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Reader Comments (19)

Posted: Jul 13th 2011 12:27PM Vegetta said

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awesome.

The deck system looks pretty interesting. I wonder what kind of user created content they are going to have?.

Posted: Jul 14th 2011 5:43AM (Unverified) said

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@Vegetta

Me too ! "Player created content" is imho the key for truly living full MMORPG so i'm very happy they are thinking about it.
Maybe players will be able to create their own puzzles/quests ?

Can't wait ^^
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Posted: Jul 13th 2011 12:27PM Sente said

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It sounds very much like the skill system will play out similar to what Guild Wars have and that is a good thing, I believe.

I was a bit intrigued when they mentioned the words "player created content", but since they did not talk anything about that now that hopefully will be mentioned more at a later time.

Posted: Jul 13th 2011 12:45PM Dunraven said

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Really really interested in this one But I honestly don't expect to see it this year.

Posted: Jul 13th 2011 12:51PM Kitanishi said

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@Dunraven

The game is already in limited closed beta(think: 10-20 people), with much ranged one starting on latter on at correct time, correct place and correct way when information one obtained in sanctuary of secrets will come into play :)
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Posted: Jul 13th 2011 12:58PM (Unverified) said

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Not too much information was given out, but it was a good interview I'd say. I noticed that in the combat montage there's actual darkness in areas where you can't see character details so well. That and illumination with moves are nice touches. Nothing new in the gaming industry, but it's different from the standard, brightly lit MMO fare that I am used to.

Posted: Jul 13th 2011 1:37PM Kitanishi said

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@(Unverified)

actually darkness and light sources are said to play a huge role in certain missions and places. Players might need light sources and some monsters will only appear in the dark in certain zones.
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Posted: Jul 13th 2011 1:11PM BigAndShiny said

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Yay, they learnt from Conan!!!
Full VO

Posted: Jul 13th 2011 2:58PM Space Cobra said

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@BigAndShiny

Yeah, I noticed that in the Dev walkthrough videos on this site about 3-7 days ago: It seemed like a later mission and there were tons of VO. I don't know if they looked at Bioware and "went for it" or they learned from Conan...or both (or something else).

It was rather nice to see/listen to.
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Posted: Jul 13th 2011 6:21PM Lombardus said

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@Space Cobra
Indeed. I keep wondering who came up with it first actually. I think Bioware showed the fully VO first, but then again Secret World was supposedly in development longer.

Either way its really nice. :)
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Posted: Jul 13th 2011 1:13PM Lenn said

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Very intriguing. I love the focus OFF of end-game. No treadmill to walk. One more scorepoint for TSW.

Posted: Jul 13th 2011 1:23PM Zuljundwumn said

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Martin must be the hottest game designer in the industry xD

Anyway, there's more and more info theses day... I guess we will have a release date soon

Posted: Jul 13th 2011 1:26PM Nerves said

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The more I hear about this, the less I am interested in any other MMO.

Posted: Jul 13th 2011 3:29PM Tyrang said

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I was hoping that the combat with be more "actiony". But it seems really traditional mmo style..... O well, can't have everything >

Posted: Jul 13th 2011 5:11PM Valdur said

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Looking very promising and fresh.

Posted: Jul 13th 2011 8:29PM Pars18 said

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Very good interview- I liked the questions; got right to the heart of concerns without beating around the bush.

They gave us a little bit more on specialization this time round, which was pretty interesting. In fact, it seems almost contradictory to other preview showcases where they stated that you could acquire all the skills in the game (eventually, I suppose)- which had me scratching my head a little.

The explanation here seems a lot more down-to-earth, in terms of balance. It would be a bit boring if everyone was an invincible jack-of-all-trades.

Id love to see more about character customization on the visual end. What will our "gear" look like in the game? What arsenal will we have at our disposal? How much control do we have over the creation of our characters overall look- face, body-type, ect?

Posted: Jul 14th 2011 5:21AM Snichy said

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Bit worried about the fact that when asked about "end-game" all they mentioned was "good replayability" (i.e. make an alt!) and PvP. Whilst I dont want a raid grind, I still feel this is a PvE game so needs some proper raid or endgame pve content, not just PvP which is why I never bothered with Aion. This is still top of my watch list though, hopefully releases by end of the year.

Posted: Jul 14th 2011 10:09AM Fabius Bile said

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I curse God for making this game appear roughly at the same time as GW2...even tho I can easily pay for both, I lack the free time to play 2 MMOs at once.


WHERE WERE YOU 2 YEARS AGO TSW!!!!!!

Posted: Jul 15th 2011 9:57AM MaddZ said

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A couple questions for you guys who have been following this game religiously:

1) Any PvP to be had? (I'd prefer not....easier to balance, I'll play something else for my pvp fix)

2) Autoattacks, or is it all manual?

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