it its own node for a short period of time most likely.
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Posted: Jul 28th 2011 11:44AM Calfis said

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@cogswick

Unfortunately whatever they did allowed much of the Red Alliance super capital fleet to run with their tails between their legs. :(
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Posted: Jul 28th 2011 8:20AM Valkesh said

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The ultimate weapon against lag. Treating your community like shit and emptying the server...

Posted: Jul 28th 2011 10:24AM mikejr said

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@Valkesh

Mmm hmmm... My accounts are all expired by now - first time since Nov 2006 that my main isn't training a skill.

"...so that EVE can once again support battles with thousands of players..."
Fixing lag won't bring me back - I avoided those massive slideshows to begin with.
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Posted: Jul 28th 2011 1:48PM Ref Minor said

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I prefer to think of the lagdev team using magic monocles to see the lag directly.

Posted: Jul 28th 2011 8:20PM (Unverified) said

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Since I have been playing in Ocotober of 2004, lag has only got worse, granted player populations were much lower and pvp was not a common occurance but as time went by even 200+ man battles are becoming lagfests.

Honestly if they put as much effort into devloping Incarna as they would into fighting the war on lag this would have been addressed by now.

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