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Reader Comments (35)

Posted: Jul 11th 2011 5:19PM Dirame said

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The Bad
Yeap it is epicly tedious.

The Good
I cleared this in NM and a few in HM solo without using what I consider Wiki builds so I'm quite proud of myself.

Posted: Jul 11th 2011 5:21PM MrFinesse326 said

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Couldn't agree more with both your likes and your dislikes. It's good to get the feet wet and explore Cantha again (I had never been in Minister Cho's estate explorable mode...very pretty) but yes, it's the same old story in Factions with monotonous quest grind.

I can only hope that this is just the beginning of something really special!

PS: And it's fun to run around dressed as Super Shredder

Posted: Jul 11th 2011 5:26PM (Unverified) said

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Just bought the Trilogy and Eye of the north during the Steam sale. any pointers on how I should get started?

Posted: Jul 12th 2011 10:35AM Dirame said

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@(Unverified)

Take your time and connect the dots. Read the skills and figure out how to best combo them. GO EPIC! or go home
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Posted: Jul 12th 2011 1:33PM Misterlee said

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@(Unverified) Personally I think Nightfall was the best of the three games, but I'd strongly suggest playing through at least the first half of Prophecies to get all the back story and lore on the world, especially if you intend to play GW2. Get at least as far as Lion's Arch, then you'll be able to travel elsewhere.
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Posted: Jul 11th 2011 5:29PM (Unverified) said

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I just purchased the Trilogy and Eye of the North during the Steam sale. Any pointers for someone just starting out in anticipation of Guild Wars 2?

Thanks :)

Posted: Jul 11th 2011 5:54PM (Unverified) said

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@(Unverified)
"I just purchased the Trilogy and Eye of the North...Any pointers for someone just starting out in anticipation of Guild Wars 2?"

Start in Nightfall, so you can get heroes to help you out. Heroes are better than henchmen, because you can get them skills to change their builds and runes/insignias to change their armor.

As soon as you get to the Consulate Docks mission go to Kaineng Center (Factions), so you can get max armor. Also head to Lion's Arch (Prophecies), which is the site of some Guild Wars 2 content.

Next get to Eye of the North for the max level heroes.

Lastly complete whichever compaign is quickest for you (probably Factions), so you can start finishing the other campaigns by teaming up with others in the daily Zaisen Challenges.
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Posted: Jul 11th 2011 6:17PM (Unverified) said

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@(Unverified) Thank you that will be most helpful.
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Posted: Jul 11th 2011 10:02PM wfseg said

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@(Unverified)
Ty. my original plan was to start on the first one and go through the content in order, but based on your advice and others I've read, seems like it's better to start in nightfall.
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Posted: Jul 12th 2011 2:16AM C Rose said

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@(Unverified)

Welcome to a great game. My advice for anyone brand new to GW is not to come into with any preconceived notions about what you think it is. It's not WoW or anything like another MMO really. It's different and unique and if you have an open mind you'll find it's easier to get acclimated to the game.

Lore-wise doing Prophecies first is nice because it's the first in the series and if you pay attention to the story-lines it may be easier to progress, BUT Prophecies is also by far the longest and slowest in terms of completing it and exp-rates.

Factions and Nightfall are much faster easier chunks of content to get through and Nightfall first will be the most "MMO-like" experience and it will teach you about the game mechanics through the first 10 levels with quests and such. ie. Quests that teach you about getting armor and using runes on that armor. Or using Indentification kits and Salvage kits and learning skills and using heroes/henchmen.

But basically just do the missions and they will progress you in a very linear fashion throughout the content. Missions are unlike quests because they are instanced group oriented segments which push you through the over story and immerse you in the lore. But if you can't find groups everything is solo-able with henchmen/heroes.

Join the Massively guild too, Massively Overpowered, and come meet some great people (and some less-than-great ones like ME! :P). Follow the link from this site under the community tab or just visit:

http://guildwars.incgamers.com/forums/forumdisplay.php?f=221

Good luck and have fun.

P.S.- There's an AMAZING "Let's Play" on youtube by a really awesome guy called WoodenPotatoes too. I watched some of his videos and they are awesome to play along with and you'll learn tons and have your own private narrator, so to speak. :)

http://www.youtube.com/user/WoodenPotatoes
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Posted: Jul 11th 2011 5:32PM epilepticemu said

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I just got the trilogy too, and have had a bit of a rough time getting started. Maybe the problem was starting with the Nightfall storyline? I saw henchmen in one of the town, yet couldn't even talk to them to get them to help. And while it LOOKS like people are running around towns, no one talks to you. Guess I'll have to try harder!

Posted: Jul 11th 2011 5:40PM Seldra said

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@epilepticemu Rubi has a guild ingame that's very helpful and kind, you should join it, I'm sure there's people there that will be happy to lend you a hand.
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Posted: Jul 11th 2011 5:45PM Eamil said

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@epilepticemu

You have to invite the henchmen to a party the way you would a player. Click on one and then click the plus-sign icon in the party list.
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Posted: Jul 11th 2011 5:54PM Anshin said

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@epilepticemu Nightfall and Factions might be the easiest to start with being a new player, without being boring. Prophecies is a passion of mine, but i understand not everyone has the patience for the slow pace of Pre-Searing. To get help from the henchman you don't talk to them, just click them and add them in your party window with the '+' sign.

Try talking to all the npc's with exclamation points above, in those beginning areas, most are just saying how things are done.
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Posted: Jul 11th 2011 5:59PM DevilSei said

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@Eamil

A quicker way is to open up the "Party" menu, which is the "P" key I believe, and there will be a nice tab labeled "Henchmen" or something. It'll let you scroll through the various ones available from your location. Its also another way to add your heroes to your party, when you get some.
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Posted: Jul 12th 2011 2:20AM C Rose said

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@epilepticemu

Hey epil, it's hard to "get used" to GW definitely. Read my long-winded post up above yours and you might find some useful info there. Also join the Massively guild for help and fun.
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Posted: Jul 11th 2011 5:33PM Seldra said

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I had a through good time going through this content. I was pretty bold of the live team to actually use metakilling builds on the mobs, which to the point makes them arguably harder than even hardmode mobs and I applaud them for that.

As I said in another side, my biggest complaint was the reaction of the player character. I know it's mostly chalked up to the limitations of the ingame system but if it were possible I would've liked more moral choices. I profoundly disagree with my characters reaction throughout the storyline. Given the choice I would have slaughtered our objectives without mercy and regret.

Posted: Jul 11th 2011 5:43PM The Ogre said

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So far, Winds of Change is very underwhelming and boring. I got sick of spawns that could do pretty much everything in the War in Kryta, so I'm not pleased to see that concept carried over onto the Afflicted... And the weapons you can buy with the new commendation are, despite the names on them, without exception old, pre-existing skins, so not even the motivation of a decent reward to faceplant over and over and over and over and over and over for...

Posted: Jul 11th 2011 6:58PM alinos said

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@The Ogre

there just the weapons for this stage though.

personally i would hold onto those commendations for when the imperial weapons rock up(which logically should be HoM able)
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Posted: Jul 12th 2011 3:05AM Mikx said

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@The Ogre

Not true! The scepter is actually a fan, so you can get some awesome dual-fan action. I've been hoping mesmers can dual wield focuses/foci in gw2, and this gives me a bit of encouragement.

also, the winds of change focus is a dagger.
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