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Reader Comments (31)

Posted: Jul 24th 2011 8:06PM Wic said

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Hehe @ pic of swiftie he should come play rift! Its a better game.

Posted: Jul 24th 2011 8:35PM Dril said

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@Wic

Please tell me you're trolling.
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Posted: Jul 24th 2011 10:55PM Apakal said

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@Wic

You can have him and the rest of the WoW PvP community while you're at it. Then we can talk about who has the better game.
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Posted: Jul 25th 2011 7:52AM Keeop said

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@Apakal It's all bunny hoppin' and gear grinding to me. That's like trying to sell me on two piles of cow poop with the promise and idea that one tastes better than the other. Pass.
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Posted: Jul 25th 2011 7:54AM (Unverified) said

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@Wic

I too think Rift is more entertaining then WoW at the moment. I am enjoying the dungeons , and all Rifting I have participated in. I will definitely hold on to my sub even though I plan on playing SW:TOR. ( As long as TOR's monthly $$ is Norm )

@ Drill

Why do you always Troll people? It seems you like starting trouble....
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Posted: Jul 24th 2011 8:17PM (Unverified) said

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That's a tad to much, not slamming SWTOR, but the game really only going to be big for Starwar fans.

Posted: Jul 24th 2011 8:19PM mmogaddict said

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The SW:TOR decisions show the height of stupidity that is EA.

MMOGRPGS are built around community, trying to FORCE people to break up across regional lines is very much anti-community.

Not only that but the reasons are highly flawed, they reason thaey have given is they don't want to overload the servers, yet regions like Oceania makes up around 10% of the NA server and not only that but play during the OFF-PEAK time of most of the NA server.

The Language is English so it's not like localization is needed.

BUT the biggest sign of the failure of EA is that they don't even have a PLAN about what they are doing. Surelly somebody in that organisation must have thought of when they would release in other areas even with a rough idea of would it be a few weeks later or a few months.

The lack of communication btw the Team at EA and Bioware is pretty poor.

Posted: Jul 24th 2011 8:30PM mmogaddict said

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*The lack of communication *BY* the Team at EA and Bioware is pretty poor.
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Posted: Jul 25th 2011 6:20AM Popplewell said

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@mmogaddict

Their communication has been poor for a long time and I agree the planning is haphazard.

They're heavily reliant on the natural interest in a Star Wars MMO made by Bioware to cover up their shortcomings.

Given how poorly the pre-order was handled, even in countries where it's available, the launch could be even worse.
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Posted: Jul 24th 2011 9:49PM Ryn said

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And the money grab begins! EA/Bioware/Lucas will pimp out the SW franchise to the max. How long will it take for the in game store to arrive? I love SW, but the "Give us $60 for admission to our game that you haven't even played a minute of" just rubs me the wrong way. I will probably try it at launch because I would like to see it and am a SW fan big time, but from what I have seen so far, this game pretty much already exists...It's called WOW. GW2 for me is the game that will change the genre for the better. SWTOR will only extend the life of current MMO thinking.

When will one of these AAA studios have the fortitude to do a trial at launch? Let your game that you made stand on it's own merits and let people that take the trial decide if they want to invest their time and money in what you have to offer. Not a year down the road when box copies are no longer selling.

AAA or not, the days for paying 50 - 60 bucks up front to TRY a game are OVER. AION was the last game I payed that much for. I just can't help but feel like this is a slap in the face to the fans of SW and all who looked forward to playing the game. Don't get me wrong, I think developers should make a buck for their efforts, but this just goes to far IMO. Other than the Need for Speed series, EA has destroyed everything they touch. Too many fingers in the pie here for my liking...Lucas Arts, EA, Bioware. To me this means big cash shop, big box price on top of sub. I can't help but to think this just smells...

I hope I'm wrong about this, but usually when I have this feeling about something, unfortunately I end up being right.

