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Reader Comments (53)

Posted: Jun 30th 2011 7:36PM Elikal said

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God, this is so poor.

First, even the audacity to add microtransaction to a game with what... 20 players left? And then they can't even make THAT right, like tons of new costumes or what. No 3 trashy things.

Gawd, that is SO Sony...

Posted: Jun 30th 2011 7:37PM Dril said

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$OE rolls on.

Posted: Jun 30th 2011 7:40PM Mystal said

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I bet this is really going to anger the five people still playing DCUO.

Posted: Jun 30th 2011 7:41PM alucard3000 said

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So you have to pay a subscription fee to play the game and pay extra to access certain ingame content as well?!

Posted: Jun 30th 2011 7:44PM markt50 said

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I really wish they would sort the game out before concentrating on stuff like this. I mean the game has taken a population nosedive like I've never seen before, the UI is just as terrible on PC as the day it launched, Chat is still almost unusable and the new content added so far has been poor at best.

Yet before fixing these most basic of issues they're busy adding in Microtransaction to a subscription game, bravo SOE, bravo *slow claps* that'll get the masses flooding back to the game *sigh*

Posted: Jun 30th 2011 9:14PM Mystal said

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@markt50

This is the new business model. Launch a subscription game without a cash shop on launch day, then launch a cash shop as quickly as possible once you're past the initial buy in point.

In theory the way it would work is that they'd have a ton of people roped in and then hit them with the "Ah HA!" moment but it falls a little flat in this case because every one left long before they could even get the cash shop into play.

The thing is I'm pretty sure they had this planned before they had any game features nailed down, because that's just the way that empty suits think:

1) Money
2) Money
3) Money
4) Money
5) Facebook Integration
6) Money
7) Money
8) Money
9) Money
10) Money
...
72) Gameplay

I don't know when we jumped the shark as a society to where companies don't even seem concerned with whether the product is going to be good, they just green light stuff based on whether or not they like their own monetization scheme. It seems like once upon a time, you waited until you had a good product idea and THEN figured out how to make the most money from it, but now you figure out how to make money from a good product, then go ahead and slap together a product to fit your scheme.
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Posted: Jul 1st 2011 5:14AM ShivanSwordsman said

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@Tempes Magus

The fact of the matter is, change requires effort, and people want to believe they're the greatest something, either MMO, or country, or whatever. They'll nix whatever flaws there are so they can stand as the greatest damn something ever. People are more worried about lording their morals over people and coming out the greatest damn shart to ever live than actually acknowledging and facing real problems.

Personally, I predicted this ever since MMOs started a bandwagon where you have to pay monthly for the right to even play a goddamn game. Then Free To Play came, then came Buy To Win, now they're putting both of those together. WoW did it, everyone was so calm and wonderful about it. Now that every company is doing it (LIKE I FRELLING PREDICTED), now people are starting to wake up.

Champions tried something like this with Archetypes, demanding you buy them, even if they're weaker than subscriber characters. I only see this biting people in the rear, hurting consumers, and overall leading to the same game crash that happened back in 1983 with Atari, only this time it'll be something like "Actizzard Incident of 2012".

Whatever happens, I saw it coming so long ago, and I refused to ever pay these people, or excuse them for what they did. I enjoyed DFO for 2 months straight, but finally quit because of the Fatigue system. Then Square tried to shoehorn a fatigue system INTO A PAY TO PLAY GAME. It's a slippery goddamn slope, and you have only yourselves to blame for it. Idiots!
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Posted: Jun 30th 2011 7:44PM Dufrane said

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How about fixing the constant freezes before trying to milk the players for more money, SOE?

Posted: Jun 30th 2011 7:44PM Teki said

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Boo, just boo

Posted: Jun 30th 2011 7:50PM (Unverified) said

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C'mon Sony, get a clue. Instead of getting some positive press with something like the test server, megaservers, or update 4 you have to turn on the marketplace with 3 items?? You couldn't hold this for a couple weeks and push it out with a feature that players are actually requesting? I play the game and enjoy it but you guys are your own worst enemy. Sigh.

Posted: Jun 30th 2011 7:54PM (Unverified) said

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You have to make a successful game first, stop getting ahead of yourself.

Posted: Jun 30th 2011 8:12PM Degu said

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Ambush Bug, I'm ashamed of you!

Posted: Jun 30th 2011 8:27PM Furdinand said

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In fairness, the ability to buy vault tickets is something that some current players have asked for. Not that the people who don't play this game care what the people who do play the game want. Personally, I"m glad it is only stuff that can people can already do in game (repair and go to the vault) more convenient. It beats WoW's selling of unique mounts and pets.

Still anxious for the megaservers though. I know way to many people, myself included, who are basically sitting it out until the merges are in place.

Posted: Jun 30th 2011 8:28PM Yellowdancer said

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But you know. Those three items were requested by paying subscribers to be put on the marketplace so they could buy them. So no one can fault SOE too much unless you are saying they should ignore the players? Double edge sword on this one.

Posted: Jun 30th 2011 8:53PM bleyzwun said

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@Yellowdancer The thing is many players request them to add new content and fix what is broken as well. Things like a cash shop should not be a top priority and should be released when the game is in better shape.
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Posted: Jun 30th 2011 9:01PM Yellowdancer said

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@bleyzwun Well, the marketplace was always in the game but never turned on. It bugged out last update so they just fixed it.
Vault tickets already in the game. They just added them to store.
Don't know if robots were there or not so won't comment. I doubt they put much manpower on it. But then again, i don't care.

They're still working on the megaservers. And they said update 4 is in July. Last update was June. Beyond that, really can't expect more. Can't just wave a wand and have to the content pop in there. I'll wait till end of july till I break out my pitchfork again.
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Posted: Jul 1st 2011 8:19AM Valkesh said

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@bleyzwun
Or never. Never is also good.
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Posted: Jul 1st 2011 9:09AM Fire Walk With Me said

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@Yellowdancer The players, SOE and DCU are all equal parts shit then.

DC please do some research before you allow developers to ruin your iconic characters over and over again.
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Posted: Jun 30th 2011 8:29PM Utakata said

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Well...there's another game I won't be playing. You know where you both stuff your subscription and "pay to win" microtransactions, SOE.

Posted: Jun 30th 2011 9:05PM Yellowdancer said

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@Utakata Hmm...those aren't pay to win items.
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