Wargaming.net is expanding, and the company behind World of Tanks and the upcoming World of Warplanes has issued a press release detailing its growth and plans for the future.
In short, a new European branch is opening, and the facility will boast "more than 40 professionals" who will handle Wargaming.net's PR, marketing, community, and support logistics. The company, which originally formed in Belarus, has tapped Frederic Menou to oversee its new European office which is located in Paris, France. Menou was formerly the managing director at Blizzard Entertainment Europe.
"We are not a small company, we are becoming a global player," Menou says. "There's nothing that can hinder us from becoming the best company in the industry."
Reader Comments (6)
Posted: Jul 26th 2011 11:52AM Dril said
"There's nothing that can hinder us from becoming the best company in the industry."
The real question is, which industry do they mean? Taking a step back, WoT has:
-elements of MMORPGs (progression, levels) but not really anything else (and certainly nothing "massive") to really call it an MMO.
-elements of shooters (lobby-based, it is actually a shooter) but it's much slower and much more tactical than CoD/TF2/CS:S.
-elements of MOBAs (tactics play a big part, some maps have lanes, upgrading items a la DotA) but it's not really LoL either.
They've carved themselves a niche, and although WoT really wasn't to my taste at all, I still respect the game.
It's easy to be the best when you're unique...but if they really want to go up against Blizzard, DICE/Valve/ActiBlizzard and Riot, they've a long way to go yet.
The real question is, which industry do they mean? Taking a step back, WoT has:
-elements of MMORPGs (progression, levels) but not really anything else (and certainly nothing "massive") to really call it an MMO.
-elements of shooters (lobby-based, it is actually a shooter) but it's much slower and much more tactical than CoD/TF2/CS:S.
-elements of MOBAs (tactics play a big part, some maps have lanes, upgrading items a la DotA) but it's not really LoL either.
They've carved themselves a niche, and although WoT really wasn't to my taste at all, I still respect the game.
It's easy to be the best when you're unique...but if they really want to go up against Blizzard, DICE/Valve/ActiBlizzard and Riot, they've a long way to go yet.
Posted: Jul 26th 2011 12:14PM Tezcatli said
The russians are taking over! :O
But seriously, I like what they've done with world of tanks, and I look forward to World of Warplanes. All they need to do is make World of Mechs and I'm golden.
But seriously, I like what they've done with world of tanks, and I look forward to World of Warplanes. All they need to do is make World of Mechs and I'm golden.
Posted: Jul 26th 2011 1:43PM Lateris said
I would love to see a world of submarines.
Posted: Jul 26th 2011 5:23PM Saker said
@Lateris Yes! But by someone other then these people please! Sorry but not impressed by these people at all. I agree with a poster above "They've carved themselves a niche". Somebody else could do much better with the material. I'm amazed someone else doesn't.
Reply
Posted: Jul 26th 2011 4:15PM eLdritchZ said
Also see:
World of ATVs, World of Skateboards and World of Monocycles
World of ATVs, World of Skateboards and World of Monocycles
Posted: Jul 27th 2011 7:56PM wigburld said
World of Tanks, built on BIgWorld Technology (indie.bigworldtech.com







