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Reader Comments (28)

Posted: Jul 21st 2011 12:07PM Mr Angry said

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Hmm not sure it was savvy, after all today is National SWTOR day!!!!!

Was it a great idea to push a MMO story out today through the press channels and get maximum bang for those marketing dollars?

Posted: Jul 21st 2011 12:24PM Yellowdancer said

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@Mr Angry

The story went out yesterday afternoon. Massively just posted it today. More news coming tonight and saturday.
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Posted: Jul 21st 2011 12:10PM Wic said

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Oh I know pay for downloadable content in a subscription game $OE strikes again. When will batman stop them!

Posted: Jul 21st 2011 12:26PM Yellowdancer said

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@Wic

Hopefully not till after this update.

I'll be buying the DLC. I've got nothing to do till SWTOR. Might as well live out my superhero dreams.
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Posted: Jul 21st 2011 12:33PM Wic said

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The news channels are flooded with swtor, $oe will get drowned out anyway. From what I hear the DCUO servers have extremely low populations heck Ill be surprised if theres more than 2 or 3 proper raiding guilds left.

Posted: Jul 21st 2011 1:05PM real65rcncom said

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@Wic
There are raiding guilds, but the problem is people are mostly bored because the raids are pretty pat. once you've done them a few times its not a challenge.
The only challenge is timed ones or "Beat the boss before he does X move" for extra points, so it's really kind of flat. So raiders log in to do that, then log back out until next raiding time.

Anyone who's been raiding since Day One has long gotten all the gear they need for anything because it's been over a year.

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Posted: Jul 31st 2011 8:45AM evanset6 said

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@real65rcncom Ummm.... it's been out since January. That's 7 months... so yeah.
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Posted: Jul 21st 2011 12:53PM antagonistyahoocom said

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Sure, interest in Green Lantern is an all time high, since the movie was such a big hit.

39 on metacritic and 26% on rotten tomatoes.

Posted: Jul 21st 2011 1:13PM Jef Reahard said

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@antagonistyahoocom

So you're saying interest in the overall property isn't higher than normal because of aggregate film reviews? Curious logic there.
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Posted: Jul 30th 2011 2:25AM mattwo said

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@antagonistyahoocom RT is at best, rotten.
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Posted: Jul 21st 2011 12:56PM chum said

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Cancelled my account after the paid DLC announcement but really wasn't happy prior to that. Communication is non-existent, PC servers are empty, and bugs/exploits go unpatched. SOE seems so out of touch it's not even funny. I feel badly for the people who bought lifetime subs in good faith.

Posted: Jul 21st 2011 1:00PM real65rcncom said

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@chum

I bought a lifetime in good faith and based on LOTRO, I thought DCUO would be giving me the same type of plan. If I had known I'd have to pay for future content I would have just subbed monthly.

I will not be buying Green Lantern out of principle; I think it's a dirtbag move SOE did especially given they haven't lived up to the promised end of content from launch.

I will however, be spending the full $150 for a SWTOR CE box and I'll wait until SOE goes F2P and maybe then, they'll give lifetimes some free content just so they log in and play with the subbed people so the game isn't as empty then as it is now.
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Posted: Jul 21st 2011 1:03PM SFGamer69 said

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Lemme see...

Game was sold on the idea that there would be MONTHLY updates... no go. Bugs handled in a timely manner... nope, months to fix, then break again with untested patches. The monthly sub fee was in place because content would never be charged for... and now they want to charge for this additional "content"...content that was in the game back in beta, but yanked due to "imbalance"..and now being added back in at a cost to it's already GREATLY diminished player base.

Update 4 hasn't even arrived, nor these Mega servers (which they hyped as some sort of population saver...( no..just a band-aid, the issues that caused the players to leave in the first place still exist...duh)...and now we come to find that they couldn't meet their monthly content promise, but had the resources (money or manpower) to divert to paid content, which other than the power set, is the same as what is given in the updates.

So will it be a charge for adding back in the other powers that were yanked? It's funny, they delivered a broken game with generic powers, and now want to charge players for powers that are very much DC specific. Go figure. Feels like a desperate money grab, considering all that has occurred in this game since its launch not all that long ago.

Oh well, My Pre-Orders for the collectors editions are in, so It's a good day anyhow...=) SOE can take a long walk off a very short pier.

