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Reader Comments (6)

Posted: Jul 26th 2011 11:52AM Dril said

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"There's nothing that can hinder us from becoming the best company in the industry."

The real question is, which industry do they mean? Taking a step back, WoT has:

-elements of MMORPGs (progression, levels) but not really anything else (and certainly nothing "massive") to really call it an MMO.
-elements of shooters (lobby-based, it is actually a shooter) but it's much slower and much more tactical than CoD/TF2/CS:S.
-elements of MOBAs (tactics play a big part, some maps have lanes, upgrading items a la DotA) but it's not really LoL either.

They've carved themselves a niche, and although WoT really wasn't to my taste at all, I still respect the game.

It's easy to be the best when you're unique...but if they really want to go up against Blizzard, DICE/Valve/ActiBlizzard and Riot, they've a long way to go yet.

Posted: Jul 26th 2011 12:14PM Tezcatli said

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The russians are taking over! :O

But seriously, I like what they've done with world of tanks, and I look forward to World of Warplanes. All they need to do is make World of Mechs and I'm golden.

Posted: Jul 26th 2011 1:43PM Lateris said

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I would love to see a world of submarines.

Posted: Jul 26th 2011 5:23PM Saker said

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@Lateris Yes! But by someone other then these people please! Sorry but not impressed by these people at all. I agree with a poster above "They've carved themselves a niche". Somebody else could do much better with the material. I'm amazed someone else doesn't.
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Posted: Jul 26th 2011 4:15PM eLdritchZ said

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Also see:

World of ATVs, World of Skateboards and World of Monocycles

Posted: Jul 27th 2011 7:56PM wigburld said

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World of Tanks, built on BIgWorld Technology (indie.bigworldtech.com

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