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Reader Comments (14)

Posted: Jul 25th 2011 11:04AM (Unverified) said

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looks like a great game, if you like PVP, if not...

Posted: Jul 25th 2011 11:17AM Raikulxox said

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@(Unverified) then your better off playing another game?
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Posted: Jul 25th 2011 11:30AM (Unverified) said

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@Raikulxox

Ya pretty much, there just isn't good out there lately, quality is in toliet lately, to many development teams are focused on getting the quick buck, then making groundbreaking quality. The few potentials; GW2, Tera are a long ways off still. Guess all some of us can do is burn off that winter chub.

//so bored....
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Posted: Jul 25th 2011 12:34PM Saker said

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@(Unverified) I'd say GW2 and ArcheAge.
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Posted: Jul 25th 2011 12:43PM Kalec said

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@Saker I agree with GW2 and AcheAge. Tera IMHO has very little going for it in terms of pure innovation (instead of just making something slightly different).
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Posted: Jul 25th 2011 12:49PM (Unverified) said

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@Kalec

I'll have to check on more on Archage, there site is a tad skimpy on info, there are in the Korean closed beta stage right? I'm on the fence with Tera, I'm thinking it has better chances in NA, then it's home Korean market. It has potential, but it will have to work for it.
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Posted: Jul 25th 2011 2:10PM Apakal said

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@Kalec

TERA is still up in the air. It really depends on how and how well they handle the so-called "westernization" of the game. I think it still has potential to be interesting (more than I can say for TOR at this point) and mix in a decent amount of innovation.

I don't think I need to say anything about GW2.

Beyond that, lets not forget about The Secret World. There's been a lot of talk about story and mystery and puzzles and yadda yadda, but lets not forget that they're pursuing a no-class, no-level, deck-building game mechanic, which I think has great potential. Yes, its a Funcom game, and we know how Funcom games usually go at launch, but I'm trying to stay positive. Everything I've seen so far has only gotten me more interested.

I can't get on the ArcheAge bandwagon because I'm not a sandbox fan, but I definitely appreciate what they're doing with CryEngine3 and everything else they've offered up so far. I think it will definitely advance the genre in at least a few areas.
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Posted: Jul 25th 2011 2:11PM Apakal said

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@Apakal

I should make it a point to not say "let's not forget" so much...
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Posted: Jul 25th 2011 2:03PM mikejr said

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Darkfall is extremely fun in terms of PVE. The world is not mob dense (and is enormous) so finding a relatively safe adventuring area isn't too difficult.

The open world PVP adds an element of situational paranoia that can't really be described - as I've said before, it's the most immersive game I've ever played.

I'm more than a little hyped about an impending relaunch (and I'm too old to PVP).

Posted: Jul 25th 2011 3:26PM DeadlyAccurate said

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@mikejr I tried out the trial and would've subscribed if they'd had a working economy. I'm looking forward to the relaunch to see if they add any sort of market tools. If they do, I'll jump all over this. Like you said, the element of situational paranoia really adds to the thrill of PvE. I was really enjoying the PvE combat.
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Posted: Jul 26th 2011 12:07PM (Unverified) said

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@mikejr

To a PVE person, it like nails on a chalk board. It's not for just not for everyone. PVE and PVP can both be done in both great in the same game, but non pvp servers are a must for some folks.
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Posted: Jul 26th 2011 12:30PM mikejr said

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@(Unverified)

I would have agreed with you before trying. There's a shift in mindest between being stuff-based and character-based, once you make that hurdle losing 'stuff' is no great loss.

For that matter items take durability and can't be repaired anyway - so it's not like you'll have that sword forever.

I can count on one hand how many times I was ganked - and I played for around 6 months regularly.
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Posted: Jul 25th 2011 3:09PM KorbenDallas said

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If only their open-world was larger and was tiered in sectors that ring-out from major npc cities in terms of safety & risk, like EVE in a sense, this game would be much better.

Posted: Jul 26th 2011 12:33PM mikejr said

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@KorbenDallas

World size was never lacking from my perspective: http://2.bp.blogspot.com/_yjT498_DbmQ/TJlXuwQ7xiI/AAAAAAAAADA/OFPh852FX-Q/s1600/AgonKalimdorComparison.jpg

Many would argue the world is too big.
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