Posted: Jul 25th 2011 4:53PM gingus418 said

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@Ryn See, here's where I think you're missing the point. Pre-order is not a $60 fee to trial the game (per-se). It really is equivalent to purchasing the game at release. The difference being? You're guaranteed a copy of the game when you pre-order. If you don't, the store (for example) where you want to buy the game may be sold out. I realize this doesn't hold true if you're planning on purchasing digitally, but the point I'm trying to make is this: yes, they don't have a trial yet. Some games do have a trial with release, but many don't. That being said, they are doing anything against the norm of the gaming industry. So here's what you should do if the price tag bothers you: wait a month or two before buying it. Read reviews. Wait for the price to come down. Essentially, you should treat it like any other game release - and don' t conflate trials with preorders, because they are not the same thing, nor are they meant to be.
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Posted: Jul 25th 2011 4:55PM gingus418 said

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@Ryn they are *not* doing anything against the norm.
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Posted: Jul 24th 2011 10:55PM Apakal said

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How soon until buyer's remorse sets in?

Posted: Jul 24th 2011 11:16PM JanChel said

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@Apakal

For that to happen, people would have to have bought the game first.
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Posted: Jul 24th 2011 11:41PM Apakal said

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@JanChel

Pre-orders count.
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Posted: Jul 24th 2011 11:57PM JanChel said

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@Apakal

Are you asking when people who pre-order will feel bad about pre-ordering? That's silly.
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Posted: Jul 25th 2011 7:44AM Keeop said

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@Apakal Well, with Rift it took almost 3-4 months before the remorse really hit like a truck. I'm hoping to get at least that long out of ToR :)
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Posted: Jul 25th 2011 12:24AM Bezza said

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Well i made my pre-order via amazon, where i would have eagerly paid more for the special collectors edition, but after being slapped in the face for no other reason than being an Aussie i felt no need to pay more than i absolutly have to. All that good feeling and possative vibe that has been building ever since I learned of SWTOR was utterly smashed into a pessamistic pile of ill feeling in one single blow. The hype building and marketing was completely undone by the Epic Marketing Fail of being sent emails by Bioware telling me to Hurry Now! while stoks last! Sign up now and finally, oops.... Sorry the game isnt available in your region. Sending me all those emails and splashing those banners everywhere on the website just rubbed salt into the wounds.

No amount of pre-release hype will undo this one blow, even though I have registered my key and will most likley get game access. This single deed has left me with a bad taste in my mouth. I wont be suggesting to anyone "it's bioware it'll be okay" anymore. Now i will join the wait and see crew, very much expecting some underhanded bitch slap to be waiting for me around the corner, now that I know the SWTOR/Bioware/EA/Lucasarts team has no respect for international fans.

Talk about disenfranchising your future customers, what a joke, Trion can release Rift globally with minimal hiccups, but Bioware/Lucasarts with EA's backing cant manage the same thing? Sorry but it does not bode well for the future, not at all.

End Rant.

Posted: Jul 25th 2011 1:21AM (Unverified) said

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@Bezza


Star Wars was...big in the USA.


In fact, USA is the biggest "consumer market" and the easiest target for EA/Bioware to gain customers from.

in most MMORPG's, Oceanic takes up roughly 10% at most of the population and regional servers are usually in very last place to be added (possibly years after launch).

Don't believe me? WoW's Oceanic server Frostmourne launched Oct 22nd, 2005. Game's North American launch date was 23 November 2004. It's Europe launch date was 11 February 2005.


Welcome to the MMORPG genre, welcome to the norm. Even if Australia isn't a 3rd world country, in this genre is kind of is.
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Posted: Jul 25th 2011 2:28AM Unverfied B said

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@(Unverified)
WoW oceanic servers aren't even real oceanic servers, they are normal US servers that had their system time set to match Australia.

That being said i don't see why would EA do it the way they did, instead of letting you order the digital editions from wherever you are and just slapping a big fat warning ("Your region is unsupported, we are not responsible for latency yada yada...."). I'm sure the backlash would be much smaller that way.
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