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Reader Comments (19)

Posted: Jul 8th 2011 3:50PM Deadalon said

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Who cares ? Its AOC - its dead no matter if you call it free to play or not.

Great to see more and more devs cheat the ppl that actually bought their game for 50-60 USD and then force them to pay subs just like the free players that dont pay a dime for the copy....

Posted: Jul 8th 2011 4:29PM paterah said

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@Deadalon In the same way that someone is cheated when he buys ANY game and then that game is 40$ less 3 years later....How is it cheating when you had the game 3 years before any of the freeloaders?
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Posted: Jul 8th 2011 6:33PM Deadalon said

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@paterah

Because this is a online MMO game that you also pay sub for ?

Should a player that has payed 500 USD in subs and buying copy of the game be worth zero when it comes to F2P ? It seems so in this case cause the company is just thinking about getting abit more... not about the players that have been there for years.

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Posted: Jul 8th 2011 8:09PM paterah said

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@Deadalon How so? People who are playing for free still need to buy a sub to experience the whole game which actually is incredibly restricting if you don't sub.
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Posted: Jul 8th 2011 3:53PM bleyzwun said

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Well, I'm pretty sure I won't continue playing. If a f2p player has no access to AA they won't be as viable at end game. It's just not worth the effort to get to max level only to quit, as I don't feel this game is worth the sub. I don't mind spending money on the game, though. They should at least sell AA at a reasonable price. Also, from what I understand you will need more than 2G to purchase PvP gear without using the Item Shop.

Funcom expects people to look at the disadvantages and prices of F2P then decide to sub. Sorry, but for the majority of people I doubt it will work like that. I'm almost positive their plan will not work in their favor.

Posted: Jul 8th 2011 5:00PM bobfish said

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@bleyzwun

I'll be popping on and off when I feel like a bit of AoC, but without AAs or access to RotGS which I purchased when it came out, it just isn't worth the effort to play long term without subscribing.

And with the likes of SWTOR, GW2, TERA and more due out later in the year, I just want to save my money now.
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Posted: Jul 9th 2011 10:11PM drunkenpandaren said

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@bleyzwun

I think the restriction on AA is fine as it's not really that much of a game changer but the restrictions on content player's bought if they picked up Godslayer is a bit too much. LoTRO doesn't lock players who bought MoM for example but it does lock them out of their Virtue System or whatever it is if the account is no longer active.
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Posted: Jul 8th 2011 3:55PM Space Cobra said

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Pretty nice interview all around.

While many don't agree with his statements, I do. Granted, I know how some folks talk about they paid for the Godslayer expansion (me too! but have yet to load it up) and that content is blocked, Funcom's a business and they need *something* for premium players. The only thing of concern is how some players have the Kithai armor/items and it's locking up their characters (I don't have this problem, but others do).

For me, if I want access, I can easily pay, play for a month, change my two slots around when I go back f2p, level in my spare time, and pay again.

I just wonder if Funcom is going to release point cards in stores so we can buy Funcom points in that manner?

Posted: Jul 8th 2011 5:29PM Dumac said

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@Space Cobra
Oh. I was looking at the Godslayer upgrade in the shop and it mentioned some playfield access passes or something like that, i didn't understand what it meant. Bummer that it's still locked after a purchase... I liked gateway to Khitai. Love this type of settings.

In the end i uninstalled at level 25, though. I tried to give it a chance, but it's just not that much fun for me, and playing for free doesn't seem to have a point.
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Posted: Jul 8th 2011 5:52PM Plastic said

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@Space Cobra

I think the problem, for me at least, is not that the RotGS content is locked per se, but that many people went out and bought the expansion when it was stated by Funcom that certain RotGS content, such as dungeons, would be unlocked for players who previously purchased it. Basically people gave money to Funcom based on that bit of information, and it turned out either to be very poorly worded, or just simply untrue. Either way, many consumers relied on the statement to their financial detriment and Funcom's benefit.
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Posted: Jul 8th 2011 4:18PM augustgrace said

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I've already seen a huge surge in players, and many of the new players have said they've already decided to sub. That sounds pretty successful to me. Additionally while AoC wasn't a great success, I doubt that the game has ever been as close to the edge of oblivion as many of the haters believe.

