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Reader Comments (12)

Posted: Jul 6th 2011 5:10PM Ratham said

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I'm happy to see "little" games like this be able to surpass "big" games/companies like Blizzard/WoW in terms of players.

Posted: Jul 6th 2011 5:28PM duppsko said

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and 19.3 millions of them haven't logged in for years.

Posted: Jul 6th 2011 7:27PM Triskelion said

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They must be using the same PR department as Trion.

Posted: Jul 6th 2011 9:17PM Sharuk said

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@Triskelion Or Blizzard.
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Posted: Jul 6th 2011 9:52PM Triskelion said

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@Sharuk Blizzard reports active subscriptions, Trion reports boxes sold. F-tard.
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Posted: Jul 7th 2011 12:13AM Sharuk said

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@Triskelion Actually Blizzard reports Chinese accounts as "subscriptions" when Chinese players only pay 9 cents and hour and don't pay subscriptions.

Get it right.
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Posted: Jul 6th 2011 7:58PM Kristover said

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Pretty unscientific but I play Wizard 101 (amongst other games) and there is not one single time that I am at a location where there is not at least one other player present. Additionally, the Commons of Wizard City is ALWAYS crowded no matter what time of day I seem to be playing (been there morning, afternoon, evening, and late late late). It is not cutting edge but it has many systems and a high fun factor for me and I tend to believe that it has 'millions' playing.

Posted: Jul 6th 2011 8:56PM Pingles said

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Even if this is just "visitors" making new accounts it's pretty impressive.

They celebrated TEN million just over a year ago!

Ten million in a year! More than 25,000 a day!

Posted: Jul 6th 2011 9:15PM paraLogiki said

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I really wanted to give Wizard101 a shot, especially given some of the praise in the past.

But, there's only 1 thing, I can't get over... You can't invert the mouse.

Has this changed?

Posted: Jul 6th 2011 9:52PM wardo said

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It's funny how even a little game targeted at families, minding its own business with no claims to be an anything-killer, manages to have negative comments here from some posters. As for how many play on a normal basis...As was mentioned above, every time I log in, the place is packed. So it seems to be doing just fine. It's a fun distraction.

Posted: Jul 7th 2011 1:01AM (Unverified) said

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@Tempes Magus

Thing is Blizzards numbers from the West are ACTIVE subscriptions, ya they'll be fudged a bit, by forcing a way to round them up and whatnot, but at least you know that that's more or less the number of players now.

With these F2P games they count every person who made an account and logged in even once, it just isn't as accurate a gauge, chances are out of those 20 million not even half a million are active

Posted: Jul 7th 2011 1:59AM Sente said

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@(Unverified)

Some F2P companies report number of concurrent users logged in also, which would be even more accurate than a subscriber count if you want to know about about _active_ players.

But what would be the purpose of the comparision? Releasing numbers about players, whether it is subscribers, registered users, logged in players or something else is just part of marketing. It does not make any of the games better or more suitable to anyone.

What matters in the end for the companies and for investors is that they make money.

KingsIsle Entertainment wants to tell people they are doing well without releasing revenue and profit numbers, good for them.

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