Players will be able to create private rooms for their friends to join and take part in PvP combat, which comes in a variety of delicious flavors. Of course, you've got your vanilla team deathmatch for those of you who like to keep it traditional, or the elimination deathmatch in which two teams battle until only one is left standing. There's also the VIP gametype, which designates one player of each team the VIP, while the other players are tasked with protecting their own VIP and assassinating the enemy's.
All of these games' statistics will be logged for bragging rights, and players will also be rewarded with PvP points that can be spent on fancy new items. Players will also be ranked in a ladder system that will allow them to see where they stand compared to the rest of the world. With all this and certainly more to come, it looks like Rusty Hearts is shaping up to be a competitive player's dream. Jump on past the cut for the full dev diary.