I do think that the 60 pts a month is stingy and that should be changed.

Posted: Jul 8th 2011 4:30PM Space Cobra said

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@augustgrace

"I do think that the 60 pts a month is stingy and that should be changed. "

I do agree on that. I know what Morrison meant by 10% off and internet sales, because a surge of players do buy during such periods (It's just a standard marketing tactic).

The thing is, those sales either have to be pretty darn drastic (50%- or more off) IMO for the a "good deal". Even at 60 pts...well, I think you can buy one item. IMO, 75-150 pts would've been more inline with current prices (even though it is still a few month's wait of subbing to save up for that bag!). And actually, 100 pts feels psychologically more sound; a player can feel they are receiving more points, especially in comparison to current prices.
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Posted: Jul 8th 2011 5:22PM Plastic said

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I'm surprised you didn't ask him to clear up the confusion surrounding the RotGS expansion, Jeff. Specifically, why F2P can't access the content they payed for when it was explicitly written beforehand that they could.

Regarding the F2P system, it's a strange model and I'm interested in seeing how it pans out. For returning players at max level, it really offers no realistic alternative to subscribing, unlike other F2P titles. But for beginning players it almost offers too much. It's like an extended free trial all the way to 80, at which point your are forced to either subscribe or quit.

Posted: Jul 8th 2011 6:35PM claytondora said

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I started playing after the Blood and Glory server cam out and enjoyed the gamplay, so I checked out the store. I was quite disappointed. It reminds me of Allods cash shop. there was some pack that was $70, and it gave some crappy newbie items and 2 months gameplay. Then I saw the expansion for seventeen bucks, which I thought was reasonable, until I figured out that even if I were to purchase it, I couldn't play it. And only three classes? this is certainly not free to play. It may be free to try, but that's nothing special.

I only see AOC succeeding in the F2p arena if they stop trying to have their cake and eat it too. IE, making their game free to play and sub based at the same time. They have to choose one and stick with it. I know I won't be giving them my money if they don't, and I'm the kind of customer this whole conversion was based around (someone who hasn't played up until now).

Posted: Jul 8th 2011 7:09PM Harley Dude said

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I started playing again recently before the F2P announcement to kill some time before TOR launched, but now wish I hadn't. It's now a P2W game. I compared my level 60 blue crafted chest piece for my assassin with the one in the cash shop:

Crafted: 345 armor, +35 con, +144 combat rating, 1 green gem slot
Cash shop: 334 armor, +24 con, +187 combat rating, +18 hit rating, +22 critical damage rating.

Crafted lvl 60 blues aren't exactly cheap or easy to make, either...FAIL.

Also, LOL @ 60 Funcom points per month, which translate to 50 cents worth. LotRO gave 500 points per month, which translates into $5 worth. Plus, you can earn Turbine points just by playing, unlike AoC...DOUBLE FAIL.

I'm cancelling immediately. No, you can't have my stuff. Buy your own in the cash shop.

Posted: Jul 8th 2011 10:39PM PhelimReagh said

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There are a few reasonable things in the AoC cash shop, but by-and-large, it was terribly implemented. So many things cost ridiculous amounts of money that it makes no sense to even offer them.

This was a very poorly thought-out F2P implementation. It's purpose seems to get people to (re)visit the game, and then sub or not. F2P in AoC was not implemented to get people to play the game part-time/at their own pace and pay a bit less than a full sub.

I thought everyone learned from LotRO how to do these F2P conversions in the West?

Posted: Jul 9th 2011 12:30AM Flicktion said

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I always told myself I would try AoC again the day it went f2p. I see that day has yet to come.

Posted: Jul 9th 2011 11:00AM Poordevil said

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@Flicktion

And to the degree you are holding out for, it never will.
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Posted: Jul 9th 2011 10:10PM eLdritchZ said

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I'm still in total and utter shock that there is no gigantic outcry from the playerbase about the pay to win stuff in that store...

seems developers can get away with more and more BS every time.... frightening...

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