Posted: Jul 21st 2011 4:13PM AnathemaOne said

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@SFGamer69

I agree completely.

DCUO may be the most shallow MMO released in the last 5 years. The combat is different, and can be fun. The rest of the game, however, is unbelievably shallow - from a shortage of powersets and character customization, to having so little content to a miniscule level cap, to redundant use of instances that constitutes the whole of endgame. Add the ridiculous amount of exploits and... it's one of the worst games in recent memory.

They acknowledged that they were putting out a game that was very, VERY light on content, and used the "monthly" updates as justification for a subscription fee. They haven't come close to monthly content updates, while allowing game-breaking exploits and bugs to persist.

Surprisingly enough, they have found the time to create PAID content, to add to a game they admit was short on content in the first place. It's just shameful.

No thanks, SOE will never see another penny of my money for this game.
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Posted: Jul 21st 2011 4:53PM FouLu said

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@SFGamer69 Wow summed it up very well there.^^
only forgot they there calling it a Expansion. Why i have no idea, Look at other games and what they call expansions. this is really sad i mean FFXI already did this to me i spend in total 15 bucks for ADD-Ons but i know they were nothing but Add-Ons. Least they didn't lie to me saying it was complete content. If they wanted to do a expansion there be a new city, new mentors, etc. Their not even close , and that only counts in horse shoes and hand grenades.
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Posted: Jul 21st 2011 9:22PM Furdinand said

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@SFGamer69 Actually, the major problems that caused players to quit in the first place (i.e. 30 days after launch) were fixed. Like most MMOs, the DCUO at launch is a different DCUO than we have today. Bugs were fixed, exploits were fixed, content was expanded. The problem is that by the time these things happened the player base dwindled to the point where the fixes didn't matter. What does it matter if pvp isn't full of exploits if no one is around to queue? What does it matter if there are new instances if you can't get 8, 4, or sometimes even 2 people together? Update 3, which added a lot of great content has more or less landed with a thud because people aren't able to use it yet.

Mega-servers won't by itself "fix" the game so that no one every quits again, that is just the nature of MMO, or hobbies in general. What it does it staunch the flow of players quitting the game because they can't find others to play with. No other fix for the game can work until the server mergers are implemented.

The thing to do after that is to add content in a more timely fashion. Update 4, with the first part of the new raid trilogy and the new tier gear should help. A big mistake on DCUO's part was waiting this long to add better gear. I could almost perfectly predict when a league member that raided would stop logging in based on when they got their last piece of tier 2. Additional duos, alerts, leveling content, styles, collections, etc all help to keep players interested.

As for the DLC, I think the timing was a marketing mistake. Any marketing person worth their salt knows you don't crowd out you product with one of your other products. The only thing they should have been talking about between Update 3 and Update 4/Megaservers was Update 4. Talking about the DLC at this point takes focus off of their planned improvements and is creating confusion. Update 4 and the Megaservers will probably come out before the DLC, but the marketing for the DLC is confusing customers. Frankly, they should have waited for the goodwill they would have had after Update 4 and server merges.before trying to sell us on the idea of paid optional content.

TL:DR DCUO needs to 1) consolidate the population 2) put out new content at a rate that doesn't create huge periods of boredom 3) not promise a new feature/piece of content before previously announced features/content are implemented.
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Posted: Jul 21st 2011 1:20PM Chiren said

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Wish they had a free trial for DCUO. It looks good, I'm just reluctant to plunk down $$$ without being able to try it out first.

And these lantern screenshots look cool too. :x

Posted: Jul 21st 2011 2:47PM Vorender said

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@Chiren

If you love clicking like a freak while you jaggedly spaz out on your enemies, then give DCUO a shot. It was way too clicky for me, but I'm old so...take my advice with a grain of salt.
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Posted: Jul 21st 2011 1:50PM Sunlover said

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Thanks, I'll pass until it's F2P though. Unless it's disappointing, the only thing I plan on paying monthly for in the near future is SWTOR. And even that has until GW2 releases to enjoy my monthly payment.

Posted: Jul 21st 2011 3:10PM JonBuck said

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I had a lot of fun with the game for about two months, then with the hacking scandal, lack of updates, empty servers, it's no longer worth my time. The fact that they're charging for this content is a slap to the face.

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