Ask most Star Wars Galaxies
fans what the problems were with the NGE, and you're likely to get a list that dwarfs most screenplays. But it's hard to argue that one of the major failings was that it was trying to make too many changes to the core of the game in too short a span of time. Even if the changes were good ones -- and many players were of the mind that they weren't -- it was a massive shift in a game without enough time to adapt to all the alterations.
Few MMO players would argue that games never need to change, if only to remove parts of the gameplay that are unintentionally broken. But changes that rush on too fast can leave players disoriented, unhappy, and more than a little confused. So when has the pace of change in a game overwhelmed your ability to cope? Was it a major change like World of Warcraft
's massive overhaul of the old world, or even something simple but far-reaching like City of Heroes
' Enhancement Diversification?
Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!